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PBP Commentary

Coming up we have a lightweight MMA rules bout between Dog The Multi Hunter (ranked 295 p4p, 39 weight class) and Beezow Doo-Doo Zopitty-Bop-Bop-Bop (ranked 452 p4p, 54 weight class). The Multi Hunter kept the crowd waiting but all that was forgotten when his ring entrance music started. The incomparable musical genius that is Hardwired - Metallica. I can't wait for this one - let's get the fighter introductions out of the way and get this one started!



165 cm
26
155 lbs
14 - 1 - 0
182 cm
26
170 lbs
13 - 8 - 0
Good wrestling
Lethal high kicks
Granite chin
Excellent grappler
World class MT
Good gas tank


Reaper Combatwear
Aspire Nutrition


Project Mayhem


Ladies and gentlemen. This fight is 5 rounds, for the lightweight championship of the world!
Introducing the champion to my left, fighting out of the red corner.
With a record of 14 - 1 - 0, fighting out of London, Dog The Multi Hunter!
And introducing the challenger to my right, fighting out of the blue corner.
With a record of 13 - 8 - 0, fighting out of Montreal, Beezow Doo-Doo Zopitty-Bop-Bop-Bop!
The judges for this bout are Yasuomi Hirokawa, Taro Takaoka and Ren Mimura.




The bell rings for round one and we are underway!
Zopitty-Bop-Bop-Bop throws out a loose jab but The Multi Hunter uses good head movement to avoid it.
The Multi Hunter swung with a counter right hand that didn't connect.
The fighters circling - Zopitty-Bop-Bop-Bop throws out the jab but it was never going to land.
The Multi Hunter swings wildly with a hook that is half blocked by Zopitty-Bop-Bop-Bop.
Zopitty-Bop-Bop-Bop connects with a right hand. The Multi Hunter shakes it off.


It looks like Dog The Multi Hunter has been cut.
The Multi Hunter comes forward and lands a shot to the body, then darts back out of range.
A looping hook to the body misses from Zopitty-Bop-Bop-Bop. The Multi Hunter does a little dance to reset his feet.
Thud! ouch! good body kick from Zopitty-Bop-Bop-Bop - that will leave a mark!
The Multi Hunter fakes high and swings low for a body shot but Zopitty-Bop-Bop-Bop manages to avoid it.
The Multi Hunter throws a right hand that misses
and Zopitty-Bop-Bop-Bop cracks him with a counter punch right on the button.
The Multi Hunter moves out of range as Zopitty-Bop-Bop-Bop strikes.
Good exchange - The Multi Hunter coming out on top.
Zopitty-Bop-Bop-Bop takes a swing at The Multi Hunter's ribcage but misses.
The Multi Hunter feints with a shoulder and throws a nice leg kick to Zopitty-Bop-Bop-Bop's calf.
The crowd are loving this. Great action here.
Zopitty-Bop-Bop-Bop throws a poor cross that misses

and The Multi Hunter counters with a takedown into side control.
Zopitty-Bop-Bop-Bop tries to work a leg under to get back to half guard but The Multi Hunter wriggles his own leg back out and remains in side control.
The Multi Hunter wants to lay and pray for a moment but Zopitty-Bop-Bop-Bop keeps working.

That's one minute gone in the round.
The Multi Hunter tries to move into full mount but can't pass Zopitty-Bop-Bop-Bop's legs.

The Multi Hunter swings around for an armbar but Zopitty-Bop-Bop-Bop sees it coming a mile off and turns beautifully into The Multi Hunter's guard.

The Multi Hunter has an omoplata and is looking to use it perhaps as a submission or perhaps to transition. Zopitty-Bop-Bop-Bop is in a bit of discomfort here, but he's managed to free himself and has dived into side control! That didn't work out too well for The Multi Hunter.
The Multi Hunter tries to bench press Zopitty-Bop-Bop-Bop off him but Zopitty-Bop-Bop-Bop keeps the position.
The Multi Hunter prevents Zopitty-Bop-Bop-Bop from improving position.
The Multi Hunter manages to work his way to half guard, despite Zopitty-Bop-Bop-Bop's best efforts.
The Multi Hunter wants to control the action here but instead Zopitty-Bop-Bop-Bop manages to pass to full mount!
Zopitty-Bop-Bop-Bop controlling his opponent.

