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PBP Commentary

Coming up we have a heavyweight MMA rules bout between Hip Hop (ranked 6500 p4p, 629 weight class) and Machiavelli RestInPiece (ranked 6493 p4p, 628 weight class). We have two fighters making their debuts here, so let's see who comes out of this one with their first professional victory.



200 cm
16
270 lbs
0 - 0 - 0
200 cm
16
270 lbs
0 - 0 - 0
BJJ Blue Belt
Excellent MT
KO power
BJJ White Belt
Excellent MT
Intelligent


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-


Ladies and gentlemen. This fight is 3 rounds, in the heavyweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 0 - 0 - 0, fighting out of St Petersburg, Hip Hop!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 0 - 0 - 0, fighting out of St Petersburg, Machiavelli RestInPiece!
The judges for this bout are Patrick Alders, Wagner Zegers and Albert Achterberg.




The bell rings for round one and we are underway!
RestInPiece fails in his attempt to clinch.

Hop gets a clinch.
RestInPiece is trying to maintain a safe position but Hop gets an underhook and turns RestInPiece into the cage.
RestInPiece is trying to pull guard but Hop has him pressed against the cage.
Hop tries to score a body lock takedown but RestInPiece shows good agility there to stay on his feet.
Hop controlling the action here for a moment.
Hop is working for a takedown up against the cage. He can't get it on this occasion though.
Hop wants to get back to striking at distance but RestInPiece won't allow it.
We've had a slow start to the round here - hopefully the action picks up.
Hop is working for a takedown up against the cage. He can't get it on this occasion though.
That's three failed takedown attempts in the round for Hip Hop. That's going to take a lot out of him.
The pace slowing considerably in the clinch, as Hop takes a break from that fighting nonsense to think about the finer things in life.
RestInPiece looking to stall.
The referee is keeping an eye on RestInPiece - much more stalling and he will separate the fighters.

That's one minute gone in the round.
RestInPiece is looking for a takedown up against the cage. Hop gets underhooks though and prevents the takedown attempt.
A battle for position here, against the cage.

RestInPiece successfully pulls guard.
Hop wanted to stand there but RestInPiece had control of the position.
RestInPiece has control of Hop's left arm, preventing Hop from doing any damage.
Hop passes RestInPiece's right leg, so he's now in half guard.

Hop postures up and decides to stand up, from the half guard. The ref calls for RestInPiece to stand up.

That's two minutes gone in the round.
Hop dives in for a single leg takedown but RestInPiece sprawls and the fighters end up clinched against the cage.
RestInPiece shoots in for a takedown. He's persisting with it as Hop sprawls well. Hop wins this battle and keeps the fight standing. RestInPiece gets slowly back to his feet.
RestInPiece is looking to clinch but Hop is avoiding it.
RestInPiece dives in and grabs Hop's left leg, looking for a takedown. Hop pushes down on RestInPiece's head and hops out.
Hop takes a solid shot to the body. That one hurt him but he's trying not to show it.

The fight moves into the clinch position.
Hop wants to take the fight to the mat but RestInPiece manages to get underhooks and keep the fight in the clinch.
Hop avoids the elbow strike from RestInPiece, against the cage.
Hop avoiding damage as RestInPiece throws knees to the body.

Hop jumps guard and drags RestInPiece to the mat. He's obviously going to be looking for submissions off his back.
RestInPiece is looking to stand up but Hop won't let him.

That's three minutes gone in the round.
RestInPiece stops Hop from standing up.
Hop seems keen to control rather than go for a submission, at least for now.
RestInPiece must be cautious of submissions here, given that his opponent has the superior Jiu Jitsu.

Hop has a loose triangle. He'll be looking to tighten that up but RestInPiece can see exactly what he's planning and manages to posture up and free himself.
Hop tries to land a sweep but no joy.

That's four minutes gone in the round.
RestInPiece trying to pass the guard but can't manage it just yet.
RestInPiece trying to control the position from guard on top but Hop is wriggling around, looking for whatever he can.
There's a bit of a scramble here and now Hop is on top in guard.

