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PBP Commentary |
Coming up we have a bantamweight MMA rules bout between Fill Yourcrackin (ranked 0 p4p, 0 weight class) and Inferno (ranked 0 p4p, 0 weight class). Over to our ring announcer for the fighter introductions!
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166 cm
22
134 lbs
0 - 1 - 0 |
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175 cm
22
135 lbs
0 - 1 - 0 |
BJJ Blue Belt
Brawler
Good chin |
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Good wrestler
Counter striker
Determined |
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Ladies and gentlemen. This fight is 3 rounds, in the bantamweight division. Introducing the fighter to my left, fighting out of the red corner. With a record of
0 - 1 - 0, fighting out of Hilo, Fill Yourcrackin! And introducing the fighter to my right, fighting out of the blue corner. With a record of
0 - 1 - 0, fighting out of Hilo, Inferno ! The judges for this bout are , and .
The bell rings for round one and we are underway! Yourcrackin tries to close the distance and clinch up against the cage but paws at him with a jab and circles away. Yourcrackin gets taken down but at least he's managed to land in guard. Yourcrackin working from the bottom, still in full guard. He's managed to get a loose triangle. doesn't seem to be doing much to defend here, obviously he feels comfortable in the position. manages to throw the legs off his shoulder and he's back into guard - no problem. Yourcrackin is looking for a triangle but pushes his legs off easily.
Yourcrackin has his foot on 's thigh. He's trying to push off and get in position for a triangle, I think. works his way back into a safe position though. chips away with some ground and pound. Yourcrackin throwing his legs up looking for a triangle.
pressing down on his opponent's thigh, looking to pass guard. Yourcrackin is keeping the position for now. postures up and lands some nice ground and pound. Yourcrackin working for a triangle but defends it easily.
trying to pass the guard but can't manage it just yet. lands a nice shot whilst sitting in his opponent's guard.
That's one minute gone in the round. scoring with punches to the head and body. is in close to Yourcrackin's body, working some short punches and elbows. The fighters are pressed up against the cage, both looking to find a bit of space to work. trying to control the position from guard on top but Yourcrackin is wriggling around, looking for whatever he can. with a nice head shot there. Yourcrackin working for a triangle but defends it easily.
landing with the ground and pound. connects with a couple of short punches. Yourcrackin has momentary wrist control but slips an elbow through the middle. The fighters are starting to perspire pretty heavily. wants to pass the guard but Yourcrackin is keeping the position. Both fighters really going for it on the ground here! seems content to control from guard here. He's going to have to remain active though if he doesn't want to get stood back up. avoids a guillotine attempt easily.
Yourcrackin is breathing heavily.
That's two minutes gone in the round. working from the guard for now, landing some ground and pound. trying to control the position from guard on top but Yourcrackin is wriggling around, looking for whatever he can. Yourcrackin working from the bottom, still in full guard. He's managed to get a loose triangle. doesn't seem to be doing much to defend here, obviously he feels comfortable in the position. manages to throw the legs off his shoulder and he's back into guard - no problem. distracts Yourcrackin with his right hand and drops a big elbow with his other arm. wants to control from the top but Yourcrackin keeps moving. connects with a couple of short punches. is just sitting in guard, looking to avoid any submissions. postures up and lands a big shot to Yourcrackin's brow.
That's three minutes gone in the round. cracks Yourcrackin with a solid left hand. cracks Yourcrackin with a solid left hand. wants to pass the guard but Yourcrackin is keeping the position. content to stall in guard here. The ref warns both fighters not to hold the cage as they work up against the meshing. wants to control from the top but Yourcrackin keeps moving. Yourcrackin tries to land a sweep but no joy. Yourcrackin has a loose triangle. He'll be looking to tighten that up but can see exactly what he's planning and manages to posture up and free himself. postures up and scores with a shot to the body and a follow up elbow to the head. is just sitting in guard, looking to avoid any submissions. Yourcrackin keeping moving, preventing from controlling successfully. is working Yourcrackin over from the guard. He should look to pass the guard and do a little more damage with these strikes.
