MMA Tycoon Game
Help!

Play by Play - Fighter's Fight Commentary

Event: TR27: Running the Cash Up     
Date:   Mar 04, 2022
#R1#
Drunk throws a poor cross that misses
enabling Lemons to counter with a crisp jab.
Lemons throws out a token jab with nothing on it.
Lemons lands a slapping body shot.
Drunk fails with the takedown
and Lemons counters with a quick right hand to the jaw.
Drunk is wiping some vaseline out of his eye. Lemons doesn't give a rats ass about fair play and cracks him with a massive hook to the side of the head! Drunk crumples to the floor out cold! The cornerman is going to be in Drunk's bad books for that mishap!

Ladies and gentlemen, after 0:25 of round 1, we have a winner by way of KO (Punch). Bradley Lemons!
A relieved looking Bradley Lemons thanked the fans for their support and gave the usual line about them being amazing. They seemed to believe that he actually meant it.

 

Event: TR20: Island Boy v Cyclops Ojo     
Date:   Feb 16, 2022
#R1#
Kunisada fails with a rather predictable takedown attempt.
Nice takedown defense from Kunisada. No joy for Drunk on that attempt.
Drunk has been working on his balance at Monkey Business, so perhaps that has help him stuff some of the takedown attempts by Kunisada.
Kunisada shoots in for a takedown - he's clinched up with Drunk but Drunk pushes him off and we're back to square one.#TD#
Drunk shoots in and bounces Kunisada off the cage to secure the takedown into guard.
Kunisada looks more muscular than last time we saw him. He must have been on the weights.#SUB2#
Kunisada is throwing his legs up, looking for submissions. Drunk is aware though and is defending well.#SUB2#
Kunisada looking for a guillotine here but Drunk defends easily.
Drunk landing some decent shots from guard.
We've had a slow start to the round here - hopefully the action picks up.#SUB2#
Drunk avoids a guillotine attempt easily.
A big thud reverberates around the arena there as Drunk accidentally thumps the mat. Hopefully he's not broken his hand.
The ref warns both fighters not to hold the cage as they work up against the meshing.#T1#
Kunisada keeping full guard, as Drunk tries to pass.
Drunk distracts Kunisada with his right hand and drops a big elbow with his other arm.
Drunk wants to pass the guard but Kunisada is keeping the position.
Drunk postures up.
Drunk wants to pass the guard but Kunisada is keeping the position.
Drunk chips away with some ground and pound.
Drunk slows down the pace of the fight, as he sits in guard.
Drunk lands a nice shot whilst sitting in his opponent's guard.#SUB2#
Kunisada escapes his hips to the side and looks to be working for an armbar. Drunk gives him a little smile and shakes his head. No chance.
Drunk postures up and lands some nice ground and pound.
Drunk looking to control the position here, rather than advance.
Drunk really does look like a pencil wearing a pair of gloves. Let's hope he has a gameplan to suit that ridiculous body shape.#T2#
The fighters are starting to perspire pretty heavily.
Drunk trying to control the position from guard on top but Kunisada is wriggling around, looking for whatever he can.
Drunk is looking to work some ground and pound but Kunisada has wrist control.#SUB2#
Kunisada is throwing his legs up, looking for submissions. Drunk is aware though and is defending well.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Drunk slows down the pace of the fight, as he sits in guard.
Kunisada keeping full guard, as Drunk tries to pass.
Drunk seems content to control from guard here. He's going to have to remain active though if he doesn't want to get stood back up.
Drunk chips away with some ground and pound.#T3#
Drunk working some strikes from top position.
Drunk controlling from the guard. I say controlling but really, he's stalling.
Drunk is working the ground and pound from guard. He might want to try advancing position though to get more of an impact. #SUB2#
Kunisada is working actively off his back, looking to secure an arm or perhaps work for a triangle.
Kunisada keeping moving, preventing Drunk from controlling successfully.
Drunk showing good wrestling skills to control the position.
Drunk forces his way into half guard.
Nice strikes from Drunk there. #T4#
Kunisada on the receiving end of some nice ground and pound.
Drunk is looking to take a break and control but Kunisada is keeping him honest, looking to work from the bottom.
Kunisada tries to get to full guard but Drunk has control of the leg.
Drunk slips a nice elbow through Kunisada's hands, connecting with Kunisada's forehead.
Drunk missing with some ground and pound from the half guard.
Kunisada wants to get back to full guard.
Kunisada has no desire to be mounted, so is trying to control. Drunk is working away from the top position though.
Drunk is nestled in close to Kunisada, controlling him well. He's worked in a nice elbow to the side of the head as well, for good measure.
Drunk wants to control but Kunisada is keeping him busy.
The crowd thankful this round is nearly over.
Drunk working the head and body with strikes.
Drunk seems to be taking a bit of a break to think of his next move. He lands a short punch in the meantime.
Drunk sitting and controlling from the half guard.
And that is the end of the round. The fighters go back to their corners.

