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Play
by Play - Fighter's Fight Commentary
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Event:
TWGC 18 (170lbs, D3): Montreal Qualifier - Round 1
Date: Sep 18, 2017 |
Coming up we have a welterweight Tycoon World Grappling Championship rules bout between Sean Sherk (ranked 10242 p4p, 0 weight class) and Karl Max (ranked 23244 p4p, 0 weight class). Sherk comes to the cage accompanied by 66 Arizona. Both fighters will be looking to make this an exciting fight for the fans, I'm sure!
This TWGC bout is 1 fifteen minute round in the welterweight division. Introducing today's competitors. In the red corner, competing out of Montreal, with a TWGC record of 0 wins and 0 losses; Sean Sherk! And in the blue corner, fighting out of Los Angeles, with a TWGC record of 1 wins and 2 losses; Karl Max! The judges for this bout are Trevor Gratis, Ian Loll and Alec Ball.
The official calls the fighters to the middle and the contest is under way. Sherk shoots in for a takedown! He's got it and he's managed to land in side control! That's better than Sherk was expecting from the takedown attempt, I'm sure! Score +4 for clean takedown past guard: Sherk (4) vs (0) Max Sherk tries for a kimura. Not really close to a finish though. Sherk controlling the position from side mount. Sherk has controlled the position for a good 20 seconds, which will no doubt be starting to frustrate his opponent. Max tries to get back to half guard but can't. We've had a slow start to the round here - hopefully the action picks up. Sherk tries for a kimura but Max is defending well. Max being controlled for a moment.
That's one minute gone in the round. Sherk is looking for a kimura. He might have it! No, Max has escaped the position, nice work there. Sherk looking for an arm triangle but it's way too loose to do anything. Sherk is trying to land an Americana. He has the arm isolated but Max is keeping cool and he's avoided the danger for now. Sherk is staying tight to Max's torso, preventing him from escaping.
That's two minutes gone in the round. Sherk goes for an armbar here - this could be all over! But no, Max has escaped beautifully and is now on top in side control! Oh, that's unlucky for Sherk but great work by Max. Score +4 for clean sweep to past guard: Sherk (4) vs (4) Max Sherk is trying to improve his position. Sherk is working hard here to advance position. Max trying to control the action but Sherk is working from the bottom. Sherk is trying to get back to half guard. Sherk is sneaking out the side here. He's bucked Max off and has taken his back! Score +4 for clean sweep to past guard: Sherk (8) vs (4) Max Sherk is working really hard to secure the rear naked choke. Max defends successfully for a significant amount of time. Both fighters are looking very determined. The ref warns both fighters not to hold the cage as they work up against the meshing. Sherk gets his hands free as Max looks to control.
That's three minutes gone in the round. Sherk tightening his grip on Max, looking for the choke. Sherk controls the action. Max is in bad spot here.
Sherk patiently working for the choke. Which fighter will keep their nerve here? Sherk looking for the choke but no joy. Sherk looking to finish the fight with a rear naked choke. Max is controlling Sherk 's left arm and he spins nicely into guard. Score +2 for sweep to guard / half guard: Sherk (8) vs (6) Max
That's four minutes gone in the round. Sherk working from the bottom, still in full guard. He's managed to get a loose triangle. Max doesn't seem to be doing much to defend here, obviously he feels comfortable in the position. Max manages to throw the legs off his shoulder and he's back into guard - no problem. Max wants to control from the top but Sherk keeps moving. Max looking to pass the guard. Max avoids a guillotine attempt easily.
Sherk is working actively off his back, looking to secure an arm or perhaps work for a triangle.
That's five minutes gone in the round. Sherk is trying to control the position from the bottom.
Sherk is working actively off his back, looking to secure an arm or perhaps work for a triangle. Max passes Sherk's left leg - he's now in half guard. Sherk is controlling Max's trapped leg to prevent Max from advancing to side control.
That's six minutes gone in the round. Sherk trying to hold on to Max's head to control him but Max postures up.
The fighters are pressed up against the cage, both looking to find a bit of space to work. Sherk moves into full guard.
