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Event: Torcida 42 - Venom Vs Mikkonen     
Date:   Jul 07, 2018
#R1#
Seshomaru sizes up Splinter with a pawing jab and scores with a straight right down the middle.
A left lands for Splinter.
Seshomaru tries a low kick but Splinter avoids it.
Seshomaru scores with a body shot.
Splinter lands a jab, followed by a cross and another cross, as Seshomaru backs up against the cage.
Splinter throws a head kick that misses.
A slow jab from Seshomaru misses its intended target.
A counter left hand to the body from Splinter misses its target.
Seshomaru misses with a half-hearted attempt at a head kick.
Seshomaru throws a quick head kick that skims the top of Splinter's head.
A head kick misses from Splinter.
Splinter swings widly with a right hand
and Splinter takes a counter punch right on the button for his troubles.
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!
Splinter pivots, looking for a leg kick but Seshomaru is out of range and Splinter settles back down.
Good standup being displayed there by Splinter as he connects with a hook.
Splinter throws a leg kick
and Splinter takes a counter punch right on the button for his troubles.
Splinter tries to bum rush Seshomaru with a series of wild strikes but Seshomaru uses good footwork to avoid the assault.
Splinter ducks under an overhand right and circles away with a smile on his face.#T1#
Splinter lands a really nice looking cross but Seshomaru seems unphased.
Splinter throws a head kick that misses and slips in the process. He scrambles back to his feet and the fighters circle.
Seshomaru only half commits to the counter leg kick.
Splinter misses with a half-hearted attempt at a head kick.
Splinter scores with a jab to the body.
Splinter with a body punch. A glancing blow.
Seshomaru throws a poor cross that misses
and Splinter counters with a slapping leg kick.
Seshomaru throws a head kick that misses
and Splinter counters with a nice uppercut.
Splinter misses with an uppercut
and Seshomaru counters with a straight right hand.
Splinter throws a leg kick but Seshomaru sees it coming and moves out of range.
Splinter misses with a head kick.
Splinter misses with a hook. Seshomaru ducked under it nicely.
Splinter scores with a punch to the head.
Seshomaru keeping a good distance there, avoiding the body shot.
Seshomaru lets it all go there with a big combo counter but none of the punches connected.
This is a great period of action - very entertaining stuff!
Splinter swings away with a body shot that misses
and Seshomaru counters with a slapping leg kick. #T2#
Splinter misses with a low kick as Seshomaru jumps back.
And an attempted straight right on the counter from Seshomaru! But no joy.
Splinter throws a wild combination but nothing lands.
Seshomaru lunges in with swinging rights and lefts but Splinter circles away quickly and effectively.
Seshomaru scores with a jab to the jaw of his opponent.
Splinter throws a hook but Seshomaru blocks it.
Seshomaru looks like he wants to counter punch here.
Splinter pulls out of a head kick attempt.
Splinter throws a hook but Seshomaru avoids it easily.
Seshomaru cracks Splinter with a hook to the jaw. Both fighters smile at eachother and high-five before getting back down to business.
Splinter throws a head kick but Seshomaru moves out of range.
Seshomaru throws a body kick but he wasn't in range.
Splinter throws a right hand that misses
and Seshomaru connects with a straight left hand counter down the middle.
Splinter scores with a nice right hand.
The fighters circling - Splinter throws out the jab but it was never going to land. #T3#
Seshomaru throws a low kick but Splinter moves out of range easily.
A slapping body kick lands there for Seshomaru.
Seshomaru throws a head kick that misses.
Seshomaru stalks Splinter and leaps in with a furious combination of punches. Uppercuts and crosses smash into Splinter's face. Splinter staggers backwards, shaken.#CUT2#
It looks like Master Splinter has been cut.
Splinter misses with a left hand
and Seshomaru counters with a leg kick that reverborates around the arena.
Seshomaru's coach down at BigIsland BigGuns Warrior Training was telling us pre-fight that they have been working on Seshomaru's balance. Obviously they view that as a key factor in the outcome of this fight.
Splinter with a jab.
Splinter throws a head kick that misses.
Seshomaru throws out a counter right but Splinter avoids it with no problem.
Seshomaru with poor footwork there. He got himself in a bit of a tangle, enabling Splinter to score with a decent uppercut.
Splinter misses with a body punch
letting Seshomaru counter with a right hand.
Splinter throws a head kick that misses.
Seshomaru checks a low kick. Bone on bone - not my idea of a good time.
Seshomaru throws a hard body shot but it just misses.
Splinter connects with a high kick.
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!
Seshomaru has his hands up protecting his head but a hook from Splinter finds it's way round the side to connect with Seshomaru's head. #T4#
Seshomaru throws a lazy right hand but Splinter sees it coming a mile off and sidesteps it easily.
Seshomaru throws a sloppy head kick and Splinter moves out of range easily.
Splinter is the aggressor but that punch slipped nicely by Seshomaru.
Seshomaru misses with a hook. Splinter ducked under it nicely.
Seshomaru ducks under a wild hook from Splinter.
Seshomaru's hands are dropping dangerously low here and Splinter connects clean with a right hook that sends him down to one knee! Seshomaru scrambles back to his feet.
Splinter takes a kick to the body and keeps moving.
Seshomaru jabbing away but nothing is landing.
Splinter throws a monster uppercut resembling something out of street fighter but it doesn't land.
Splinter takes an uppercut right on the jaw but it doesn't phase him.
The crowd applaud the fighters' efforts here as the round comes to an end.
Seshomaru throws a wild body kick that Splinter sees coming a mile off.
Splinter misses with a few strikes there.
Seshomaru throws a big shot that misses.
And that’s the end of the round – the fighters go back to their corners.

That was a close round but I would say that Master Splinter will probably get the nod.
The cut man is working on Master Splinter's cut.
Well, the break between rounds is over. Let's get back to the scrappin!
#R2#
Seshomaru looking to throw a kick but he's pulled out of it.
Seshomaru throws an uppercut from half a mile away. Splinter sees it coming and avoids it easily.
Splinter takes a jab on the nose. He smiles like he loves it and keeps coming.
Seshomaru throws a looping overhand right but Splinter ducks down to avoid it.
Seshomaru throws out a token jab with nothing on it.
Splinter misses with a looping right.
Well, he's not going to score with shots like that. A lazy body kick attempt from Seshomaru.
Seshomaru looks to land a left hand but Splinter moved out of range nicely.
Splinter avoids the head kick by Seshomaru.
Splinter looked to counter with a high kick but didn't commit.
A head kick by Splinter misses
and Seshomaru counters with a nice low kick that buckles Splinter's knee momentarily.
We've had a slow start to the round here - hopefully the action picks up.
Good work by Seshomaru as he checks the leg kick.
Nice body punch from Splinter.
Splinter steps to his left, right into the path of a big body kick from Seshomaru. That one must have hurt.
Seshomaru tries a head kick but it misses.
Splinter throwing a counter right hand but Seshomaru manages to avoid it.#T1#
Seshomaru moves into range and lands a nice body kick.
Seshomaru lands a front kick.
Splinter tries a switch kick but it misses it's target.
Both fighters are absolutely exhausted here.
Seshomaru connects with a crisp jab.
Splinter on the wrong end of a decent looking cross there.
Seshomaru darts in and out, connecting with a jab.
Seshomaru ducks low and lands a nice hook to the body of his opponent.
Seshomaru clobbers Splinter with an overhand right that has the crowd gasping. That made a horrendous noise.
Seshomaru tries to move into range but Splinter moves to the side and lands with a nice right hand.
Seshomaru doesn't react quick enough there as he takes a shot to the body.
Seshomaru pushing out the jab but it's not landing.
Splinter thinks about countering with a head kick.
The crowd are loving this. Great action here.
Seshomaru defending well as Splinter loads up on a big left hand.
That's a knee to de groin and it's over and out! Seshomaru crumples to the ground after an illegal strike from Splinter - the referee stops the clock and Seshomaru gets 5 minutes to recover from that one. "I'm sorry" says Splinter. Seshomaru manages to get back to his feet and the fight resumes.#T2#
Splinter chopped to the floor by a nice leg kick but he springs right back up before Seshomaru can pounce on him.
Seshomaru swings widly with a right hand
enabling Splinter to counter with a crisp jab.
Splinter tries to score with a leg kick but it misses it's target.
Splinter lands with a head kick! That's gotta hurt.
Seshomaru shakes his hands off, looking to compose himself, but takes a jab to the jaw whilst he does it.
Splinter showing good head movement there, avoiding the strikes from Seshomaru.
Splinter tries a head kick but it misses.
A jab from Splinter misses.
Splinter is the aggressor but that punch slipped nicely by Seshomaru.
A nice side step and Seshomaru releases a counter shot to the body, but it doesn't find it's home.
Seshomaru walks into a straight right hand from Splinter.
Splinter takes a nice looking leg kick right on the meat of his thigh there.
Splinter misses with a looping right.
Seshomaru swings away with a counter right hand but no contact made.#T3#
Splinter throws a lazy uppercut
and Seshomaru counters with a leg kick.
Splinter avoids the body shot from Seshomaru.
Splinter throwing a counter right hand but Seshomaru manages to avoid it.
Seshomaru swings and misses with a shot to the body
and Splinter counters with an inside leg kick.
Splinter connects with a crisp jab.
Seshomaru scores with a hook.
Seshomaru keeping his hands up high there, blocking the jab from Splinter.
Seshomaru looks to land a body kick but Splinter moved away.
Seshomaru moves away from the strike by Splinter.
Splinter fakes a couple of low kicks, before throwing one on the third attempt. It connects and Seshomaru has to reset his feet before getting ready to engage.
Seshomaru throws a head kick that misses.
Splinter cracks Seshomaru with a good jab.
Seshomaru cracks a nice hook into Splinter's ribs.
Splinter fakes low and throws an overhand right that catches Seshomaru on the side of the head.#T4#
Seshomaru bobs and weaves and then throws a good body kick.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Seshomaru thuds his shin into the meat of Splinter's side.
Seshomaru moves into range and lands a nice body kick.
Seshomaru throws a body kick but he was well out of range there.
Splinter will be looking to protect his midsection after taking some solid kicks to the body.
Seshomaru fakes with the hands and throws a leg kick but Splinter is out of range.
Splinter misses with a hook. Seshomaru ducked under it nicely.
Seshomaru misses with a looping right.
Splinter swings and misses with a hook to the body.
Splinter keeping a good distance there, avoiding the body shot.
Lord Seshomaru seems to be getting the better of the standup.
Seshomaru misses with a few strikes there.
Seshomaru is looking to land body kicks.
Seshomaru has his front leg slapped to the side - a nice low kick landing there from Splinter.
And that’s the end of the round – the fighters go back to their corners.