King Drunk dominated that round.
Well, the break between rounds is over. Let's get back to the scrappin!#R2#
Drunk looks for a takedown here. Will he get it? Kunisada is fending him off so far but Drunk persists. Nope, Kunisada circles away and we're back to standing.
Drunk misses with a body shot. Nice footwork from Kunisada. #CL2#
Kunisada gets in close and instigates a clinch.
Kunisada gets underhooks to prevent Drunk's takedown attempt.
Kunisada is trying to pull guard but being pressed up against the cage enables Drunk to keep the fight standing.
Drunk tries for a takedown. No joy.
That's three failed takedown attempts in the round for King Drunk. That's going to take a lot out of him.#TD2#
Kunisada jumps into guard, dragging Drunk to the mat.
Kunisada has momentary wrist control but Drunk slips an elbow through the middle.
Kunisada is working from a closed guard but he's struggling to control his opponent.
Drunk trying to control the position from guard on top but Kunisada is wriggling around, looking for whatever he can.
Kunisada working a defensive guard here.
We've had a slow start to the round here - hopefully the action picks up.#SUB2#
Kunisada is active off his back here, looking for submissions.
Drunk is in close to Kunisada's body, working some short punches and elbows.
Drunk stands up and looks to throw the legs aside to pass to side control. Kunisada swivels though and keeps the full guard.
Kunisada preventing the ground and pound from doing any damage. #T1#
Kunisada is trying to keep Drunk in close. #SUB2#
Kunisada has thrown up a leg looking for a triangle. Drunk doesn't defend quickly enough and Kunisada has managed to lock this one up! Can Drunk escape?! NO! He's tapping out! Damn, that was a quick submission - congrats to Kunisada on a fantastic submission victory.

Ladies and gentlemen, after 1:28 of round 2, we have a winner by way of Submission (Triangle). Nakagawa Kunisada!

 

Event: Rouges Invade on Saturday 4     
Date:   Jan 29, 2022
#R1#
Kunimatsu throws a body shot but no joy. #TD#
Drunk closes the distance and after a bit of a stuggle, scores a takedown into Kunimatsu's guard.
Drunk controls the pace of the fight for a moment.#SUB2#
Kunimatsu looking for a guillotine here but Drunk defends easily.
Drunk working some ground and pound from guard but it's not doing any damage.
Kunimatsu keeping full guard, as Drunk tries to pass.
Drunk slows down the pace of the fight, as he sits in guard.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Drunk trying to control the position from guard on top but Kunimatsu is wriggling around, looking for whatever he can.
We've had a slow start to the round here - hopefully the action picks up.
Drunk is frustrating his opponent with some stalling tactics from top position.
Kunimatsu keeping moving, preventing Drunk from controlling successfully. #T1#
Kunimatsu is trying to keep Drunk in close.
Drunk has improved his flexibility recently so we will have to see if he can use that to his advantage.
A big thud reverberates around the arena there as Drunk accidentally thumps the mat. Hopefully he's not broken his hand.
Drunk stays in close to Kunimatsu's body and controls the position.
Kunimatsu keeping moving, preventing Drunk from controlling successfully.
Drunk is taking a break and basically stalling. The referee will not allow him to do that for long. #SUB2#
Kunimatsu is looking for a guillotine. You can't force these things though and Drunk defends well.
Drunk trying to control but Kunimatsu is working from the bottom. #SUB2#
Kunimatsu throwing his legs up looking for a triangle. #SUB2#
Kunimatsu is looking for a guillotine. You can't force these things though and Drunk defends well.#T2#
The crowd are getting on the fighters' backs, as the pace has dropped off in the last minute or so.
Drunk stands up and looks to throw the legs aside to pass to side control. Kunimatsu swivels though and keeps the full guard.
Kunimatsu being controlled here, momentarily.
Drunk postures up in Kunimatsu's guard and throws a big left but Kunimatsu blocks it. #SUB2#
Kunimatsu has a loose triangle. He'll be looking to tighten that up but Drunk can see exactly what he's planning and manages to posture up and free himself.
Kunimatsu has momentary wrist control but Drunk slips an elbow through the middle.
Drunk wants to pass the guard but Kunimatsu is keeping the position.
Drunk postures up in Kunimatsu's guard and throws a big left but Kunimatsu blocks it. #T3##SUB2#
Kunimatsu looking for submissions off his back, moving his hips, looking for an opening.
A big thud reverberates around the arena there as Drunk accidentally thumps the mat. Hopefully he's not broken his hand.
Drunk wants to control from the top but Kunimatsu keeps moving. #SUB2#
Kunimatsu is active off his back here, looking for submissions.
Drunk wants to control from the top but Kunimatsu keeps moving.
Drunk controls from within his opponent's guard. #SUB2#
Kunimatsu escapes his hips to the side and looks to be working for an armbar. Drunk gives him a little smile and shakes his head. No chance.
Drunk seems content to control from guard here. He's going to have to remain active though if he doesn't want to get stood back up.
Drunk distracts Kunimatsu with his right hand and drops a big elbow with his other arm.#T4#
Drunk landing some decent shots from guard. #SUB2#
Kunimatsu working from the bottom, still in full guard. He's managed to get a loose triangle. Drunk doesn't seem to be doing much to defend here, obviously he feels comfortable in the position. Drunk manages to throw the legs off his shoulder and he's back into guard - no problem. #SUB2#
Kunimatsu is looking for a guillotine. You can't force these things though and Drunk defends well.
Drunk advances to half guard.
Kunimatsu slips a foot under and gets full guard. Nice work.
Drunk throws a big right hand that misses.
Kunimatsu is working from a closed guard but he's struggling to control his opponent.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Drunk lands a couple of digs.
Drunk will need to keep those long limbs tucked in whilst he's on the ground, to prevent any submissions.
Drunk with a couple of shots to the head there. Not particularly brutal.
Drunk trying to control the position from guard on top but Kunimatsu is wriggling around, looking for whatever he can.
And that is the end of the round. The fighters go back to their corners.