Max looking to pass the guard. Sherk is working actively off his back, looking to secure an arm or perhaps work for a triangle. Sherk is working actively off his back, looking to secure an arm or perhaps work for a triangle. Sherk working from the bottom, still in full guard. He's managed to get a loose triangle. Max doesn't seem to be doing much to defend here, obviously he feels comfortable in the position. Max manages to throw the legs off his shoulder and he's back into guard - no problem.
That's seven minutes gone in the round. Sherk working for a triangle but Max defends it easily.
Sherk is working actively off his back, looking to secure an arm or perhaps work for a triangle. Sherk is looking for a triangle but Max pushes his legs off easily.
Sherk looking for submissions from the bottom here. Moving his hips around, possibly looking for an armbar.
That's eight minutes gone in the round. Max trying to control the position from guard on top but Sherk is wriggling around, looking for whatever he can. Sherk has control of Max's left arm, preventing Max from doing any damage. Sherk is working from a closed guard but he's struggling to control his opponent. Sherk working away from the bottom but not quite defensive enough there because Max has passed into half guard!
Sherk keeps control of the position for the meantime. Sherk looking for submissions from an awkward position here.
That's nine minutes gone in the round. Sherk looking for submissions off his back. Sherk wants to control but Max is keeping busy.
Max wants to pass the guard but Sherk is defending well. Sherk is trying to maintain the position but Max is very close to passing his half guard. Max tries to pass the half guard into mount. Sherk knows what he's doing though and prevents the attempt.
That's ten minutes gone in the round. Sherk looking to work for a kimura from the bottom. Sherk has guillotine here! It looks pretty tight! Could this be all over! No, Max escapes and passes into side control at the same time. Nice work there by Max! Score +3 for passing guard: Sherk (8) vs (9) Max Sherk stops Max from passing to mount. Sherk is looking to regain half guard here but Max keeps moving and retains side control.
That's eleven minutes gone in the round. Sherk sneaks a leg under to get back to half guard. Max moves into side control, avoiding a weak kimura attempt from Sherk. Score +3 for passing guard: Sherk (8) vs (12) Max Sherk tries to improve position but can't. Sherk manages to work his way to half guard, despite Max's best efforts. Sherk gets back to full guard.
Max trying to control the position from guard on top but Sherk is wriggling around, looking for whatever he can. Sherk throwing his legs up looking for a triangle.
Max avoids a guillotine attempt easily.
That's twelve minutes gone in the round. Sherk working for a triangle but Max defends it easily.
Sherk working from the bottom, still in full guard. He's managed to get a loose triangle. Max doesn't seem to be doing much to defend here, obviously he feels comfortable in the position. Max manages to throw the legs off his shoulder and he's back into guard - no problem. Sherk working from the bottom, still in full guard. He's managed to get a loose triangle. Max doesn't seem to be doing much to defend here, obviously he feels comfortable in the position. Max manages to throw the legs off his shoulder and he's back into guard - no problem. Max wants to control from the top but Sherk keeps moving.
That's thirteen minutes gone in the round. Sherk looking for submissions from the bottom here. Moving his hips around, possibly looking for an armbar.
Max trying to control the position from guard on top but Sherk is wriggling around, looking for whatever he can. Sherk working away from the bottom but not quite defensive enough there because Max has passed into half guard!
Sherk moves into full guard.
Max trying to control but Sherk is working from the bottom.
That's fourteen minutes gone in the round. Max thinks about going for a leg but decides against it, in order to maintain the position. Max must be cautious of submissions here, given that his opponent has the superior Jiu Jitsu. Max pressing down on his opponent's thigh, looking to pass guard. Sherk is keeping the position for now. Sherk looking for submissions off his back, moving his hips, looking for an opening.
Sherk has his foot on Max's thigh. He's trying to push off and get in position for a triangle, I think. Max works his way back into a safe position though. Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out! Max pressing down on his opponent's thigh, looking to pass guard. Sherk is keeping the position for now. Max wants to control from the top but Sherk keeps moving.
And that's the end of the fight! Max wins on points by 12 to 8. |
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