That's two minutes gone in the round.
The Multi Hunter tries to get back to half guard but can't.
Zopitty-Bop-Bop-Bop looking to control and managing it successfully.
Zopitty-Bop-Bop-Bop is trying to stand up but he's being controlled by his opponent.
The Multi Hunter is working to get back to half guard.
Zopitty-Bop-Bop-Bop controlling the position easily from mount.
The Multi Hunter is trying to escape the mount.

That's three minutes gone in the round.
Zopitty-Bop-Bop-Bop controlling from the full mount.
The Multi Hunter is in all sorts of trouble here.
The ref warns both fighters not to hold the cage as they work up against the meshing.
The Multi Hunter wants to hold on but Zopitty-Bop-Bop-Bop pushes him away.
Zopitty-Bop-Bop-Bop controlling the position easily from mount.
The Multi Hunter wants to control but Zopitty-Bop-Bop-Bop is having none of it.
The Multi Hunter might be looking to lock onto one of his opponent's long limbs for a submission, whilst we're on the ground.

That's four minutes gone in the round.
The crowd are hurling abuse towards the fighters... You can hardly blame them though because there isn't a lot going on in the fight.
The Multi Hunter tries to get back to half guard but can't.
Zopitty-Bop-Bop-Bop controlling his opponent.
The Multi Hunter is trying desperately to improve position.
The Multi Hunter is working hard here to advance position.
Zopitty-Bop-Bop-Bop controlling from mount.
The Multi Hunter is looking to get to half guard.
And that’s the end of the round – the fighters go back to their corners.

Beezow Doo-Doo Zopitty-Bop-Bop-Bop dominated that round.
The cut man is working on Dog The Multi Hunter's cut.
That's the end of the interval. I'm sure that seemed a lot quicker than a minute for our two fighters! Back to the action.


Zopitty-Bop-Bop-Bop swings wildly with a right hand that was never going to find it's target.
The Multi Hunter appears to be looking for a counter takedown.
The Multi Hunter thuds a left hand into Zopitty-Bop-Bop-Bop's body.
Zopitty-Bop-Bop-Bop keeps The Multi Hunter at a distance using the push kick.
Zopitty-Bop-Bop-Bop has been the more effective fighter overall so far.
Zopitty-Bop-Bop-Bop misses with a low kick.
The Multi Hunter looks to have improved his striking defense since last time we saw him fight.
Zopitty-Bop-Bop-Bop throws a hook but The Multi Hunter blocks it.
Zopitty-Bop-Bop-Bop feints and then cracks The Multi Hunter's leading leg with a nice low kick. He's obviously looking to slow The Multi Hunter down.
Zopitty-Bop-Bop-Bop lands a head kick!
The Multi Hunter is looking to slow Zopitty-Bop-Bop-Bop down with leg kicks.
Zopitty-Bop-Bop-Bop on the wrong end of a nice hook.
Zopitty-Bop-Bop-Bop keeps the fight on the outside.
Zopitty-Bop-Bop-Bop swats away the attempt to clinch by The Multi Hunter.
The Multi Hunter misses with an uppercut
and Zopitty-Bop-Bop-Bop counters with a quick right hand to the jaw.

The Multi Hunter shoots in and scores a nice double leg takedown into half guard.
This has been an exciting period of action!

The Multi Hunter is trying to work for a kimura but Zopitty-Bop-Bop-Bop is defending well.

That's one minute gone in the round.

The Multi Hunter is trying for a guillotine from the top but the pressure isn't in the right place so Zopitty-Bop-Bop-Bop is just riding it out for now. The Multi Hunter eventually gives up the hold.

The Multi Hunter is looking for a kimura. It's going to be difficult to finish that from half guard though and Zopitty-Bop-Bop-Bop defends it well.
Zopitty-Bop-Bop-Bop is pressing down on The Multi Hunter's left leg trying to get back to full guard. He's managed it.
The Multi Hunter trying to control but Zopitty-Bop-Bop-Bop is working from the bottom.

That's two minutes gone in the round.
A lull in the action here being met with boos from the crowd.
The Multi Hunter tries to free his leg and advance position but Zopitty-Bop-Bop-Bop is retaining full guard.
Zopitty-Bop-Bop-Bop pulls The Multi Hunter in close to prevent any damage.
The Multi Hunter won't allow Zopitty-Bop-Bop-Bop to sweep him here.

That's three minutes gone in the round.
Zopitty-Bop-Bop-Bop controlling The Multi Hunter's posture.