King Drunk dominated that round.
The corners get their ten second warning. Both fighters stand from their stools and stare each other down, ready to get back to the action.#R2##TD#
Drunk closes the distance and looks for a trip takedown... aaaand he's got it - Drunk lands in his opponent's guard.
Drunk looking to control the position here, rather than advance.
Drunk knows he needs to get back to his feet asap. He's simply no match for Kunimatsu on the ground.
Drunk works over Kunimatsu with some ground and pound from guard.
Drunk really does look like a pencil wearing a pair of gloves. Let's hope he has a gameplan to suit that ridiculous body shape.#SUB2#
Kunimatsu is throwing his legs up, looking for submissions. Drunk is aware though and is defending well.
Kunimatsu looks more muscular than last time we saw him. He must have been on the weights.#SUB2#
Drunk got a little sloppy there for a moment and Kunimatsu has worked his way into a loose triangle - can he finish it?! No, Drunk has managed to get both his arms back between Kunimatsu's legs - danger averted.
Drunk makes a bit of distance and scores with some ground and pound, still in guard.
We've had a slow start to the round here - hopefully the action picks up.
Kunimatsu keeping full guard, as Drunk tries to pass.
Drunk trying to land body shots but he keeps hitting the mat.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Drunk chips away with some ground and pound.#SUB2#
Kunimatsu throwing his legs up looking for a triangle. #T1#
Drunk trying to control but Kunimatsu is working from the bottom.
Drunk stays in close to Kunimatsu's body and controls the position. #SUB2#
Kunimatsu has his foot on Drunk's thigh. He's trying to push off and get in position for a triangle, I think. Drunk works his way back into a safe position though.
Drunk with a flurry of punches that miss.
Drunk is in close to Kunimatsu's body, working some short punches and elbows.
Drunk has to be careful here, sitting in the guard of a superior BJJ player.
Drunk loading up with the ground and pound but he's missing more than he's landing in this flurry.
Drunk trying to control the position from guard on top but Kunimatsu is wriggling around, looking for whatever he can.
Drunk in full guard, throwing the ground and pound. No damage this time. #SUB2#
Kunimatsu has his foot on Drunk's thigh. He's trying to push off and get in position for a triangle, I think. Drunk works his way back into a safe position though.
Drunk trying to control but Kunimatsu is working from the bottom.
Drunk is intent on slowing down the pace of the fight, simply looking to control.#T2#
Kunimatsu avoiding any damage from the ground and pound. #SUB2#
Kunimatsu looking for submissions from the bottom here. Moving his hips around, possibly looking for an armbar.
Drunk is looking to work some ground and pound but Kunimatsu has wrist control.
Drunk slips effortlessly into side control - very nice.
Kunimatsu manages to get back to half guard.
Drunk is controlling the pace.
Kunimatsu is looking to improve his position.
Drunk lands with an elbow from half guard - that looked like it hurt.
Drunk stalling. #T3#
Drunk looking to pass the half guard. Not this time. #SUB2#
Kunimatsu looking for submissions from an awkward position here.
Kunimatsu is looking to regain full guard. Not this time though.
The referee calls for the fighters to work. #T4#
Well. There's a bit of a lull in the action here and the crowd are starting to get restless.
Drunk works his way into side control.
Kunimatsu tries to get back to half guard but can't.
Drunk taking a breather here.
Kunimatsu tries to buck Drunk off but Drunk is having none of it.
Drunk happy to just control the position for now.
Kunimatsu is not content to let Drunk control the position.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Kunimatsu is trying to control Drunk's posture but Drunk avoids it.
And that is the end of the round. The fighters go back to their corners.