The fighters are pressed up against the cage, both looking to find a bit of space to work.
Hop wanted to stand there but RestInPiece had control of the position.
Hop showing good wrestling skills to control the position.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Hop seems to have a rather negative gameplan on the ground. He seems keen to just score the takedown and hold down RestInPiece for as long as he can get away with.
And that’s the end of the round – the fighters go back to their corners.

Hip Hop dominated that round.
The referee calls time. The cornermen exit stage left and we're back to business.


RestInPiece leaves Hop with his face pressed against the mat as he sprawls beautifully, defending against a solid takedown attempt.
Hop throws a hook to the body but it doesn't connect.
Hop shoots for a takedown but RestInPiece saw that one coming a mile off and avoided it easily.
Hop fails miserably with a takedown attempt.
Hop backing away here, and RestInPiece unleashes a leg kick that just misses.
That's three failed takedown attempts in the round for Hip Hop. That's going to take a lot out of him.
RestInPiece fails with a takedown attempt.
Hop attempts a counter takedown but RestInPiece avoids it well and moves away.
A really sloppy takedown attempt there from Hop.
We've had a slow start to the round here - hopefully the action picks up.
RestInPiece throws a feint and then finishes with a kick to the body.
RestInPiece keeping a good distance there, avoiding the body shot.
Hop sets himself, and RestInPiece steps forward looking for the clinch! Hop avoids it this time.
RestInPiece shoots in for a takedown. "I don't think so" says Hop as he avoids it easily.

That's one minute gone in the round.
RestInPiece tries to clinch but Hop moves out of range.
No luck for Hop with that takedown attempt.
RestInPiece tries to drive through with a takedown attempt but Hop defends well and RestInPiece ends up having to push Hop into the cage where they will battle it out in the clinch.
Hop sees a low kick coming and goes to check it, but it's actually a body kick and it thuds into his unprotected ribs.

RestInPiece rushes Hop and presses him up against the cage.

RestInPiece's corner calls for him to break the clinch, which he does.

RestInPiece drives through and clinches with Hop against the cage.

Hop manages to break the clinch.
RestInPiece fails with a takedown attempt from distance.
No luck for Hop with that takedown attempt.

RestInPiece closes the distance and presses his opponent up against the cage.

That's two minutes gone in the round.

RestInPiece breaks from the clinch.
Hop shoots in looking for a double leg takedown. RestInPiece defends it nicely.
Hop avoids the clinch attempt nicely.
RestInPiece lands a jab. Then a cross. Then finally a nice hook to the body. Good work there by RestInPiece.
This has been an exciting period of action!
Hop shoots in looking for a takedown. RestInPiece tries to sprawl out of it but Hop keeps driving through. The fighters are pinned against the cage. RestInPiece manages to get underhooks and after a bit of a struggle, circles away and we're back to standing.
Hop changes levels and looks for a double leg takedown. RestInPiece tries to avoid it but Hop manages to keep hold of a leg and drag RestInPiece to the ground. RestInPiece escapes though and pops straight back up to his feet.
Hop stuffs the takedown.
Hop throws a sloppy head kick and RestInPiece moves out of range easily.

That's three minutes gone in the round.
Hop tries to drive through with a takedown attempt but RestInPiece defends well and Hop ends up having to push RestInPiece into the cage where they will battle it out in the clinch.
Hop shoots in with a takedown attempt and he has RestInPiece pinned against the cage. RestInPiece gets the underhooks and manages to circle away.
Both fighters are absolutely exhausted here.
RestInPiece dives in and grabs Hop's left leg, looking for a takedown. Hop pushes down on RestInPiece's head and hops out.
RestInPiece shoots in for a takedown. He's persisting with it as Hop sprawls well. Hop wins this battle and keeps the fight standing. RestInPiece gets slowly back to his feet.
Hop seemed to be looking to counter by closing the distance.
Hop throws a nice looking combination but RestInPiece bobs and weaves to avoid any damage.
A telegraphed takedown attempt from Hop is defended easily by RestInPiece.
RestInPiece is trying to avoid his opponent's strikes and get into the clinch.