The ref stands the fighters back up due to a lack of activity.
Zopitty-Bop-Bop-Bop tries to work over The Multi Hunter's front leg with a kick but The Multi Hunter checks it.
Zopitty-Bop-Bop-Bop scores with a hook to the body. The Multi Hunter takes a step back and tries to catch his breath.
Zopitty-Bop-Bop-Bop tries to score with a low kick but The Multi Hunter moves his leg out of the way.
Zopitty-Bop-Bop-Bop keeps the fight on the outside.
Zopitty-Bop-Bop-Bop takes a punch right to his stomach. That took the wind out of him momentarily.
Zopitty-Bop-Bop-Bop swings and misses with a hook to the body.
The Multi Hunter scores with a big left there. The judges will like that one.
Zopitty-Bop-Bop-Bop blocks a head kick by The Multi Hunter.
Beezow Doo-Doo Zopitty-Bop-Bop-Bop seems to be getting the better of the standup.
A cross from The Multi Hunter lands.
Zopitty-Bop-Bop-Bop swinging wildly here.
Beezow Doo-Doo Zopitty-Bop-Bop-Bop is looking to keep the fight on the feet at all costs.
Zopitty-Bop-Bop-Bop throws a leg kick but The Multi Hunter sees it coming and moves out of range.
The Multi Hunter moves out of range as Zopitty-Bop-Bop-Bop strikes.
The Multi Hunter lifts his leg as if looking to counter with a high kick.
Zopitty-Bop-Bop-Bop takes a shot to the eye socket. That's gotta hurt.
Zopitty-Bop-Bop-Bop looks to land a left hand but The Multi Hunter moved out of range nicely.
The Multi Hunter half committed to a counter leg kick.

That's four minutes gone in the round.
The Multi Hunter throws a leg kick that is checked
and Zopitty-Bop-Bop-Bop counters with a straight right hand.
This has been an exciting period of action!
Zopitty-Bop-Bop-Bop misses with a looping left.
Zopitty-Bop-Bop-Bop gets cracked there but stands up to it.
The Multi Hunter throws a low kick but Zopitty-Bop-Bop-Bop avoids it.
Zopitty-Bop-Bop-Bop looks to throw the jab but The Multi Hunter is out of range.
Zopitty-Bop-Bop-Bop scores with a leg kick.
A punch lands to the side of Zopitty-Bop-Bop-Bop 's head but he takes it in his stride.
The Multi Hunter checks a leg kick.
Zopitty-Bop-Bop-Bop tries a switch kick but it misses it's target.
The Multi Hunter with a nice looking leg kick. You could hear that one land in a back row.
Zopitty-Bop-Bop-Bop swings and misses with a hook to the body.
A leg kick checked by The Multi Hunter.
Zopitty-Bop-Bop-Bop misses with an uppercut.
The Multi Hunter swings and misses with a hook to the body.
Zopitty-Bop-Bop-Bop looks shocked there as he takes a right hand to the temple.

The Multi Hunter looking to shoot here. He's gone for it and he's landed a takedown into side control! Oh, that's bad for Zopitty-Bop-Bop-Bop!
And that’s the end of the round – the fighters go back to their corners.

That was a close second round but I would say that Dog The Multi Hunter will probably get the nod.
The cut man is working on Dog The Multi Hunter's cut.
That's time! Back to the action!


A swing and a miss from Zopitty-Bop-Bop-Bop.
A head kick misses from The Multi Hunter.
The Multi Hunter uses good footwork to get in and out and land a nice right hand before Zopitty-Bop-Bop-Bop has time to react.
Zopitty-Bop-Bop-Bop throws a leg kick but The Multi Hunter sees it coming and checks it nicely.
Nice straight punches there by The Multi Hunter. You know Roy Jones Jr respects the hands of The Multi Hunter.
The Multi Hunter tries to land a leg kick but Zopitty-Bop-Bop-Bop saw it coming and moves away.
Zopitty-Bop-Bop-Bop throws a leg kick but The Multi Hunter moved away.
Zopitty-Bop-Bop-Bop takes a swing at The Multi Hunter's ribcage but misses.
The Multi Hunter ducks under an overhand right and circles away with a smile on his face.
The Multi Hunter tries to clinch but Zopitty-Bop-Bop-Bop moves out of range.
A little jabbing left from Zopitty-Bop-Bop-Bop on the counter but it doesn't find it's target.
Zopitty-Bop-Bop-Bop slips a jab from The Multi Hunter.
We've had a slow start to the round here - hopefully the action picks up.
The Multi Hunter comes forward and lands a shot to the body, then darts back out of range.
The Multi Hunter connects with a solid leg kick.
Zopitty-Bop-Bop-Bop lands a really nice looking cross but The Multi Hunter seems unphased.
Oooooooooooh, not good. A low kick from Zopitty-Bop-Bop-Bop lands where it shouldn't have, right in the... well, you know what he did? He kicked him in the penis. He's injured, injured bad. The referee sends both fighters to their corners and The Multi Hunter has 5 minutes to recover. He's OK now though... a thumbs up from The Multi Hunter and we're back underway with a touch of gloves.
The Multi Hunter fires out a quick counter leg kick but Zopitty-Bop-Bop-Bop just manages to avoid it.
Zopitty-Bop-Bop-Bop tries a switch kick but it misses it's target.
Zopitty-Bop-Bop-Bop tries to work over The Multi Hunter's front leg with a kick but The Multi Hunter checks it.