That's four minutes gone in the round. There's not a lot going on here and the crowd are letting the fighters know they're not willing to tolerate a lack of action. content to strike from guard, landing some decent shots. avoids a guillotine attempt easily.
passes Yourcrackin's left leg - he's now in half guard. scoring with strikes to the body and head. Yourcrackin is looking to sinch up a gullotine here but pulls his head out easily. content to sit in half guard and control for a moment. Yourcrackin taking some punishment here, with in his half guard. tries to pass to full mount but Yourcrackin defends it. is trying a forearm choke… I don't think that's going to do much at this level of the game.
And that’s the end of the round – the fighters go back to their corners.
Inferno dominated that round. That's time! Back to the action!
Yourcrackin stuffs the takedown. Yourcrackin fails with an attempt to clinch.
Yourcrackin has his takedown stuffed and counters with a single leg into guard. Yourcrackin didn't expect that. stands up over Yourcrackin, holding his feet. He dives back in and lands a decent shot to the head. Both fighters are absolutely exhausted here. forces his way into half guard. Yourcrackin is looking to sinch up a gullotine here but pulls his head out easily. looks towards his corner to check for any instructions. The corner give him nothing to work with, so he cracks Yourcrackin with a short hammerfist. I guess that's as good as any advice he could get in this position.
That's one minute gone in the round. is keen to just control but Yourcrackin is a slippery customer. scores with a couple of good hammerfists. is trying for a guillotine from the top but the pressure isn't in the right place so Yourcrackin is just riding it out for now. eventually gives up the hold. lands with an elbow from half guard - that looked like it hurt. Yourcrackin looking for submissions from an awkward position here. seems very keen to just sit and control from half guard but Yourcrackin does not like that idea so much and is remaining active off his back.
The referee has ruled that neither fighter is active enough on the ground and has stood them back up. Yourcrackin looks to clinch and counters with a nice double leg into half guard. landing with strikes to the body and head, softening up his opponent. takes advantage of the dominant position to land a couple of big hammer fists.
That's two minutes gone in the round. lands with a punch from half guard. is trying to work for a kimura. He's got his hands clasped together - this could be trouble! No, Yourcrackin has managed to free his arm - good work. is trying to control the action in half guard but Yourcrackin is working away on the bottom, looking perhaps to get back to full guard. lands a big shot. The thud that echoes around the arena is like music to the fans' ears. looks to score some points with some ground and pound. Yourcrackin manages to get to full guard.
looking to pass the guard. slips nicely into half guard. drops an elbow to the side of Yourcrackin's head. Inferno has got the better of the ground game so far. Yourcrackin missing with punches from the bottom.
That's three minutes gone in the round. scores with a couple of good hammerfists. Yourcrackin is looking to sinch up a gullotine here but pulls his head out easily. Nice strikes from there. is sneakily working for an arm triangle but Yourcrackin sees it coming and defends easily. is looking to take a break and control but Yourcrackin is keeping him honest, looking to work from the bottom. lands with an elbow from half guard - that looked like it hurt.
Well, the referee has seen enough. Neither fighter is active enough on the ground so he's stood them back up. Yourcrackin tries to clinch but moves away and counters with a shoot takedown. Yourcrackin fights it but they end up in guard. is working Yourcrackin over from the guard. He should look to pass the guard and do a little more damage with these strikes. avoids a guillotine attempt easily.
avoids a guillotine attempt easily.
That's four minutes gone in the round. Yourcrackin keeping moving, preventing from controlling successfully. is a painfully thin specimen of a man. You do wonder whether a good body kick would snap him clean in two. Yourcrackin is active off his back here, looking for submissions.
Yourcrackin working from the bottom, still in full guard. He's managed to get a loose triangle. doesn't seem to be doing much to defend here, obviously he feels comfortable in the position. manages to throw the legs off his shoulder and he's back into guard - no problem. lands a couple of decent looking shots. looking to pass the guard. makes a bit of distance and scores with some ground and pound, still in guard. Yourcrackin escapes his hips to the side and looks to be working for an armbar. gives him a little smile and shakes his head. No chance.