King Drunk dominated that second round.
The referee calls time. The cornermen exit stage left and we're back to business. Let's hear some noise people - this is the final round!#R3##TD#
Drunk shoots in for a takedown and gets it. Let's see what he's got on the mat.
Drunk showing good wrestling skills to control the position. #SUB2#
Kunimatsu had isolated an arm as going for a kimura. Drunk defends it easily.
Drunk wants to pass the guard but Kunimatsu is keeping the position.
Drunk slows down the pace of the fight, as he sits in guard.
We've had a slow start to the round here - hopefully the action picks up.#SUB2#
Kunimatsu has his foot on Drunk's thigh. He's trying to push off and get in position for a triangle, I think. Drunk works his way back into a safe position though.#SUB2#
Drunk got a little sloppy there for a moment and Kunimatsu has worked his way into a loose triangle - can he finish it?! No, Drunk has managed to get both his arms back between Kunimatsu's legs - danger averted.#T1#
Drunk missing there with some ground and pound from the guard.
Drunk throwing strikes but missing.
Kunimatsu keeping moving, preventing Drunk from controlling successfully. #SUB2#
Kunimatsu escapes his hips to the side and looks to be working for an armbar. Drunk gives him a little smile and shakes his head. No chance.
Kunimatsu utilising some decent striking defenses from the guard, preventing the ground and pound.
Drunk throwing elbows and punches but not connecting, as Kunimatsu works some decent striking defense from the bottom.
Drunk throwing strikes from guard but Kunimatsu blocks nicely.
Drunk slows down the pace of the fight, as he sits in guard.
Kunimatsu utilising some decent striking defenses from the guard, preventing the ground and pound.
Dokuro Kunimatsu has stepped it up - he knows he needs a finish here!#T2#
The crowd are showing their displeasure at the lack of action as loud boos ring out around the arena.
Drunk working some ground and pound from guard but it's not doing any damage.
Kunimatsu controls Drunk momentarily but Drunk frees himself. #SUB2#
Drunk got a little sloppy there for a moment and Kunimatsu has worked his way into a loose triangle - can he finish it?! No, Drunk has managed to get both his arms back between Kunimatsu's legs - danger averted.
Drunk is in close to Kunimatsu's body, working some short punches and elbows.#SUB2#
Kunimatsu working for a triangle but Drunk defends it easily.
Drunk wants to pass the guard but Kunimatsu is keeping the position.
Drunk sitting in guard, not really doing much.
Drunk makes a bit of distance and scores with some ground and pound, still in guard.
Drunk is intent on slowing down the pace of the fight, simply looking to control.#T3##SUB2#
Kunimatsu is working actively off his back, looking to secure an arm or perhaps work for a triangle.
Drunk chips away with some ground and pound.
Drunk keeps in close for a moment and lands a decent shot to the side of Kunimatsu's head.
Kunimatsu is trying to keep Drunk in close.
Drunk working from the guard for now, landing some ground and pound.
Drunk showing good wrestling skills to control the position.
Kunimatsu preventing the ground and pound from doing any damage. #SUB2#
Kunimatsu has his foot on Drunk's thigh. He's trying to push off and get in position for a triangle, I think. Drunk works his way back into a safe position though.
Drunk throws a big elbow that misses. #SUB2#
Kunimatsu is active off his back here, looking for submissions.
Kunimatsu takes a big intake of breath there - he's definitely tired.
Drunk throwing shots from guard but he's hitting more mat than opponent. #T4##SUB2#
Kunimatsu is working actively off his back, looking to secure an arm or perhaps work for a triangle.
Kunimatsu has momentary wrist control but Drunk slips an elbow through the middle.
Drunk controlling from the top position.
Drunk seems to have a rather negative gameplan on the ground. He seems keen to just score the takedown and hold down Kunimatsu for as long as he can get away with.
Drunk sneaks a leg through and gets to half guard. That was like a knife through butter how easily he passed Kunimatsu's guard.
Kunimatsu tries to roll over but Drunk keeps him under control.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Drunk looks towards his corner to check for any instructions. The corner give him nothing to work with, so he cracks Kunimatsu with a short hammerfist. I guess that's as good as any advice he could get in this position.
Drunk looks over to his corner - he wants some instructions but his corner are not responding.
Drunk continues to stall.