Lord Seshomaru showed his class in that round. I'd imagine he'll take it on all the scorecards.
The cut man is working on Master Splinter's cut.
The minute break is over - no more time for sponges and pep talks - back to the action! This is the final round!
#R3#
Seshomaru throws a shot from downtown. Splinter moves away and avoids it.
Seshomaru misses with a body kick. #KD#
Splinter lands a big head kick that sends Seshomaru tumbling to the mat! Splinter takes a step backwards and waves Seshomaru back to his feet - he wants the finish!#CUT#
It looks like Lord Seshomaru has been cut.
Seshomaru connects with a nice looking jab. #KD#
Splinter lands a big head kick that sends Seshomaru tumbling to the mat! Splinter takes a step backwards and waves Seshomaru back to his feet - he wants the finish!#ROC#
Seshomaru is rocked!
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!
Splinter throws a pinpoint strike between Seshomaru's hands that connects right on the jaw and sends Seshomaru crashing to the floor! He's out before he even hits the mat and Splinter scores a great knockout victory!

Ladies and gentlemen, after 0:29 of round 3, we have a winner by way of KO (Punch). Master Splinter!
Master Splinter took to the mic in his post fight interview and said 'I AM no longer the weak gatekeeper I'm hitting my prime and I'm ready to make my mark!!'.

 

Event: Torcida 37- Snowdon Vs Calvero     
Date:   Jun 03, 2018
#R1##CL2#
Carvalho has closed the distance and engaged Seshomaru in a clinch.
A real battle for position is taking place between these two warriors.
Carvalho has a couple of punches blocked by Seshomaru.
Seshomaru blocks a couple of punches on the inside.
Seshomaru blocks an uppercut.
A short uppercut from Carvalho.
A nice right hand lands inside from Carvalho.
Carvalho lands a hook to the side of the head.
Carvalho makes some space for himself and lands an uppercut.
Carvalho working some nice short punches in the clinch.
Carvalho struggles to land a body shot inside as Seshomaru controls his hands.
Seshomaru wants to get back to striking at distance but Carvalho won't allow it.
Carvalho working some nice short punches in the clinch.
Seshomaru can't break the clinch.
Carvalho misses with some punches.
Carvalho scores with a shoulder strike.
The crowd are loving this. Great action here.
Seshomaru tries to break free but Carvalho pushes him back against the cage.
Carvalho lands with a good tight uppercut to the head.
Carvalho lands with a short punch from the clinch.
Carvalho content to slow the pace in the clinch.
Carvalho lands a right hand.
Carvalho working on landing some head shots here - that one got through nicely.
Seshomaru tries to throw a body punch but Carvalho avoids it by throwing Seshomaru back against the cage. #T1#
Seshomaru tries to circle away but Carvalho has him pinned against the cage.
Carvalho scores with an uppercut up the middle.
Carvalho lands a nice uppercut.
Seshomaru is trying to slow down the pace of the fight but Carvalho is keeping busy.
Carvalho lands an uppercut.
A nice left hand lands by Carvalho.
Carvalho working on landing some head shots here - that one got through nicely.
Seshomaru is breathing heavily.
Carvalho lands a shoulder strike. #BC2#
Carvalho breaks the clinch. #CL2#
Carvalho moves into the clinch.
Carvalho swings wildly with an uppercut but Seshomaru uses good head movement to avoid it.
A head punch on the inside from Seshomaru fails to land.
Carvalho lands a right uppercut that snaps the head of Seshomaru backwards.
Carvalho blocks an uppercut.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Carvalho scores with a shot to the side of Seshomaru's head.
Carvalho lands a hook to the side of the head.
Seshomaru tries to circle away but Carvalho has him pinned against the cage.#T2#
Carvalho lands with a good tight uppercut to the head. #BC2#
Carvalho escapes the clinch and we're back to striking.
Carvalho keeping at a good range here, avoiding a leg kick.
Carvalho attempts a low kick but it misses it's target.
Seshomaru ducks under a wild hook from Carvalho.
Carvalho has been spending a lot of time sparring his boxing in the run up to the fight, trying to sharpen up those hands and look for a knockout.#KD2#
Carvalho lands a big uppercut and Seshomaru crumbles to the floor! The ref thinks about stopping the fight but Seshomaru looks OK. Carvalho waves Seshomaru back to his feet!#ROC2#
Seshomaru is rocked!
A lazy body kick from Seshomaru #CL2#
and Carvalho counters by moving into the clinch. Good anticipation by Carvalho.
Oh Seshomaru is still all over the place! His legs are completely gone! Will he be able to recover?!!#BC#
Seshomaru breaks the clinch and we're back to striking at distance.
Seshomaru seems to have got his legs back now.
Carvalho misses with a low kick.
Carvalho lands a leg kick and bounces back out of range.
Jab, jab by Carvalho - just one landing.
Carvalho thows a leg kick but Seshomaru checks it
and Seshomaru counters with a quick right hand to the jaw.
Carvalho tries a head kick but it misses.
Seshomaru looks to land a right hand but Carvalho moved out of range.
Seshomaru takes a jab right on the nose. That must have hurt but he shrugs his shoulders and looks to return the favor.
Seshomaru seems to be squinting his left eye. Perhaps he got a poke in that previous exchange. Carvalho shows no mercy and swarms him with a barage of strikes! Seshomaru is backing up but Carvalho catches him with a final right hook that drops him! Seshomaru covers up and the referee steps in to end the fight! Carvalho Jumps to his feet and flashes his guns to the crowd. Oh yeah, baby! How'd you like them apples?!

Ladies and gentlemen, after 3:05 of round 1, we have a winner by way of TKO (Strikes). Drew Carvalho!
Post fight, Drew Carvalho stared into the camera and said 'I've been training hard really hitting my stride as of late.Never give up on your dreams kids just keep going.Thx to Torcida'.

 