Well, the referee has seen enough. Neither fighter is active enough on the ground so he's stood them back up. closes the distance and looks for a trip takedown... aaaand he's got it - lands in his opponent's guard. And that’s the end of the round – the fighters go back to their corners.
Inferno showed his class in that round. I'd imagine he'll take it on all the scorecards. That's the end of the interval. I'm sure that seemed a lot quicker than a minute for our two fighters! Back to the action. This is the final round!
looking for a takedown here - he's got it. postures up and lands a big shot to Yourcrackin's brow. Yourcrackin looking for submissions from the bottom here. Moving his hips around, possibly looking for an armbar.
Yourcrackin tries to land a sweep but no joy. Yourcrackin throwing his legs up looking for a triangle.
lands a couple of elbows. controlling from the top position. Both fighters are breathing heavily. Yourcrackin has momentary wrist control but slips an elbow through the middle.
That's one minute gone in the round. Yourcrackin is looking for a triangle but pushes his legs off easily.
connects with a couple of short punches. scores with a decent looking elbow strike. trying to control but Yourcrackin is working from the bottom. is working the ground and pound from guard. He might want to try advancing position though to get more of an impact. passes into half guard. is just sitting in half guard, waiting for something to happen. working the head and body with strikes. Yourcrackin is trying to defend against the ground and pound but scores with a couple of nice shots. wants to pass to mount but Yourcrackin is defending the position. Yourcrackin tries to roll over but keeps him under control.
That's two minutes gone in the round. Neither fighter has done anything of merit for a good minute or two here and the crowd are not happy about it. looks to score some points with some ground and pound. working Yourcrackin over with strikes. works his way into side control. tries for an arm triangle. That looks pretty tight to me. Is this one over!?! Possibly, maybe, no has let go of the choke. Obviously it wasn't as tight as we thought! Yourcrackin is trying to improve his position. lands a knee to the body and a forearm to the face. working away diligently from side control. Landing strikes effectively there - that will score him some points on the judges scorecards.
Yourcrackin manages to get one leg in to regain half guard. Yourcrackin actively working from the bottom here.
That's three minutes gone in the round. Yourcrackin is not content to let control the position. working over Yourcrackin with some ground and pound. Yourcrackin looks like he wants out of this position, which is understandable. Yourcrackin is looking to sinch up a gullotine here but pulls his head out easily.
It looks like we're going to have a standup here. Neither fighter is doing enough on the ground. Yourcrackin tries to clinch but moves away and counters with a single leg into guard. Yourcrackin didn't expect that. Yourcrackin is looking for a triangle but pushes his legs off easily.
is taking a break and basically stalling. The referee will not allow him to do that for long. working from the guard for now, landing some ground and pound. Yourcrackin working from the bottom, still in full guard. He's managed to get a loose triangle. doesn't seem to be doing much to defend here, obviously he feels comfortable in the position. manages to throw the legs off his shoulder and he's back into guard - no problem. Yourcrackin working for a triangle but defends it easily.
Yourcrackin is looking for a triangle but pushes his legs off easily.
That's four minutes gone in the round. Yourcrackin working for a triangle but defends it easily.
Inferno is fighting for a decision here - he's started to take the cautious approach. Yourcrackin escapes his hips to the side and looks to be working for an armbar. gives him a little smile and shakes his head. No chance.
Well, the referee has seen enough. Neither fighter is active enough on the ground so he's stood them back up. darts in and lands a nice takedown into half guard. Fill Yourcrackin has stepped it up - he knows he needs a finish here! Yourcrackin taking some punishment here, with in his half guard.
And that's the end of the fight! Inferno comfortably won the final round on my scorecard. I've got winning every round here. Surely the decision will go his way and he'll pick up a well deserved decision victory. Over to the ring announcer for the scorecards.
Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision. Judge Andi Peters scores the fight 27:30 Judge Gordon Ramsey scores the fight 27:30 Judge Frank Skinner scores the fight 27:30
In favor of your winner, by unanimous decision... Inferno !
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S |
C
A |
G |
S |
C
B |
G |
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S |
C |
G |
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energy
A | B |
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hype
A | B |
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pop
A | B |
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mgr
A | B |
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FIGHT
RATING
55% |
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