And that's the end of the fight!
King Drunk showed his dominance in that final round.
Well I reckon that's a shut out for Drunk, winning every round. Will the judges agree? They are the ones who matter, even if they are often depressingly incompetent. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Santiago Holmes scores the fight 30:27
Judge David Hoff scores the fight 30:27
Judge Bart Greer scores the fight 30:27

In favor of your winner, by unanimous decision... King Drunk!

 

Event: TR07: Hands-On Approach     
Date:   Jan 12, 2022
#R1##TD2#
Drunk shoots in for a takedown and gets it. Let's see what he's got on the mat.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Drunk with a nice head shot there.#SUB#
Walker escapes his hips to the side and looks to be working for an armbar. Drunk gives him a little smile and shakes his head. No chance.
Drunk trying to control the position from guard on top but Walker is wriggling around, looking for whatever he can.
Drunk slows down the pace of the fight for a moment. He'll need to remain active if he doesn't want to see the fight stood back up.
Drunk with a nice head shot there.#SUB#
Walker has a loose triangle. He'll be looking to tighten that up but Drunk can see exactly what he's planning and manages to posture up and free himself. #SUB#
Walker throwing his legs up looking for a triangle.
Drunk is just sitting in guard, looking to avoid any submissions.
We've had a slow start to the round here - hopefully the action picks up.
Drunk stands up over Walker, holding his feet. He dives back in and lands a decent shot to the head.
Drunk advances to half guard.
Ground and pound from Drunk. #SUB#
Walker looking for submissions off his back.
Drunk working Walker over with strikes. #T1##SUB#
Walker looking to work for a kimura from the bottom.#SUB#
Walker looking to work for a kimura from the bottom.
The fighters are pressed up against the cage, both looking to find a bit of space to work.#SUB#
Walker is looking to sinch up a guillotine here but Drunk pulls his head out easily.
Drunk is scoring with some nice ground and pound from the dominant position.
Drunk is nestled in close to Walker, controlling him well. He's worked in a nice elbow to the side of the head as well, for good measure.
Walker might be looking to lock onto one of his opponent's long limbs for a submission, whilst we're on the ground.#SUB#
Walker is looking to sinch up a guillotine here but Drunk pulls his head out easily.
Nice strikes from Drunk there.
The fighters are starting to perspire pretty heavily.
Drunk perhaps working for something from half guard, or maybe not. It looks like he's just sitting there.
Drunk looks towards his corner to check for any instructions. The corner give him nothing to work with, so he cracks Walker with a short hammerfist. I guess that's as good as any advice he could get in this position.
Drunk lands strikes from half guard.
Drunk content to sit in half guard and control for a moment. #T2#
Walker is looking for a sweep. Drunk is wise to his cunning plan and keeps the top position.#SUB#
Walker actively working from the bottom here.
Drunk working the head and body with strikes.
Drunk keeping composed on the top, looking to control the action.
Drunk passes the guard and advances to mount!
Walker gets back to half guard.
Drunk content to sit in half guard and control for a moment.
Drunk scores with a couple of good hammerfists.
Drunk is nestled in close to Walker, controlling him well. He's worked in a nice elbow to the side of the head as well, for good measure.#SUB#
Walker is looking to sinch up a guillotine here but Drunk pulls his head out easily. #T3#
Drunk is controlling the pace.
Drunk working some ground and pound from close in. He's looking to maintain this position and strike for a while by the looks of things... although he'll probably advance to full mount in a minute now I've said that.
Walker taking some punishment here, with Drunk in his half guard. #SUB#
Walker looking to work for a kimura from the bottom.
Walker on the receiving end of some nice ground and pound.
Walker has hold of Drunk's hands but Drunk slips his arm to the side and lands an elbow.#SUB#
Walker is looking to sinch up a guillotine here but Drunk pulls his head out easily. #SUB#
Walker looking to work for a kimura from the bottom.
Drunk controlling the action here. #T4#
Drunk looks towards his corner to check for any instructions. The corner give him nothing to work with, so he cracks Walker with a short hammerfist. I guess that's as good as any advice he could get in this position.
Drunk is nestled in close to Walker, controlling him well. He's worked in a nice elbow to the side of the head as well, for good measure.
Drunk landing with strikes to the body and head, softening up his opponent.
Walker looks to be in better condition than last time we saw him fight. Obviously he's been working hard on his cardio.
The referee calls for the fighters to work. #SUB#
Walker looking for submissions off his back.
Walker taking some punishment here, with Drunk in his half guard.
Drunk lands with an elbow from half guard - that looked like it hurt.
Drunk winds up and cracks Walker with a swinging punch to the side of the head.
Walker wants to improve his position but Drunk is controlling well.
Drunk looks more muscular than last time we saw him. He must have been on the weights.
Drunk really doesn't want to stay on the ground with Walker. If he can't get it back to his feet, it's only a matter of time before he'll be tapping out.
Still in half guard, Drunk seems content to control.
The crowd thankful this round is nearly over.
Walker has hold of Drunk's hands but Drunk slips his arm to the side and lands an elbow.
Drunk tries to pass to full mount but Walker defends it. #SUB#
Walker is looking to sinch up a guillotine here but Drunk pulls his head out easily.
And that is the end of the round. The fighters go back to their corners.