That's one minute gone in the round.
Zopitty-Bop-Bop-Bop scores with a nice head shot.

The Multi Hunter dives in and scores a takedown into Zopitty-Bop-Bop-Bop's guard.
The Multi Hunter looking to pass the guard.
Zopitty-Bop-Bop-Bop looking to hit a scissor sweep but The Multi Hunter is one step ahead there.
The Multi Hunter looking to pass the guard.

The Multi Hunter has gone for a leg lock! Zopitty-Bop-Bop-Bop slips out almost immediately though and dives into The Multi Hunter's guard.


That's two minutes gone in the round.
Zopitty-Bop-Bop-Bop is stalling in the full guard.
The Multi Hunter wants to sweep here but Zopitty-Bop-Bop-Bop controlling him for the moment.

The Multi Hunter has an active guard here but Zopitty-Bop-Bop-Bop has managed to pass into half guard.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
The Multi Hunter tries to get to full guard but Zopitty-Bop-Bop-Bop has control of the leg.

That's three minutes gone in the round.
Zopitty-Bop-Bop-Bop slows the pace down in half guard.
The Multi Hunter wants to get back to full guard.
The Multi Hunter controlling the leg, holding on to half guard.
Zopitty-Bop-Bop-Bop perhaps working for something from half guard, or maybe not. It looks like he's just sitting there.

The Multi Hunter looking for submissions off his back.
Beezow Doo-Doo Zopitty-Bop-Bop-Bop has got the better of the ground game so far.

That's four minutes gone in the round.
There's not a lot going on here and the crowd are letting the fighters know they're not willing to tolerate a lack of action.
Zopitty-Bop-Bop-Bop takes a deep breath and rests his weight momentarily on top of his opponent, to control the position.
The referee is asking the fighters to pick up the pace.
The Multi Hunter is looking for a sweep. Zopitty-Bop-Bop-Bop is wise to his cunning plan and keeps the top position.
The Multi Hunter is trying to control but Zopitty-Bop-Bop-Bop passes into side control!
Zopitty-Bop-Bop-Bop just content to control the position.
The crowd thankful this round is nearly over.
The Multi Hunter tries to control but Zopitty-Bop-Bop-Bop manages to take his back.
Zopitty-Bop-Bop-Bop really has the hooks in deep now - there seems like no escape for The Multi Hunter.
And that’s the end of the round – the fighters go back to their corners.

Beezow Doo-Doo Zopitty-Bop-Bop-Bop really dominated that round.
The cut man is working on Dog The Multi Hunter's cut.
The corners get their ten second warning. Both fighters stand from their stools and stare eachother down, ready to get back to the action.


The Multi Hunter takes a step back and watches a body kick go sailing past his mid section.
A leg kick checked by The Multi Hunter.
A punch lands to the side of The Multi Hunter 's head but he takes it in his stride.
The Multi Hunter uses some good footwork to avoid the body shot by Zopitty-Bop-Bop-Bop.

The Multi Hunter has managed to clinch.
Zopitty-Bop-Bop-Bop lands a right uppercut that snaps the head of The Multi Hunter backwards.
The Multi Hunter lands a left hand that snaps the head of Zopitty-Bop-Bop-Bop backwards.
The Multi Hunter tried to land a shot to the body but connects with Zopitty-Bop-Bop-Bop's elbow.
Zopitty-Bop-Bop-Bop lands a body shot in the clinch.
Zopitty-Bop-Bop-Bop fails to land with a short punch on the inside.