Event: Torcida 34 - Mfer Vs Anderson     
Date:   May 26, 2018
#R1#
No joy there for Canseco , who threw a few shots but didn't land.
Seshomaru looks more muscular than last time we saw him. He must have been on the weights.
A jab from Seshomaru finds it's way through Canseco 's defenses.
Canseco throws a jab, cross combination which is slipped
and Seshomaru counters with a lovely straight right hand!
Canseco takes a jab right on the nose. That must have hurt but he shrugs his shoulders and looks to return the favor.
Canseco tries to move into range but Seshomaru moves to the side and lands with a nice right hand.
Canseco looks to have improved his striking defense since last time we saw him fight.
Canseco uses good footwork to get in and out, landing a nice hook.
Canseco throws a wild combination but nothing lands.
Canseco swinging wildly here.
Seshomaru pulls out of a head kick attempt.
Seshomaru rushes forward with a series of wild hooks but Canseco moves out of range and avoids them all easily.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Seshomaru lands a leg kick. The shin dug right into the meat of the thigh.
Seshomaru misses with a few strikes there.
Lord Seshomaru seems to be the more aggressive standup fighter in this bout.
Seshomaru gets cracked with a nice right hand there by Canseco .#T1#
Seshomaru looks to score with a jab to the body but Canseco is just out of range.
Seshomaru cracks the inside of Canseco 's front leg.
Canseco misses with a two punch combination.
A good leg kick by Seshomaru.
Seshomaru throws out a token jab with nothing on it.
Nice shot lands for Seshomaru.
Seshomaru scores with a slapping inside leg kick.
Seshomaru misses with a wild body shot.
Canseco listening to his corner there, landing a nice uppercut.
Canseco throws a looping overhand right but Seshomaru ducks down to avoid it.
Seshomaru plants his feet and lands a nice head kick!#T2#
Seshomaru throws a head kick but Canseco moves out of range.
Seshomaru connects with a right hand. Canseco shakes it off.
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!
No joy there for Canseco , who threw a few shots but didn't land.
Seshomaru jabbing away but nothing is landing.
Seshomaru is looking to slow Canseco down with leg kicks.
Seshomaru misses with a half-hearted attempt at a head kick.
Canseco takes a head kick and keeps coming.
Canseco tries to bum rush Seshomaru with a series of wild strikes but Seshomaru uses good footwork to avoid the assault.
And an attempted straight right on the counter from Seshomaru! But no joy.
Canseco takes one on the button.
Canseco fails to land with the punch combination there - jab, cross, hook, miss, miss, miss.
Seshomaru throws a big shot that misses.
Canseco swung with a counter right hand that didn't connect.
Seshomaru scores with a leg kick. #T3#
A jab lands there for Seshomaru.
Seshomaru throws a nice inside leg kick.
Canseco throws a right and a left that Seshomaru avoids nicely.
A nice side step and Seshomaru releases a counter shot to the body, but it doesn't find it's home.
Seshomaru is landing a lot of head punches in this opening round! Canseco had better start moving his head a bit unless he wants his face to turn into pâté.
Canseco takes a step towards his opponent and connects with a left hand, before circling away.
Seshomaru waving his hands out in front of him, looking to distract Canseco .
Canseco misses with a few strikes there.
Canseco slips under a jab from Seshomaru.
Some wild striking there from Canseco .
Seshomaru is looking for the big counter here.
Canseco fakes high and swings low for a body shot but Seshomaru manages to avoid it.
Seshomaru swings away with a counter right hand but no contact made.
Canseco gets cracked there but stands up to it.
Donk. Seshomaru catches Canseco right on the button with a cross.#T4#
Seshomaru connects with a body shot.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Canseco throws a body shot but no joy.
Canseco swings and misses with a shot to the body
and Seshomaru counters with a leg kick.
Good exchange - Seshomaru coming out on top.
Seshomaru connects with a leg kick. Canseco looked like he was expecting something else and didn't defend it.
Seshomaru throws the left hand but Canseco avoids the punch easily.
Canseco stumbles momentarily as he takes a strong leg kick from Seshomaru.
Seshomaru misses with a head kick.
Canseco moves out of range of the strikes.
Seshomaru feints and then cracks Canseco 's leading leg with a nice low kick. He's obviously looking to slow Canseco down.
Boom, another hit is landed. "You're gunna get knocked out" taunts Canseco , as that shot connected.
And that’s the end of the round – the fighters go back to their corners.

Lord Seshomaru dominated that round.
The referee calls time. The cornermen exit stage left and we're back to business.
#R2#
Seshomaru throws an overhand right that lands on Canseco 's shoulder, as Canseco tries to avoid the shot.
Seshomaru throws a right hand that misses
and Canseco counters with a nice body shot.
Canseco is hobbling a little on that front leg after taking quite a few leg kicks so far in this fight.
Seshomaru tries a head kick but it misses.
Seshomaru throws a nice looking combination but Canseco bobs and weaves to avoid any damage.
Canseco is trying to close the distance and clinch up, after that failed offence from Seshomaru.
Seshomaru throws a hook to the side of Canseco 's head but Canseco sees it coming and ducks under it beautifully.
Seshomaru throws a lazy right hand but Canseco sees it coming a mile off and sidesteps it easily.
Like a baseball bat into the meat of his leg there - nice leg kick by Seshomaru.
Canseco fails to land with a series of punches.
Seshomaru flicks out a counter leg kick but Canseco steps away.
We've had a slow start to the round here - hopefully the action picks up.
Seshomaru scores with a slapping inside leg kick.
Seshomaru fakes a couple of low kicks, before throwing one on the third attempt. It connects and Canseco has to reset his feet before getting ready to engage.
Canseco stumbles momentarily as he takes a strong leg kick from Seshomaru.
Canseco lunges at Seshomaru with a hook that half lands and is half blocked by Seshomaru's hand. #T1#
Canseco lands a jab to the nose.
Seshomaru throws a hook but Canseco blocks it.
Seshomaru tries a switch kick but it misses it's target.
Seshomaru slips under a jab.
Seshomaru goes for a high kick. It partially lands.
This entire fight has taken place on the feet so far and you wonder whether Canseco might be better served trying to take this one to the ground because he's losing the standup battle so far.
Seshomaru throws a leg kick
and Canseco counters with a left to the body.
Seshomaru is breathing heavily.
Canseco uses good footwork to get in and out, landing a nice hook.
Canseco misses with a looping right.
Seshomaru appeared to try and counter that last move with a leg kick.
Seshomaru misses with a double jab.
As Seshomaru tries to get set, Canseco tries to push him back and clinch up but Seshomaru manages to avoid the attempt.
Seshomaru throws a head kick but Canseco moves out of range.
Canseco swings wildly with a couple of big hooks
and Seshomaru counters with a shot to the ribs. That looked like it hurt.
Canseco scores with a crisp jab that stopped Seshomaru in his tracks. #T2#
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Canseco lands a pitter patter jab to the forehead of his opponent.
Canseco stumbles momentarily as he takes a strong leg kick from Seshomaru.
Canseco ducks right into an uppercut from Seshomaru.
Seshomaru misses with a right hand
and Canseco counters with a lovely straight right hand!
Seshomaru lands with a head kick! That's gotta hurt.
Canseco blocks a head kick by Seshomaru.
Seshomaru throws a body kick that misses.
Seshomaru misses with a leg kick
and Canseco counters with a straight punch to the midsection.
Canseco throws a jab when Seshomaru was well out of range.
Canseco tests Seshomaru's chin there with a solid looking shot.#CUT#
It looks like Lord Seshomaru has been cut.#KD#
Canseco lands a big uppercut and Seshomaru crumbles to the floor! The ref thinks about stopping the fight but Seshomaru looks OK. Canseco waves Seshomaru back to his feet!#ROC#
Seshomaru is rocked!#T3#
Canseco misses with a two punch combination.
Canseco throws a wild combination but nothing lands.
Seshomaru motions for Canseco to come forward. Seshomaru throws a leg kick but it misses it's target.
Canseco throws a poor cross that misses
and Seshomaru counters with a low kick, right behind Canseco 's knee.
A nice leg kick lands there from Seshomaru.
Canseco misses with a jab and misses with a cross straight after too.
Canseco walks into a straight right hand from Seshomaru.
Seshomaru dodges the punch combination from Canseco .
Seshomaru throws a head kick that misses
and Canseco counters with a left and a right that stings Seshomaru. #T4#
Seshomaru avoids a punch combination nicely.
Seshomaru moves into range and lands a nice leg kick.
This has been an exciting period of action!
Seshomaru misses with a wild body shot.
Canseco takes a nice looking leg kick right on the meat of his thigh there.
Seshomaru lands with a kick to the temple. Canseco shrugs as if to say "is that all you've got?"
Canseco looks to land a combination but Seshomaru avoids it well.
Seshomaru scores with a hook to the body. Canseco takes a step back and tries to catch his breath.
Canseco tries to land with a swinging hook to the body but Seshomaru was well out of range. Poor timing from Canseco .
Canseco throws a combination but it was largely blocked by Seshomaru.
And that’s the end of the round – the fighters go back to their corners.