That's four minutes gone in the round.
Nice takedown defense from RestInPiece. No joy for Hop on that attempt.
Thud! ouch! good body kick from RestInPiece - that will leave a mark!

RestInPiece drives through with a takedown into Hop's guard. Let's see what he can do from the top position.
RestInPiece wants to control from the top but Hop keeps moving.
RestInPiece might have to switch it up a bit here because his efforts to control Hop haven't been going to plan, at least at the current moment in time.
RestInPiece wanted to stand there but Hop had control of the position.
RestInPiece wants to control from the top but Hop keeps moving.
And that’s the end of the round – the fighters go back to their corners.

Machiavelli RestInPiece showed his class in that round. I'd imagine he'll take it on all the scorecards.
The fighters' corners scream their final instructions, as the referee calls time. Here we go, back to the action! This is the final round!


Nice sprawl there from RestInPiece as Hop shoots in.
Hop shoots in for a takedown but RestInPiece shows good takedown defense.
Hop circles away from the clinch attempt.
Hop half commits to a counter takedown before pushing away, out of range.
RestInPiece changes levels and looks for a double leg takedown. Hop tries to avoid it but RestInPiece manages to keep hold of a leg and drag Hop to the ground. Hop escapes though and pops straight back up to his feet.
Hop appears to be looking for a counter takedown.
RestInPiece shoots for a takedown but Hop saw that one coming a mile off and avoided it easily.
Hop will have to do better than that with his takedown attempts.
That's three failed takedown attempts in the round for Hip Hop. That's going to take a lot out of him.

Hop clinches.

Hop's corner calls for him to break the clinch, which he does.
Hip Hop is looking to throw some combinations by the looks of things.

Hop feints and then dives in with a takedown. That was a long way out but the feint bought him enough time to close the distance and complete the takedown. Now we'll play guard for a bit and see who can get the better of that position.
We've had a slow start to the round here - hopefully the action picks up.
RestInPiece trying to control the position.
RestInPiece tries to land a sweep but no joy.

That's one minute gone in the round.

Hop drops back looking for a leg! RestInPiece is in trouble here! The fighters roll with the hold and RestInPiece manages to kick Hop off! Hop jumps back into RestInPiece's guard.

Hop drops back for a leg! It's a sloppy attempt though and Hop jumps back into guard quickly, to retain the dominant position.
Hop forces his way into half guard.
RestInPiece trying to control here.
Hop winds up and cracks RestInPiece with a swinging punch to the side of the head.

That's two minutes gone in the round.
The crowd are showing their displeasure at the lack of action as loud boos ring out around the arena.
RestInPiece wants to improve his position but Hop is controlling well.
Neither fighter is being very active at the moment, with Hop in particular looking to stall.
Hop thows a huge punch but RestInPiece dodges it nicely.
Hop passes the guard and advances to mount!
Hop lands a shot to the body, followed up by a shot to the exposed head of his trapped opponent.

That's three minutes gone in the round.
RestInPiece is trying desperately to improve position.
Hop controlling from mount.

Hop stands up from the dominant position, so we're back on the feet.

RestInPiece closes the distance and after a bit of a stuggle, scores a takedown into Hop's guard.
Hop is controlling RestInPiece's posture.
RestInPiece wants to control from the top but Hop keeps moving.

That's four minutes gone in the round.
There's a bit of a scramble here and now Hop is on top in guard.

Hop content to stall in guard here.
RestInPiece really doesn't want to stay on the ground with Hop. If he can't get it back to his feet, it's only a matter of time before he'll be tapping out.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!

And that's the end of the fight!
Hip Hop showed his dominance in that final round.
I think Hop has won this one but let's see what the judges have to say. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Patrick Alders scores the fight 29:28
Judge Wagner Zegers scores the fight 29:28
Judge Albert Achterberg scores the fight 29:28

In favor of your winner, by unanimous decision... Hip Hop!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
30%
 
 
 
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