The Multi Hunter has picked Zopitty-Bop-Bop-Bop up - he's going for a ride! The Multi Hunter dumps his opponent to the mat with a thud and settles into half guard.
Zopitty-Bop-Bop-Bop holds on for dear life, maintaining half guard for now.
This has been an exciting period of action!

The Multi Hunter seems to be looking for submissions.

The Multi Hunter is looking for a kimura but Zopitty-Bop-Bop-Bop is holding onto that half guard position, so it's hard for The Multi Hunter to get the leverage.
Zopitty-Bop-Bop-Bop wants to get back to his feet.

That's one minute gone in the round.
Zopitty-Bop-Bop-Bop is trying to control but can't.
The Multi Hunter wants to lay and pray for a moment but Zopitty-Bop-Bop-Bop keeps working.
The Multi Hunter trying to pass the guard but Zopitty-Bop-Bop-Bop defending well.
The Multi Hunter prevents Zopitty-Bop-Bop-Bop from improving his position.
Zopitty-Bop-Bop-Bop gets back to full guard.
The Multi Hunter looking to pass the guard.
Zopitty-Bop-Bop-Bop looking to control.

That's two minutes gone in the round.
Well. There's a bit of a lull in the action here and the crowd are starting to get restless.
The Multi Hunter stopping the sweep attempt from Zopitty-Bop-Bop-Bop.
There's a bit of a scramble here and now Zopitty-Bop-Bop-Bop is on top in guard.

Zopitty-Bop-Bop-Bop tries to free his leg and advance position but The Multi Hunter is retaining full guard.

The Multi Hunter has a loose triangle. He'll be looking to tighten that up but Zopitty-Bop-Bop-Bop can see exactly what he's planning and manages to posture up and free himself.

The Multi Hunter looking for submissions off his back, moving his hips, looking for an opening.
Zopitty-Bop-Bop-Bop seems content to control from guard here. He's going to have to remain active though if he doesn't want to get stood back up.
Zopitty-Bop-Bop-Bop passes The Multi Hunter's left leg - he's now in half guard.

That's three minutes gone in the round.
Zopitty-Bop-Bop-Bop wants to stand up but The Multi Hunter has a hold of him and won't allow it.
Zopitty-Bop-Bop-Bop controlling the action here.
The Multi Hunter is looking to control Zopitty-Bop-Bop-Bop's leg but it's slowly edging free. Can The Multi Hunter avoid being mounted?

The Multi Hunter looking to work for a kimura from the bottom.

That's four minutes gone in the round.
Well. There's a bit of a lull in the action here and the crowd are starting to get restless.
The Multi Hunter tries to roll over but Zopitty-Bop-Bop-Bop keeps him under control.

The Multi Hunter looking to work for a kimura from the bottom.
Zopitty-Bop-Bop-Bop sitting and controlling from the half guard.

The ref stands the fighters back up due to a lack of activity.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Zopitty-Bop-Bop-Bop takes a jab right on the nose. That must have hurt but he shrugs his shoulders and looks to return the favor.
Zopitty-Bop-Bop-Bop thows a leg kick but The Multi Hunter checks it
letting The Multi Hunter counter with a right hand.
And that’s the end of the round – the fighters go back to their corners.

A close fourth round but Beezow Doo-Doo Zopitty-Bop-Bop-Bop will probably get the nod - 10:9.
The cut man is working on Dog The Multi Hunter's cut.
The corners get their ten second warning. Both fighters stand from their stools and stare eachother down, ready to get back to the action. This is the final round!


Zopitty-Bop-Bop-Bop throws a shot to the body.
The Multi Hunter tries to score with an inside leg kick but telegraphs it and Zopitty-Bop-Bop-Bop is able to avoid easily.
Zopitty-Bop-Bop-Bop needs to keep his hands up - The Multi Hunter had a free shot at his head there.
The Multi Hunter avoids a lazy jab quite easily.
Zopitty-Bop-Bop-Bop takes a jab right on the nose. That must have hurt but he shrugs his shoulders and looks to return the favor.
The Multi Hunter lands an overhand left. A wild punch that just about connected.
A slow jab from Zopitty-Bop-Bop-Bop misses its intended target.
Both fighters circling a little - The Multi Hunter finishes the exchange with a kick to the body.
Zopitty-Bop-Bop-Bop misses with a wild combination.
Zopitty-Bop-Bop-Bop dips to his left and cracks The Multi Hunter with an uppercut!
Zopitty-Bop-Bop-Bop misses with a wild combination.
The Multi Hunter is the aggressor but that punch slipped nicely by Zopitty-Bop-Bop-Bop.
The Multi Hunter throws a monster uppercut resembling something out of street fighter but it doesn't land.