Jose Canseco dominated that second round.
The cut man is working on Lord Seshomaru's cut.
The fighters get back to their feet, the hooter sounds and we're back to the action! This is the final round!
#R3#
Seshomaru scores with a nice right hand.
Seshomaru throws a right hand that misses
and Canseco counters with a nice body shot.
Canseco throws a left and a right that both miss
and Seshomaru counters with a nice uppercut.
Seshomaru misses with a hook. Canseco ducked under it nicely.
Canseco uses good footwork to avoid the strikes from Seshomaru.
Jose Canseco is looking to throw some combinations by the looks of things.
Canseco connects with a lovely right hand, straight down the pipe.
Canseco throws a right and a left that Seshomaru avoids nicely.
Canseco on the wrong end of an overhand right that came out of nowhere.
We've had a slow start to the round here - hopefully the action picks up.
Canseco throws a wild combination but nothing lands.
Seshomaru misses with a low kick as Canseco jumps back.
A counter left hand to the body from Canseco misses its target.
Nice defenses there by Canseco .#T1#
Seshomaru stooping low to avoid any incoming strikes and then lunges in with an uppercut come cross that lands flush.
Seshomaru throws a head kick that Canseco semi-blocks.
Canseco stumbles momentarily as he takes a strong leg kick from Seshomaru.
Seshomaru digs a good body shot into Canseco 's ribs.
Canseco takes a shot right to the bread basket.
Seshomaru connects with a leg kick. He turned his hip over nicely there.
Seshomaru turns his hip over beautifully as he lands a nice leg kick.
Seshomaru lands a slapping body shot.
Seshomaru lands an overhand left. A wild punch that just about connected.
Canseco swings and misses with a shot to the body
and Seshomaru counters with a good right hand that lands right on the jaw.
Jab, jab by Seshomaru - just one landing. #T2#
The crowd are loving this. Great action here.
Canseco throws a right hand that Seshomaru ducks under and follows up with a left that Seshomaru also avoids with ease.
A punch combination from Seshomaru misses.
Seshomaru takes a big intake of breath there - he's definitely tired.
Seshomaru fakes a jab and scores with a low kick.
Seshomaru throws a lazy uppercut
and Canseco counters with a shot to the ribs. That looked like it hurt.
Nice cross by Canseco .
Canseco keeping at a good range here, avoiding a leg kick.
Seshomaru showing good head movement there, avoiding the strikes from Canseco .
Seshomaru cracks Canseco with a nice right hand that draws applause from the crowd.
Canseco checks the leg kick nicely there.
Lord Seshomaru seems to be getting the better of the standup.#T3#
Canseco lands a glancing blow to the side of Seshomaru's head.
Canseco falls off balance throwing a combination
letting Seshomaru counter with a right hand. #KD#
Canseco lands a left and a right that send Seshomaru crashing to the mat, dazed. Canseco thinks about following him to the mat but decides to wave him back up to his feet!
Canseco ducks down and throws a hook to the body but Seshomaru moves away.
Canseco closes the distance and takes a jab right on the nose as he does so.
Seshomaru throws a body kick despite being completely out of range
and Canseco counters with a stiff right hand.
Seshomaru is still on wobbly legs! Can Canseco finish him?
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Canseco lands a jab to the nose.
Seshomaru keeping his hands up high there, blocking the jab from Canseco .
Canseco loads up on a big right hand but Seshomaru slips the punch.
Seshomaru seems to have recovered his senses.#T4#
A left lands for Seshomaru.
Canseco ducks right into an uppercut from Seshomaru.
Seshomaru takes a solid shot to the body. That one hurt him but he's trying not to show it.
Seshomaru misses with a double jab.
Canseco is looking to counter the offense by Seshomaru and move into the clinch.
Seshomaru keeps Canseco at a distance using the push kick.
Canseco throws a left and a right that both miss
and Seshomaru counters with a straight right hand.
Seshomaru scoring well with a low kick there.
Seshomaru lands an overhand left. A wild punch that just about connected.
Seshomaru connects with a hook to the side of his opponent's head.
Thud! ouch! good body kick from Seshomaru - that will leave a mark!

And that's the end of the fight!
Lord Seshomaru comfortably won the final round on my scorecard.
Well Seshomaru has outworked and out performed his opponent in all aspects of the game today. He was simply too good and the decision should be no more than a formality. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Chris Edwards scores the fight 28:29
Judge Donald Grub scores the fight 28:29
Judge James Glass scores the fight 28:29

In favor of your winner, by unanimous decision... Lord Seshomaru!

As Lord Seshomaru got his breath back, he grabbed the microphone and managed to blurt out the following: I've trained all my life in the IRON DOJO so this fight offered no surprises I will come back next fight even better....foes BEWARE!!!'.

 

Event: Torcida 33 - Breed Vs Visigoth     
Date:   May 20, 2018
#R1#
Seshomaru lands with a shot to the body.
Lashley has his head snapped back a nice jab. A little nod from Lashley there as he acknowledges the shot.
Seshomaru fakes with a right hand and throws a good leg kick, right into the thigh. That had to hurt Lashley.
Lashley misses with a lunging right hand
and Seshomaru counters with a low kick, right behind Lashley 's knee.
Nice takedown defense from Seshomaru. No joy for Lashley on that attempt.
Lashley throws a sloppy body shot
and Seshomaru connects with a straight left hand counter down the middle.
Lashley tries for a takedown but Seshomaru sees it coming a mile off and avoids it easily.
Seshomaru drops Lashley with a straight left! Oh this is bad for Lashley! Seshomaru dives in and starts dropping bombs - the referee has no choice but to step in and save him!

Ladies and gentlemen, after 0:26 of round 1, we have a winner by way of TKO (Strikes). Lord Seshomaru!

 

Event: Torcida 27 - Greene Vs Cheem     
Date:   Apr 29, 2018
#R1#
Seshomaru steps to the side to avoid the strikes from Meister.
Seshomaru feints and then cracks Meister's leading leg with a nice low kick. He's obviously looking to slow Meister down.
Meister tries to clinch up.
Meister throws out a loose jab but Seshomaru uses good head movement to avoid it.
Meister connects with a looping right hand.
Seshomaru with poor footwork there. He got himself in a bit of a tangle, enabling Meister to score with a decent uppercut.
Seshomaru has been talking about how he's improved his wrestling in the run up to the fight so let's see if that's enough to sway the balance.
Seshomaru throws a head kick that half lands.
A jab from Meister misses.
Seshomaru looked to counter that last move with a leg kick but didn't pull the trigger.
The fight stays on the outside here - Meister looks like he's thinking about clinching though.
A telegraphed right hand from Meister misses the target.
Meister misses with an uppercut. Seshomaru saw that one coming.
Seshomaru drops his hands and takes a jab to the jaw for his troubles.
Seshomaru ducks under an overhand right and circles away with a smile on his face.
Meister tries to grapple but his opponent circles
and Seshomaru counters with a leg kick. #T1#
Some wild striking there from Meister.
Seshomaru half committed to a counter leg kick.
Meister closes the distance and takes a jab right on the nose as he does so.
Seshomaru lands a leg kick and bounces back out of range.
Meister thows a left - swing and a miss!
Fitz Meister seems to be the more aggressive standup fighter in this bout.
Seshomaru's jab looks to have found its range, popping Meister under the eye.
Meister with a nice cross.
Meister throws the left hand but Seshomaru avoids the punch easily.
Seshomaru moves away from the strike by Meister.
And Seshomaru counters with a quick kick to the body but Meister blocks it.
Seshomaru slips under a jab.
Seshomaru walks straight into a jab right on the nose. That one stung - he's blinking and trying to clear his head.
Meister fakes a jab and then connects with a hook.
Seshomaru uses some good footwork to avoid the body shot by Meister.
Meister lands a slapping body shot.
This is a great period of action - very entertaining stuff!
Seshomaru avoids the body shot from Meister. #T2#
Meister misses with a jab, cross combination.
Seshomaru stooping low to avoid any incoming strikes and then lunges in with an uppercut come cross that lands flush.
Meister might want to mix his strikes up a bit more. He's just going for head shots at the moment and that can become a bit predictable.
Meister is the aggressor but that punch slipped nicely by Seshomaru.
Meister throws an off balance right hand
and Seshomaru counters with a nice leg kick.
Seshomaru lands with an overhand left.
Meister tries to land with a swinging hook to the body but Seshomaru was well out of range. Poor timing from Meister.
Seshomaru lands a nice leg kick that just misses Meister's sensitive parts.
Meister throws a series of punches but Seshomaru moves out of range.
Meister takes a body punch that cleary hurt but he's trying not to show any weakness.
Meister swings away with a body shot that misses
and Seshomaru counters with a body kick.
That's a knee to de groin and it's over and out! Meister crumples to the ground after an illegal strike from Seshomaru - the referee stops the clock and Meister gets 5 minutes to recover from that one. "I'm sorry" says Seshomaru. Meister manages to get back to his feet and the fight resumes.
Meister looks winded!
A slapping body kick lands there for Seshomaru.
Meister on the wrong end of a nice hook.
Seshomaru throws a nice inside leg kick.
Seshomaru bobs and weaves and then throws a good body kick.
Seshomaru turns his hip over beautifully as he lands a nice leg kick.#T3#
Seshomaru throws a body kick that digs right into the meat.
That kick from Seshomaru tenderised Meister's leg. Meister is trying to keep his angry face on.
Meister stumbles momentarily as he takes a strong leg kick from Seshomaru.
Meister misses with a looping left.
Ooooh, nice body kick lands from Seshomaru. Meister shrugs it off though.
Seshomaru throws a head kick that connects with a bit of head and a bit of hand.
Meister throws the left hand but Seshomaru avoids the punch easily.
Meister on the wrong end of a nice hook.
Meister misses with a body shot.
Seshomaru smiles there as he lands a nice right hand right on the button.
Seshomaru looking to take his opponent's legs away with the low kicks.
Meister throws an ugly left hook that misses
and Seshomaru counters with an outside leg kick.
Meister tries to close the distance and clinch up but Seshomaru swats him away and circles back towards the center.
This is a great period of action - very entertaining stuff!
The crowd cheers as Seshomaru lands an impressive looking overhand right. Meister doesn't seem phased though.
Seshomaru moves away from the strike by Meister. #T4#
Seshomaru ducks under a wild hook from Meister.
Meister's leg has a nasty welt from taking a succession of leg kicks. That must be slowing him down.
Seshomaru connects with a leg kick. Meister looked like he was expecting something else and didn't defend it.
Meister chopped to the floor by a nice leg kick but he springs right back up before Seshomaru can pounce on him.
Seshomaru is really peppering his opponent's head with punches.
Meister misses with a straight left.
Seshomaru looking to take his opponent's legs away with the low kicks.
Meister has developed a nice purple lump on his ribcage, as a result of some heavy body kicks from Seshomaru.
Seshomaru with a hook.
Meister takes a jab right on the kisser.
Seshomaru slips a straight right by Meister.
Seshomaru throws a one two combo.
Seshomaru scores with a nice right hand.
Seshomaru lands with a head kick! That's gotta hurt.
The crowd applaud the fighters' efforts here as the round comes to an end.#CL2#
Meister closes the distance and pushes Seshomaru back into the cage.
Meister tries to land a shot to the body but it's blocked.
Meister throws a punch but it's blocked by Seshomaru.
Good body shot from Meister.
And that’s the end of the round – the fighters go back to their corners.