King Drunk dominated that round.
Well, the break between rounds is over. Let's get back to the scrappin!#R2##TD2#
Drunk closes the distance and after a bit of a stuggle, scores a takedown into Walker's guard.
Drunk is just sitting in guard, looking to avoid any submissions.
Drunk's corner are shouting for him to control the position and he seems happy to oblige.
Drunk is in close to Walker's body, working some short punches and elbows.#SUB#
Walker is looking for a guillotine. You can't force these things though and Drunk defends well.
Walker has momentary wrist control but Drunk slips an elbow through the middle.#ROC2#Walker is rocked!
Drunk sitting in guard, not really doing much.
We've had a slow start to the round here - hopefully the action picks up.#SUB#
Walker looking for a guillotine here but Drunk defends easily.
Drunk landing some decent shots from guard.
Oh Walker is still in real trouble! Will he be able to recover?!!#T1#
Drunk is taking a break and basically stalling. The referee will not allow him to do that for long.
Walker seems to have got his legs back now.#SUB#
Drunk got a little sloppy there for a moment and Walker has worked his way into a loose triangle - can he finish it?! No, Drunk has managed to get both his arms back between Walker's legs - danger averted.
Drunk slows down the pace of the fight for a moment. He'll need to remain active if he doesn't want to see the fight stood back up. #SUB#
Walker is active off his back here, looking for submissions. #SUB#
Walker escapes his hips to the side and looks to be working for an armbar. Drunk gives him a little smile and shakes his head. No chance.
Both fighters are absolutely exhausted here.
Drunk's corner is telling him to maintain position.
Drunk scores with a decent looking elbow strike.
Drunk is a painfully thin specimen of a man. You do wonder whether a good body kick would snap him clean in two.#SUB#
Walker has his feet on Drunk's thighs here. He's pushed Drunk off and worked for a very quick armbar from the bottom! He's flipped onto his stomach and he's cranking hard on the arm! Drunk screams in pain and taps out! This one is all over!

Ladies and gentlemen, after 1:56 of round 2, we have a winner by way of Submission (Armbar). George Walker!

 

Event: Quick Fight Championship     
Date:   Dec 24, 2021
#R1##TD#
Drunk manages to get an easy takedown there - catching Furriel on his heels. He'll look to pass Furriel's guard now, I'm sure.
Drunk content to stall in guard here.
Drunk throwing elbows and punches but not connecting, as Furriel works some decent striking defense from the bottom.
Drunk is just sitting in guard, looking to avoid any submissions.
Drunk is looking to work some ground and pound but Furriel has wrist control.
Drunk chips away with some ground and pound.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Drunk pressing down on his opponent's thigh, looking to pass guard. Furriel is keeping the position for now.
We've had a slow start to the round here - hopefully the action picks up.
Drunk is taking a break and basically stalling. The referee will not allow him to do that for long.
Drunk stands up and looks to throw the legs aside to pass to side control. Furriel swivels though and keeps the full guard.
Drunk throwing strikes from guard but Furriel blocks nicely. #T1#
Drunk is taking a break and basically stalling. The referee will not allow him to do that for long.
Drunk's ground tactics aren't going to win him many fans. Let's hope he's got fireworks for us if he gets back to his feet because he's not doing much on the ground.
Drunk connects with a couple of short punches.
Furriel looking to control.
Drunk sitting in guard, not really doing much.
The referee is pacing around the two fighters, thinking about a standup.
Drunk working some ground and pound from guard but it's not doing any damage.
Drunk lands a couple of digs.
Drunk controlling from the guard. I say controlling but really, he's stalling.
Drunk postures up and lands a big shot to Furriel's brow. #T2#
My god... these two guys really need to pick up the pace or everyone will leave to go get a beer.
Drunk postures up to throw the ground and pound strikes but they don't connect.
Drunk is just sitting in guard, looking to avoid any submissions.
Drunk content to strike from guard, landing some decent shots.
Drunk is in close to Furriel's body, working some short punches and elbows.
Furriel trying to control the position.
Drunk works over Furriel with some ground and pound from guard.
Drunk really does look like a pencil wearing a pair of gloves. Let's hope he has a gameplan to suit that ridiculous body shape.
Furriel working the defensive guard well to avoid strikes from Drunk.
The fighters are starting to get a bit slippery now, which will make submissions a bit more difficult.
Furriel is trying to control the position from the bottom.
Drunk is frustrating his opponent with some stalling tactics from top position.
Drunk stands up and looks to throw the legs aside to pass to side control. Furriel swivels though and keeps the full guard. #T3#
Furriel avoiding any damage from the ground and pound.
Drunk is looking to advance position but Furriel has hit a scissor sweep - now he's on top in mount!#REVB#
Furriel landing punches.
Furriel punching from mount but Drunk doing a good job of avoiding damage.
Drunk is in all sorts of trouble here.
Furriel with good strikes from the mount here!
Drunk is trying desperately to improve position.
Drunk on his back here. We all know that wrestlers don't like being on their back so let's see if Drunk tries to get out of the position.
Furriel trying to control but he's not successful this time.
Poor strikes thrown by Furriel there. More accuracy and less frantic strikes would help!
Furriel throws some wild stikes that Drunk manages to avoid easily.
Drunk is trying to escape the mount.
Drunk gets back to half guard.#T4#
Drunk manages to get to full guard.
Drunk wants to get back to his feet but Furriel is in a dominant position and won't allow it.
Furriel wants to control from the top but Drunk keeps moving.
Drunk wants to stand but Furriel is controlling the position.
Drunk tries to land a sweep but no joy.
Furriel being controlled here momentarily.
Drunk is working the butterfly guard. He manages to land a nice scissor sweep and is now in half guard on the top. Nice move. #REVR#
Drunk has been looking to land a fair amount of strikes on the ground. He might be looking to soften his opponent up in order to work for a submission.
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!
The crowd thankful this round is nearly over.
Drunk sitting in half guard, looking to land shots. Furriel defending well though.
Drunk seems to be taking a bit of a break to think of his next move. He lands a short punch in the meantime.
And that is the end of the round. The fighters go back to their corners.