That's one minute gone in the round.
The Multi Hunter tries to clinch but Zopitty-Bop-Bop-Bop is having none of it.
Zopitty-Bop-Bop-Bop avoids the head kick by The Multi Hunter.

The Multi Hunter has managed to clinch.
The Multi Hunter prevents a body shot from Zopitty-Bop-Bop-Bop.
The Multi Hunter misses with a hook from the clinch.
The Multi Hunter tries a shoulder strike but it doesn't do any damage.
The Multi Hunter digs a right hand into Zopitty-Bop-Bop-Bop's ribs. Those have got to be taking their toll on Zopitty-Bop-Bop-Bop's gas tank.
The Multi Hunter scores with a hook to the body.
Zopitty-Bop-Bop-Bop is wobbling all over the place through exhaustion. Will he make it to the final bell?

The Multi Hunter manages to pull guard. Let's see whether he can land a sub off his back.
There's a bit of a scramble here and now The Multi Hunter is on top in guard.

Zopitty-Bop-Bop-Bop keeping full guard, as The Multi Hunter tries to pass.
The Multi Hunter advances to half guard.
Dog The Multi Hunter has stepped it up - he knows he needs a finish here!

That's two minutes gone in the round.
The Multi Hunter wants to free his trapped foot but Zopitty-Bop-Bop-Bop is holding on for dear life with his legs.
Zopitty-Bop-Bop-Bop is trying to control but can't.
Zopitty-Bop-Bop-Bop is trying to stand up here but The Multi Hunter is controlling him well.
The Multi Hunter wants to pass to mount but Zopitty-Bop-Bop-Bop is defending the position.

The Multi Hunter is trying for a guillotine from the top but the pressure isn't in the right place so Zopitty-Bop-Bop-Bop is just riding it out for now. The Multi Hunter eventually gives up the hold.
The Multi Hunter trying to pass the guard but Zopitty-Bop-Bop-Bop defending well.
Beezow Doo-Doo Zopitty-Bop-Bop-Bop is fighting for a decision - hopefully he's judged it right and he's actually winning the fight.

That's three minutes gone in the round.

The Multi Hunter is thinking about going for an arm triangle but he can't free his leg.
Zopitty-Bop-Bop-Bop tries to roll over but The Multi Hunter keeps him under control.
The Multi Hunter stops Zopitty-Bop-Bop-Bop from getting back to his feet.

The Multi Hunter is working for a kimura but Zopitty-Bop-Bop-Bop is defending it quite comfortably.
Zopitty-Bop-Bop-Bop keeping his head moving to avoid the ground and pound.

That's four minutes gone in the round.
My god... these two guys really need to pick up the pace or everyone will leave to go get a beer.
Zopitty-Bop-Bop-Bop is pressing down on The Multi Hunter's left leg trying to get back to full guard. He's managed it.
The Multi Hunter trying to control the position from guard on top but Zopitty-Bop-Bop-Bop is wriggling around, looking for whatever he can.
The Multi Hunter trying to pass the guard but can't manage it just yet.

The ref stands the fighters back up due to a lack of activity.
Zopitty-Bop-Bop-Bop scores with the left hand. The Multi Hunter knows he should have avoided that one.
Zopitty-Bop-Bop-Bop throws a sloppy body shot
and The Multi Hunter counters with a quick right hand to the jaw.
Zopitty-Bop-Bop-Bop bobs and weaves and then throws a good body kick.
The crowd thankful this round is nearly over.
The Multi Hunter throws a poor cross that misses

and Zopitty-Bop-Bop-Bop moves into the clinch.
The Multi Hunter tries to work over Zopitty-Bop-Bop-Bop's body with a swooping hook but it only glances the target.
The Multi Hunter misses with a hook from the clinch.

And that's the end of the fight!
Dog The Multi Hunter showed his dominance in that final round.
I think Zopitty-Bop-Bop-Bop has won this one but let's see whether the judges agree with me. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 5 rounds of action, we go to the scorecards for a decision.
Judge Yasuomi Hirokawa scores the fight 48:48
Judge Taro Takaoka scores the fight 47:48
Judge Ren Mimura scores the fight 47:48

In favor of your winner, by majority decision... Beezow Doo-Doo Zopitty-Bop-Bop-Bop!

Beezow Doo-Doo Zopitty-Bop-Bop-Bop is the new lightweight champion!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
42%
 
 
 
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