Lord Seshomaru dominated that round.
The fighters' corners scream their final instructions, as the referee calls time. Here we go, back to the action!
#R2#
Meister misses with a left hand
and Seshomaru counters with a nice jab to the body that keeps Meister thinking.
A decent looking body kick lands there for Seshomaru.
Meister misses with a looping right.
Meister looks to land a left hand but Seshomaru moved out of range nicely.
Meister takes a jab on the nose there. A little bit of blood seems to be coming out. Hopefully that won't affect his breathing.
Seshomaru is using his height advantage well here, landing a good percentage of his punches.
Seshomaru moves away from the strike by Meister.
Seshomaru is pinned up against the cage taking some big shots here. The referee is looking closely deciding whether he should stop the fight.
A nice inside leg kick there by Seshomaru. That's going to slow Meister down.
An inside leg kick lands from Seshomaru.
Meister takes a thudding leg kick, right into the meat of the thigh.
Seshomaru is really dominating this fight. Is there anything that Meister can do to turn this around?
Meister misses with a straight left.
Meister misses the shot to the body.
Meister lands a pitter patter jab to the forehead of his opponent.
Seshomaru keeping his hands up high there, blocking the jab from Meister.
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!
Meister misses with a left hand
and Seshomaru makes him pay by landing a nice hook to the body before moving out of range.
Meister throws a right hand that misses
letting Seshomaru counter with a right hand. #T1#
Meister throws the left hand but Seshomaru avoids the punch easily.
Decent striking displayed by Meister there.
Seshomaru throws a front kick that sends Meister stumbling back into the cage.
Meister is breathing heavily.
Seshomaru moves away from the strike by Meister.
Lord Seshomaru is winning the standup battle so far.
Seshomaru connects with a solid leg kick.
Seshomaru connects with a leg kick. Meister looked like he was expecting something else and didn't defend it.
Seshomaru moves into range and lands a nice leg kick.
Seshomaru fakes a jab and then connects with a hook.
Seshomaru throws a quick inside leg kick.
Seshomaru slips under a jab.
Meister gets cracked there but stands up to it.
Seshomaru connects with a solid leg kick.
Meister has a nice red mark on his side after a thudding body kick by Seshomaru.
Wooooo! Give it up for these two warriors! They are putting on a show!
Seshomaru keeps Meister at a distance using the push kick.
Like a baseball bat into the meat of his leg there - nice leg kick by Seshomaru. #T2#
Seshomaru displays some good footwork, moving neatly out of range as Meister throws out the jab.
Meister lands a powerful looking uppercut that connected with his opponent's jaw.
That kick from Seshomaru tenderised Meister's leg. Meister is trying to keep his angry face on.
Meister looks to score with a jab to the body but Seshomaru is just out of range.
Meister doesn't manage to clinch there - Seshomaru circles away.
Seshomaru moving in and out of range nicely, whilst landing the scoring shot.
Seshomaru dips down and scores with a jab to the body.
Seshomaru defending well as Meister loads up on a big left hand.
Meister will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.
Seshomaru lifts his leg as if looking to counter with a high kick.
Meister misses with a straight right.
Seshomaru connects with an inside leg kick.
Seshomaru lands with a thumping leg kick.
A lazy left from Seshomaru finds it's target.#T3#
That kick from Seshomaru tenderised Meister's leg. Meister is trying to keep his angry face on.
Seshomaru fakes with a right hand and throws a good leg kick, right into the thigh. That had to hurt Meister.
Seshomaru connects with a crisp jab.
Jab from Meister.
Seshomaru slips under a jab.
Seshomaru scores with the left hand. Meister knows he should have avoided that one.
Seshomaru ducks low and lands a nice hook to the body of his opponent.
Seshomaru ducks under an overhand right and circles away with a smile on his face.
Seshomaru looking to take his opponent's legs away with the low kicks.
Ooooh, nice body kick lands from Seshomaru. Meister shrugs it off though.
Crunch! Seshomaru slams his shin into Meister's torso.
A big right from Meister misses.
You can see that Meister has visibly slowed down as a result of the leg kicks
The fighters are going at a pretty good pace and they're both starting to sweat now.
A nice leg kick lands there from Seshomaru.
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!
Meister keeping a good distance there, avoiding the body shot.
Seshomaru connects with a looping right hand. #T4#
Meister throws an off balance right hand
and Seshomaru counters with an outside leg kick.
Meister throws a jab when Seshomaru was well out of range.
A counter left hand to the body from Seshomaru misses its target.
Meister has a pretty nasty looking mouse under his right eye.
Seshomaru throws a quick head kick that skims the top of Meister's head.
Meister punishes Seshomaru's body with a nice straight punch.
Seshomaru lands with a cross.
Meister cracks Seshomaru with a hook to the jaw. Both fighters smile at eachother and high-five before getting back down to business.
Meister tries to clinch up against the cage, rushing in to close the distance. Seshomaru manages to break the clinch and circles back to the middle of the mat.
Seshomaru avoids the body shot from Meister.
Seshomaru slips under a jab.
Meister throws a shot from downtown. Seshomaru moves away and avoids it.
The crowd applaud the fighters' efforts here as the round comes to an end.
Seshomaru connects with a slap. Keep your fist closed son.
A looping hook to the body misses from Meister. Seshomaru does a little dance to reset his feet.
Meister rushes forward with a series of wild hooks but Seshomaru moves out of range and avoids them all easily.
And that’s the end of the round – the fighters go back to their corners.