King Drunk dominated that round.
The corners get their ten second warning. Both fighters stand from their stools and stare each other down, ready to get back to the action.#R2#
Drunk slaps away a takedown attempt from Furriel, before circling back to the center of the mat.
Drunk half commits to a counter takedown before pushing away, out of range.
King Drunk is looking to throw some combinations by the looks of things.#TD#
Drunk scores with a nice takedown into half guard. Let's see what he's got on the ground.
Drunk is taking a breather. Furriel says something to him but it's hard to make out. Perhaps he's telling him to get on with it and actually do something.
Drunk looks to score some points with some ground and pound.
Drunk is working hard to pass the guard. He's done it - he's now in full mount! Trouble for Furriel!
King Drunk overall seems to be getting the better of the ground position in the fight so far.
Drunk controlling the position easily from mount.
Drunk scores with a couple of good head shots there.
We've had a slow start to the round here - hopefully the action picks up.
Furriel tries to lock up and control but Drunk gives him a forearm to the face and pushes him away.
Drunk lands a shot to the body, followed up by a shot to the exposed head of his trapped opponent.
Drunk unloading with bombs!
Drunk is really dominating this fight. Is there anything that Furriel can do to turn this around?
Drunk looking to control and managing it successfully. #T1#
Drunk is still in mount, landing shots to his trapped opponent. Furriel can't stay in a position like this for much longer.
Drunk landing strikes from the mount and Furriel is in trouble!
Drunk tucks in and makes sure he doesn't lose the dominant position.
Drunk lands with some strikes.
Drunk lands a big elbow.
Drunk controlling from mount. #T2#
Drunk lands a nice shot to the head.
Drunk fakes a shot to the body and cracks his opponent in the head. Nice ground and pound there!
Drunk looking to finish Furriel with some ground and pound. This is bad for Furriel!
Drunk scoring with some good ground and pound from mount here. Will he manage to finish Furriel?
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Drunk controlling the pace for now.
Drunk landing strikes from the mount and Furriel is in trouble!
Drunk content just to control the position here.
Drunk working the ground and pound effectively.
Drunk tries to control but Furriel wriggling away. #T3#
Drunk tucks in and makes sure he doesn't lose the dominant position.
Drunk breaks from Furriel's wrist control and lands an elbow.
Furriel takes a big shot to the head but keeps on trying to improve his position.
Drunk punishing his opponent with strikes.
Drunk postures up and cracks his opponent a couple of times before moving back into close ground control. Furriel looks a forlorn figure.
Drunk landing strikes from the mount.
Furriel is breathing heavily.
Drunk dominating with strikes here.
Drunk unloading with bombs!
Drunk connects with a couple of good shots from mount.
Furriel is desperately trying to get back to half guard.
Drunk controlling from mount. #T4#
Drunk landing strikes from the mount and Furriel is in trouble!
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Drunk controlling his opponent.
Drunk with the ground and pound from mount.
BOOM! Drunk connects with a massive shot to the dome!
Drunk controlling the pace for now.
Drunk with good strikes from the mount here!
And that is the end of the round. The fighters go back to their corners.