Lord Seshomaru dominated that second round.
Well, the break between rounds is over. Let's get back to the scrappin! The crowd applaud as we get ready to start the final round!
#R3#
Meister misses the jab.
Seshomaru is using his reach advantage well here, landing the more effective single shots from range.
Meister throws a hard body shot but it just misses.
Seshomaru fakes a couple of low kicks, before throwing one on the third attempt. It connects and Meister has to reset his feet before getting ready to engage.
Meister misses with a left hand
and Seshomaru counters with a leg kick that reverborates around the arena.
Seshomaru connects with a body shot that sends Meister's belly button to the back.
Nice uppercut lands for Seshomaru. That snapped Meister's head back.
A good leg kick by Seshomaru.
Meister misses with an uppercut
and Seshomaru counters with a nice body kick.
Seshomaru scores with a jab.
Seshomaru scores with a kick to the body.
Meister looks more muscular than last time we saw him. He must have been on the weights.
Meister swings wildly with a right hand that was never going to find it's target.
Seshomaru went nuts there looking for a big combo counter but none of the flurry connected.
Seshomaru lands a nice leg kick that just misses Meister's sensitive parts.
Seshomaru scores with a shot to the body.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Meister throws a right hand that Seshomaru ducks under and follows up with a left that Seshomaru also avoids with ease.
Seshomaru lifts his leg as if looking to counter with a high kick.
Seshomaru lands with a head kick! That's gotta hurt. #T1#
Meister moving in and out of range nicely, whilst landing the scoring shot.
Meister takes a big intake of breath there - he's definitely tired.
Meister throws a sloppy body shot
and Seshomaru counters with a stiff right hand.
Meister takes a jab right on the nose. That must have hurt but he shrugs his shoulders and looks to return the favor.
Meister fakes a jab and then connects with a hook.
An inside leg kick lands from Seshomaru.
Meister misses with a combination
and Seshomaru counters with an inside leg kick.
Seshomaru turns his hip over beautifully as he lands a nice leg kick.
Seshomaru steps to the side to avoid the strikes from Meister.
Meister gets cracked with a nice right hand there by Seshomaru.
Seshomaru bobs and weaves and then throws a good body kick.
Seshomaru takes a shot right to the liver - Bas would have been proud of that punch.
Meister closes the distance looking to clinch
and Seshomaru finishes the little exchange by landing a big kick to the body.#T2#
This has been an exciting period of action!
Meister tries to close the distance and clinch but Seshomaru swats him to one side with an open hand palm strike and circles away.
Seshomaru uses good head movement to avoid the hook from Meister.
Seshomaru sizes up Meister with a pawing jab and scores with a straight right down the middle.
Good standup being displayed there by Seshomaru as he connects with a hook.
A jab from Meister misses.
Seshomaru looked to counter that last move with a leg kick but didn't pull the trigger.
Seshomaru bobs and weaves and then throws a good body kick.
Seshomaru thumps Meister with a low kick.
Meister tries to clinch up
and Seshomaru counters with a good low kick that Meister was not able to check.
Meister throws out a loose jab but Seshomaru uses good head movement to avoid it.
A telegraphed right hand from Meister misses the target.
Meister thows a left - swing and a miss! #T3#
Meister swings wildly with a couple of big hooks
and he gets countered with a snapping leg kick.
Meister misses with a lunging right hand
and Seshomaru counters with a nice uppercut.
Meister swings widly with a right hand
and Seshomaru counters with a nice kick to the body.
Seshomaru digs a good body shot into Meister's ribs.
Seshomaru will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.
Fitz Meister has stepped it up - he knows he needs a finish here!
Seshomaru throws a quick inside leg kick.
Seshomaru scores with a head kick. Meister tried to block it but didn't get his arm up in time.
Meister waving his hands out in front of him, looking to distract Seshomaru.
Meister takes a head kick and keeps coming.
Seshomaru getting the better of the striking in that exchange.
Meister swings widly with a right hand
and Seshomaru counters with a nice kick to the body.
This is a great period of action - very entertaining stuff!
Meister misses with a left hand
and Seshomaru counters with a straight right hand.#T4#
Seshomaru lands an overhand left. A wild punch that just about connected.
Meister misses with a hook
and Seshomaru counters with a lovely shot to the body.
Meister walks into a straight right hand from Seshomaru.
Good leg kick by Seshomaru there. It's the ones that make that thud noise that hurt and that was an almighty thud.
Seshomaru scores with a nice right hand.
Meister wants to clinch
and Seshomaru counters with a kick to the head that grazes his opponent. Meister is lucky that one didn't land flush.
Meister throws a lazy uppercut
and Seshomaru counters with a crisp hook to the side of the head.
Meister jabbing away but nothing is landing.
Meister misses with a body punch
and Seshomaru counters with a slapping leg kick.
Meister missing with a left hand there. Seshomaru was out of range so wasted energy throwing that one.
It looked like Seshomaru wanted to counter with a hook but didn't fully commit.
Meister misses with a hook to the body
and Seshomaru counters with a body kick that stops Meister in his tracks momentarily.
The crowd applaud the fighters' efforts here as the round comes to an end.
Meister throws a lazy uppercut
and Meister takes a counter punch right on the button for his troubles.
Meister misses with a two punch combination.
Seshomaru feinted there with a counter leg kick.

And that's the end of the fight!
Lord Seshomaru showed his dominance in that final round.
Well I reckon that's a shut out for Seshomaru, winning every round. Will the judges agree? They are the ones who matter, even if they are often depressingly incompetent. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Wesley Smith scores the fight 30:27
Judge Tiny Johnson scores the fight 30:27
Judge George Francis scores the fight 30:27

In favor of your winner, by unanimous decision... Lord Seshomaru!

 

Event: Torcida 21 - Payne Vs Carvalho     
Date:   Apr 07, 2018
#R1#
A jab from Seshomaru does it's job there.
A solid body kick from Holmes Jr.
Holmes Jr moves forwards but Seshomaru connects with a nice, crisp jab.
Holmes Jr looks to throw the jab but Seshomaru is out of range.
A shot to the liver by Seshomaru. Beautiful body shot.
Holmes Jr tries to check a leg kick but that clearly hurt him.
Seshomaru throws a low kick but it's checked well by Holmes Jr.
Seshomaru uses some good footwork to avoid the body shot by Holmes Jr. #CL2#
Holmes Jr drives through and clinches with Seshomaru against the cage.
Seshomaru looking to slow down the pace here.
Holmes Jr doesn't land with the attempted body shot.
Holmes Jr pushes Seshomaru back against the cage and lands a hook to the side of the head.
Holmes Jr can't find room to land a body shot as Seshomaru controls the action.
An uppercut to the body lands inside from Holmes Jr.
A short body shot lands from Holmes Jr as the two fighters clinch.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Holmes Jr lands a right hand. #T1#
Seshomaru is trying to break free.
Holmes Jr lands a shot to the body.
Seshomaru is breathing heavily.
Holmes Jr taking a break, stalling in the clinch.
Holmes Jr tries a body shot but Seshomaru blocks it.
Holmes Jr tries to throw a body punch but Seshomaru avoids it by throwing Holmes Jr back against the cage.
A hook to the body from Holmes Jr.
Holmes Jr digs a right hand into Seshomaru's ribs. Those have got to be taking their toll on Seshomaru's gas tank.
Holmes Jr throws a blind hook that connects with the side of Seshomarus head.
A right hand to the body from Holmes Jr.
Holmes Jr has been looking to improve his clinch game in recent weeks. Seshomaru seems to have the measure of him in the clinch so far, so let's see if Holmes Jr can turn it around.
Holmes Jr lands with a right to the head.
Seshomaru has been talking about how he's improved his wrestling in the run up to the fight so let's see if that's enough to sway the balance.
Holmes Jr scores with a nice hook to the head.
Holmes Jr lands a left hand that snaps the head of Seshomaru backwards.
Holmes Jr cracks Seshomaru with a nice body shot.
Holmes Jr lands a right hand that snaps the head of Seshomaru backwards.
Holmes Jr scores with a nice hook to the head.
Wooooo! Give it up for these two warriors! They are putting on a show!#TD2#
Holmes Jr has managed to pull guard. Let's see whether he can work an aggressive guard. It will also be interesting to see what tactics Seshomaru uses from the top position.
Holmes Jr has a closed guard, preventing anything of note from happening. Perhaps he's looking to stall.
The ref warns both fighters not to hold the cage as they work up against the meshing.#T2##SUB2#
Holmes Jr pushes a forearm under Seshomaru's chin to create some space. He's escaped his hips and pivoted quickly for an armbar! Can he extend the arm? Yes, Seshomaru is tapping out! Damn, that was fast!

Ladies and gentlemen, after 2:23 of round 1, we have a winner by way of Submission (Armbar). Mike Holmes Jr!
A victorious Mike Holmes Jr thanked his army of followers in his post fight interview, telling people to make sure they follow him on Twitter.

 

Event: Torcida 15 - Lord Vs Lanaster     
Date:   Mar 14, 2018
#R1#
Splinter throws a hook but Seshomaru avoids it easily.
Splinter just misses with a punch to the body.
Splinter should think about turning a few of those tyres round his middle into muscle if he wants people to take him seriously as an athlete.
Splinter misses with a straight right.
Seshomaru throws a right high kick that is partially blocked by Splinter.
Splinter loads up on a big right hand but Seshomaru slips the punch.
Seshomaru misses with a low kick.
Seshomaru uses good head movement to avoid the hook from Splinter.
Seshomaru has been working on his boxing with his coaches at Makoa - Hilo Cheapest Gym in the buildup to the fight.
Seshomaru explodes with a nice body kick and back out of range. Nice work.
Splinter moves into range and lands a nice body kick.
Seshomaru moves out of range of the body kick.
Seshomaru looks to land a combination but Splinter avoids it well.
Splinter let fly with a counter punch to the body but it didn't land.
We've had a slow start to the round here - hopefully the action picks up.
A lazy left from Seshomaru finds it's target.
Seshomaru misses with a straight right.
Splinter looks more muscular than last time we saw him. He must have been on the weights.
Seshomaru throws a front kick aimed at Splinter's knee but Splinter avoids it well.
Seshomaru takes a step back and watches a body kick go sailing past his mid section.
Splinter scores with a spinning back kick!#T1#
Splinter misses with a hook.
Splinter misses with a body kick.
Seshomaru throws a head kick that Splinter semi-blocks.
A big left from Splinter misses.
Ooooh, nice body kick lands from Seshomaru. Splinter shrugs it off though.
Seshomaru lunges at Splinter with a hook that half lands and is half blocked by Splinter's hand.
Seshomaru feints a straight left to the body, then turns around with a flashy move and hits Splinters jaw with a dramatic spinning back fist!
Splinter misses with a body kick.
Splinter needs to keep his hands up - Seshomaru had a free shot at his head there.
A shot to the liver by Splinter. Beautiful body shot.
Splinter connects with a looping right hand.
Seshomaru throws the kick towards the body but Splinter avoids it.
Splinter keeping his hands up high there, blocking the jab from Seshomaru.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Seshomaru lands a jab to the nose.
Seshomaru slips a jab from Splinter.#T2#
Splinter looks for the body kick but Seshomaru saw that one coming.
Seshomaru misses with a body shot.
Splinter misses with a body shot. Nice footwork from Seshomaru.
Seshomaru throws a big counter combination but Splinter scrambles out of danger and avoids any damage.
Splinter looks to land a body kick but Seshomaru moved away.
A decent looking body kick lands there for Splinter.
Splinter takes a jab on the nose there. A little bit of blood seems to be coming out. Hopefully that won't affect his breathing.
Splinter clobbers Seshomaru with an overhand right that has the crowd gasping. That made a horrendous noise.
Splinter swings away with a leg kick that misses.
Seshomaru is looking for a counter combo.
Splinter swings away but doesn't land with a series of punches.
Splinter throws a body shot but no joy.
Seshomaru throws a quick counter kick to the body but Splinter avoids it.
Seshomaru on the receiving end of a decent leg kick there by Splinter. Splinter obviously looking to wear him down.
Splinter fakes a couple of low kicks, before throwing one on the third attempt. It connects and Seshomaru has to reset his feet before getting ready to engage.
Splinter misses with a body shot. Nice footwork from Seshomaru.
An attempted straight right counter from Seshomaru misses the target.
Splinter takes a step back and watches a body kick go sailing past his mid section. #T3#
Seshomaru misses with a two punch combination.
Seshomaru scores with a kick to the body.
Splinter gets cracked there but stands up to it.
Seshomaru moves out of range of the strikes.
Splinter chopping away at his opponent's legs.
Splinter will need to close the distance a bit before he attacks - that leg kick was thrown from too far away.
Seshomaru turns his hip over beautifully as he lands a nice leg kick.
Seshomaru jabbing away but nothing is landing.
Splinter attempts a leg kick but it's missed by a good margin.
Splinter throws a low kick but his opponent is out of range.
Splinter tries to land a front kick but Seshomaru steps back. That was a bit too telegraphed.
Seshomaru throws the left hand but Splinter avoids the punch easily.
Seshomaru throws a body shot but no joy.
And an attempted straight right on the counter from Splinter! But no joy.
Splinter misses with a looping left.#T4#
Seshomaru throws a body kick that misses.
Ooooh, nice body kick lands from Splinter. Seshomaru shrugs it off though.
Splinter takes a jab on the nose. He smiles like he loves it and keeps coming.
Splinter turns his hip over beautifully as he lands a nice leg kick.
The crowd are loving this. Great action here.
Seshomaru moves out of range of the body kick from Splinter.
Seshomaru throws a shot from downtown. Splinter moves away and avoids it.
Seshomaru throws a head kick that misses and slips in the process. He scrambles back to his feet and the fighters circle.
Seshomaru uses good head movement to avoid the hook from Splinter.
Splinter avoids a kick to the body.
Splinter moves away from the strike by Seshomaru.
Seshomaru moves out of range of the leg kick from Splinter.
Splinter throws a head kick but Seshomaru moves out of range.
As Splinter looks to move away, Seshomaru throws a big counter combo but Splinter just gets out of the way.
Splinter throws a head kick but Seshomaru moves out of range.
Splinter walks into a jab.
Seshomaru throws a shot from downtown. Splinter moves away and avoids it.
And that’s the end of the round – the fighters go back to their corners.

That was a close round but I would say that Lord Seshomaru will probably get the nod.
That's the end of the interval. I'm sure that seemed a lot quicker than a minute for our two fighters! Back to the action.
#R2#
Splinter misses the shot to the body.
Seshomaru throws a body kick but he was well out of range there.
Seshomaru looks to land a left hand but Splinter moved out of range nicely.
Lord Seshomaru is winning the standup battle so far.
Both fighters circling a little - Seshomaru finishes the exchange with a kick to the body.
Splinter tries to bum rush Seshomaru with a series of wild strikes but Seshomaru uses good footwork to avoid the assault.
Seshomaru connects with the punch.
Splinter scores with a head kick.
Seshomaru lands a nice leg kick that just misses Splinter's sensitive parts.
Seshomaru throws a jab when Splinter was well out of range.
Seshomaru tests Splinter's chin there with a solid looking shot.
We've had a slow start to the round here - hopefully the action picks up.
Seshomaru motions for Splinter to come forward. Seshomaru throws a leg kick but it misses it's target.
Seshomaru thows a left - swing and a miss!
Splinter takes a step back and watches a body kick go sailing past his mid section.
Seshomaru pivots as if he's going to throw a leg kick but stops half way.
Seshomaru lands with a thumping leg kick. #T1#
Seshomaru uses some good footwork to avoid the body shot by Splinter.
Splinter throws a right and a left that both miss.
Splinter misses with a hook. Seshomaru ducked under it nicely.
Seshomaru lunges at Splinter with a hook that half lands and is half blocked by Splinter's hand.
Seshomaru blocks a jab.
Splinter tries a switch kick but it misses it's target.
Seshomaru was looking to counter that move with a punch but didn't quite pull the trigger.
Splinter scores with a kick to the midsection.
Splinter scores with a decent looking hook.
A good leg kick by Splinter.
A cross from Seshomaru lands.
Splinter throws a head kick that misses.
Splinter cracks Seshomaru with a right hand to the side of the head.
Seshomaru looks for the body kick but Splinter saw that one coming.
A lazy body kick from Splinter
and Seshomaru connects with a straight left hand counter down the middle.#T2#
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!
Seshomaru misses with a body kick.
Seshomaru throws a hook to the side of Splinter's head but Splinter sees it coming and ducks under it beautifully.
Splinter misses with a kick to the body.
Splinter misses with a body shot.
Splinter just misses with a punch to the body.
Seshomaru lands with a two punch combination before moving back out of range.
Seshomaru ducks under a wild hook from Splinter.
Splinter thuds his right hand into Seshomaru's forehead from close range. That could be painful for both fighters.
Splinter moves his head to the side to avoid a jab but walks straight into a cross.
Splinter shapes like he's going to throw a leg kick but settles back down.
A solid body kick from Seshomaru.
Seshomaru moves out of range of the strikes.
Splinter misses with a body kick.
It looked like Seshomaru wanted to counter with a hook but didn't fully commit.
Seshomaru moves into range and connects with a jab. #T3#
Splinter scores with a nice body kick.
Seshomaru throws a hook to the side of Splinter's head but Splinter sees it coming and ducks under it beautifully.
Seshomaru blocks a jab.
Seshomaru looking to land some kicks to the body here.
Splinter thinks about the counter body kick.
Seshomaru throws a body kick but he was well out of range there.
Seshomaru will be looking to protect his midsection after taking some solid kicks to the body.
Seshomaru misses with a left hand
and Splinter counters with a lovely shot to the body.
Seshomaru checks a leg kick nicely.
It appears Seshomaru was looking to counter with a kick there.
Splinter jabbing away but nothing is landing.
Seshomaru misses the jab.
And an attempted straight right on the counter from Splinter! But no joy.
Seshomaru on the wrong end of a nice low kick. He's acting like it's no big deal but he doesn't want to take many more of those.
A chopping leg kick lands by Seshomaru.
Seshomaru throws a jab when Splinter was well out of range.
Seshomaru moves forwards but Splinter connects with a nice, crisp jab.#T4#
Ouch! a nice leg kick from Seshomaru, right into the meat.
Splinter is looking to score with low kicks.
Seshomaru takes an uppercut right on the button but keeps his composure.
Splinter swings and misses with a hook to the body.
Splinter keeping his hands up high there, blocking the jab from Seshomaru.
Seshomaru backing away here, and Splinter unleashes a leg kick that just misses.
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!
Splinter throws a feint and then finishes with a kick to the body.
Splinter throws a leg kick
and Seshomaru counters with a head kick.
Some bone on bone action there as Seshomaru checks a low kick. Luckily it wasn't a particularly hard one.
Splinter slips under a jab from Seshomaru.
Splinter goes for a spinning back kick but it misses.
Seshomaru misses with a kick to the body.
Splinter misses the shot to the body.
Splinter digs a good body shot into Seshomaru's ribs.
Seshomaru connects with a lovely jab that went straight through the gap between Splinter's hands.
And that’s the end of the round – the fighters go back to their corners.