King Drunk dominated that second round.
That's the end of the interval. I'm sure that seemed a lot quicker than a minute for our two fighters! Back to the action. This is the final round!#R3##TD2#
Furriel shoots in and bounces Drunk off the cage to secure the takedown into guard.
Drunk is adopting a defensive guard.
Drunk has controlled the position for a good 20 seconds, which will no doubt be starting to frustrate his opponent.
Drunk looking to hit a scissor sweep but Furriel is one step ahead there.
Drunk looking to control the pace of the fight rather than finish it.
We've had a slow start to the round here - hopefully the action picks up.
Drunk lands a beautiful sweep and he's now moved into his opponent's guard.#REVR#
Drunk tries to free his leg and advance position but Furriel is retaining full guard. #T1#
Drunk slows down the pace of the fight for a moment. He'll need to remain active if he doesn't want to see the fight stood back up.
Furriel is trying to control the position but Drunk postures up.
Drunk content to stall in guard here.
Drunk loading up with the ground and pound but he's missing more than he's landing in this flurry.
Drunk throwing strikes but missing.
Drunk working in close now, lands a nice elbow to the side of Furriel's head.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Furriel avoiding any damage from the ground and pound.
Drunk controls the pace of the fight for a moment.
Drunk throwing elbows and punches but not connecting, as Furriel works some decent striking defense from the bottom. #T2#
A lull in the action here being met with boos from the crowd.
Drunk is looking to work some ground and pound but Furriel has wrist control.
Drunk sneaks a leg through and gets to half guard. That was like a knife through butter how easily he passed Furriel's guard.
Drunk throwing punches and elbows but they're not doing any damage.
Drunk keeping composed on the top, looking to control the action.
Drunk wants to pass to mount but Furriel is defending the position.
Drunk working Furriel over with strikes.
Drunk not doing much here.
Drunk seems to have a rather negative gameplan on the ground. He seems keen to just score the takedown and hold down Furriel for as long as he can get away with.
Drunk continues to stall.#T3#
Drunk winds up and cracks Furriel with a swinging punch to the side of the head.
Furriel wants to get back to his feet.
Drunk performing his best blanket impression for a moment. #REF3#
The referee decides to stand the fighters back up.
Furriel will have to do better than that with his takedown attempts.
Furriel takes a big intake of breath there - he's definitely tired.#CL2#
Furriel gets to the clinch - let's see what his plan is here.
Drunk drops to a knee looking for a takedown but Furriel gets the underhooks and prevents it.
Drunk has dropped down and is looking to force the takedown but it's defended by Furriel after a bit of a struggle. #T4#
Furriel stops a takedown attempt from Drunk.
That's three failed takedown attempts in the round for King Drunk. That's going to take a lot out of him.
Drunk wants to take the fight to the mat but Furriel manages to get underhooks and keep the fight in the clinch.
Drunk tries for a takedown but Furriel manages to get underhooks.
Drunk goes for a takedown in the clinch but Furriel prevents it.
Furriel misses with a shot to the kidneys. #TD2#
Furriel pulls guard effortlessly.
Furriel wants to sweep here but Drunk controlling him for the moment.
Furriel is trying to control the position from the bottom.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Drunk wants to pass the guard but Furriel is keeping the position.
Furriel utilising some decent striking defenses from the guard, preventing the ground and pound.

And that's the end of the fight!
King Drunk showed his dominance in that final round.
Well I reckon that's a shut out for Drunk, winning every round. Will the judges agree? They are the ones who matter, even if they are often depressingly incompetent. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Peter Branson scores the fight 30:26
Judge Daniel Franklin scores the fight 30:26
Judge David Hoff scores the fight 30:26

In favor of your winner, by unanimous decision... King Drunk!

 

 
 
 
Home
What is MMA Tycoon?
Register
Forgot Details
Contact Us
MMA Affiliate Program
MMA Forum
UFC Chat
MMA Newspaper
Buzz - Social Media
MMA Rankings
MMA T-Shirts
 
Managers online: 925
Total users: 40344
 

 

   
©MMA Tycoon  | Bet MMA  |  Contact  |  Links  |  MMA Chat  
MMA Forum  |  Online (925)
Steam Gaming Group Google+ MMA Tycoon Twitter Facebook MMA Game MMA RSS feed - MMA Tycoon Game's Radio Podcast