That was a close second round but I would say that Lord Seshomaru will probably get the nod.
The minute break is over - no more time for sponges and pep talks - back to the action! This is the final round!
#R3#
Splinter uses good footwork to get in and out, landing a nice hook.
Splinter tried to score with a low kick but Seshomaru checks it.
Seshomaru is looking to counter punch.
Seshomaru misses with a body kick.
Seshomaru will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.
Seshomaru on the wrong end of an overhand right that came out of nowhere.
Splinter avoids the body shot from Seshomaru.
A looping hook to the body misses from Splinter. Seshomaru does a little dance to reset his feet.
Seshomaru takes a nasty kick to the mid section... That should keep him thinking. Does he try and block and risk a head kick landing?
We've had a slow start to the round here - hopefully the action picks up.
Good work by Seshomaru as he checks the leg kick.
A little feinted left hand from Seshomaru on the counter but he doesn't commit to it.
Splinter ducks under a wild hook from Seshomaru.
Seshomaru feints and then cracks Splinter's leading leg with a nice low kick. He's obviously looking to slow Splinter down.
Seshomaru looking to throw a kick but he's pulled out of it.#T1#
Good exchange - Seshomaru coming out on top.
Seshomaru uses good head movement to avoid the hook from Splinter.
Seshomaru uses good footwork to get in and out and land a nice right hand before Splinter has time to react.
Nice body kick there by Seshomaru.
Seshomaru takes an uppercut right on the button but keeps his composure.
Seshomaru just misses with a punch to the body.
Splinter pushes Seshomaru away with a front kick.
Both fighters are breathing heavily.
Seshomaru avoids the body shot from Splinter.
Seshomaru takes a step back and watches a body kick go sailing past his mid section.
Seshomaru cracks the inside of Splinter's front leg.
Seshomaru takes a step back and watches a body kick go sailing past his mid section.
Splinter connects with a body shot that sends Seshomaru's belly button to the back.
Splinter looking to throw a kick but he's pulled out of it.
Splinter throws a head kick that Seshomaru semi-blocks. #T2#
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!
Nice straight punches there by Splinter. You know Roy Jones Jr respects the hands of Splinter.
Splinter throws a body kick but he was well out of range there.
Splinter pivots as if he's going to throw a leg kick but stops half way.
Seshomaru throws a jab to the body, straight down the pipe. Boom. That sent Splinter stumbling backwards but he manages to regain his composure quickly.
A head kick misses from Splinter.
A nice inside leg kick there by Splinter. That's going to slow Seshomaru down.
Seshomaru lunges at Splinter with a hook that half lands and is half blocked by Splinter's hand.
Splinter wants to slow Seshomaru down by chopping away at his legs.
Seshomaru tries to work over Splinter's front leg with a kick but Splinter checks it.
Seshomaru scores with a leg kick.
Splinter walks into a jab.
Splinter throws a shot from downtown. Seshomaru moves away and avoids it.
A head kick misses from Seshomaru. #T3#
Splinter misses with a left hand
and Seshomaru counters with a big head kick but Splinter shrugs it off.
Splinter throws a big shot that misses.
Splinter blocks a jab.
Splinter ducks down and throws a hook to the body but Seshomaru moves away.
Splinter has a pretty nasty looking mouse under his right eye.
Seshomaru throws a jab but it's blocked by Splinter.
Seshomaru connects with an inside leg kick.
Seshomaru misses with an uppercut
and Splinter counters with a shot to the ribs. That looked like it hurt.
Splinter blocks a head kick by Seshomaru.
Splinter throws a leg kick but Seshomaru sees it coming and moves out of range.
Seshomaru feinted there with a counter leg kick.
Splinter swings and misses with a shot to the body
and Seshomaru counters with a straight punch to the midsection.
Splinter takes a head kick and shrugs it off.
Some wild striking there from Splinter.
Master Splinter has stepped it up - he knows he needs a finish here!#T4#
A slow jab from Seshomaru misses its intended target.
Seshomaru takes a body punch but keeps moving.
Splinter's leg has a nasty welt from taking a succession of leg kicks. That must be slowing him down.
Splinter keeping at a good range here, avoiding a leg kick.
Seshomaru takes a kick to the body and keeps moving.
This has been an exciting period of action!
Splinter throws a front kick that sends Seshomaru stumbling back into the cage.
Splinter misses with a body shot.
Splinter just misses with a punch to the body.
Splinter misses with a wild combination.
Seshomaru throws a combination but comes up with nothing but fresh air.
Splinter throws out a token jab with nothing on it.
Seshomaru swings for the body but Splinter moves out of range.
Splinter throws a shot from downtown. Seshomaru moves away and avoids it.

And that's the end of the fight!
I would just about give that final round to Master Splinter.
I think Seshomaru has won this one but let's see what the judges have to say. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Stewart Dunkirk scores the fight 30:28
Judge Wesley Smith scores the fight 29:28
Judge Alan Glass scores the fight 28:30

In favor of your winner, by split decision... Lord Seshomaru!

 

Event: Torcida 8 - Payne Vs Seshomaru     
Date:   Feb 18, 2018
#R1#
Payne throws a hard body shot but it just misses.
Seshomaru fakes a jab and then connects with a hook.
Payne has been working on his boxing with his coaches at Hardpunch (13 Elite / 1000$ in the buildup to the fight.
Payne takes a push kick to the midsection and stumbles backwards.
Payne tries to close the distance and clinch up against the cage but Seshomaru paws at him with a jab and circles away.
Payne tries to close the distance and clinch but Seshomaru swats him to one side with an open hand palm strike and circles away.
Seshomaru keeps Payne at a distance using the push kick.
Payne moves out of range of the body kick.
Payne ducks down and throws a hook to the body but Seshomaru moves away.#CL#
Payne gets to the clinch - let's see what his plan is here.
Payne throws a hook to the body. More of an arm punch but it's all scoring with the judges.
Seshomaru tries a body shot but Payne blocks it.
We've had a slow start to the round here - hopefully the action picks up.
A right hook to the body lands for Payne.
Seshomaru is trying to break the clinch but Payne has him pressed against the cage.
A body shot lands from Payne.
Payne lands with a short shot to the head.
Payne presses Seshomaru against the cage and delivers a mid-strength body shot.
Payne lands with a light punch inside. #T1#
Seshomaru swings wildly with an uppercut but Payne uses good head movement to avoid it.
Payne prevents Seshomaru from breaking the clinch.
Seshomaru swings away with an uppercut that misses.
Nice body punch from Payne - that landed with a thud.
Payne lands a hook to the body. It's hard to tell if that hurt Seshomaru or not.
Seshomaru looks winded!
Payne keeps the fight in the clinch, despite Seshomaru's efforts to push away.
Payne lands with a light punch inside.
A shot in the inside from Payne.
A nice left hand lands by Payne.
Seshomaru throws a head punch that misses.
Payne lands a shoulder strike.
Seshomaru wants to strike at distance but he can't break free of the clinch.
A right hand to the body from Payne.
Payne keeps the fight in the clinch, despite Seshomaru's efforts to push away.
A real battle for position is taking place between these two warriors.#T2#
Seshomaru tries to work over Payne's body with a swooping hook but it only glances the target.
A right hand to the body from Payne.
Payne lands a shoulder strike that jolts his opponent's head backwards.
Payne lands a body shot in the clinch.
Still in the clinch, Payne scores with a nice short uppercut.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Good body shot from Payne.
Payne lands a body punch - he's looking to wear down Seshomaru.
Payne lands with a quick shot inside that doesn't really do much damage.
Payne lands punches inside but they're not really causing much damage.
Nice body punch from Payne.
Payne lands with a light punch inside.
Payne digs a right hand into Seshomaru's ribs. Those have got to be taking their toll on Seshomaru's gas tank.
Payne lands a hook to the body. It's hard to tell if that hurt Seshomaru or not.
Payne stays in close to his opponent and throws a right hand to the body.
Payne lands punches inside but they're not really causing much damage.
A short right hand to the side of the head by Payne.
Payne lands with a short punch from the clinch.
Payne lands a body punch - he's looking to wear down Seshomaru.#T3#
Payne lands a body punch - he's looking to wear down Seshomaru.
Good body shot from Payne.
An uppercut to the body lands inside from Payne.
Payne scores with an uppercut up the middle.
An uppercut to the body lands inside from Payne.
A short right from Payne on the inside.
Payne digs a right hand into Seshomaru's ribs. Those have got to be taking their toll on Seshomaru's gas tank.
Payne lands a body punch - he's looking to wear down Seshomaru.
Payne lands a hook that snaps the head of Seshomaru backwards.
An uppercut to the body lands inside from Payne.
Payne pushes Seshomaru back against the cage and unloads with a body punch.
Payne digs a right hand into Seshomaru's ribs. Those have got to be taking their toll on Seshomaru's gas tank.
An uppercut to the body lands inside from Payne.
A right hook to the body lands for Payne.
Payne working some nice short punches in the clinch.
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!
Good body shot from Payne.
Payne lands a left hand that snaps the head of Seshomaru backwards. #T4#
A left hand lands to the body for Payne.
Payne lands a left hand that snaps the head of Seshomaru backwards.
Payne lands on the inside with an uppercut.
Payne lands a big right hand that drops Seshomaru! The killer instinct kicks in and Payne finishes his opponent with a series of strikes from mount. A dominating finish by Payne!

Ladies and gentlemen, after 4:19 of round 1, we have a winner by way of TKO (Strikes). Derek Payne!
A relieved looking Derek Payne thanked the fans for their support and gave the usual line about them being amazing. They seemed to believe that he actually meant it.

 

 
 
 
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