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Play by Play - Fighter's Fight Commentary

Event: QFC Tournament 1145 Round 1     
Date:   Jun 12, 2023
#R1##CL#
Tate darts in and clinches Sleech up against the cage.
Tate has had enough of the clinch but Sleech keeps him there for the moment.#BC2#
Sleech breaks the clinch and we're back to striking at distance.
Tate defending well as Sleech loads up on a big left hand.
Tate dives in for a single leg takedown but Sleech sprawls and the fighters end up clinched against the cage.
Tate controlling the action here for a moment.
Sleech has dropped down and is looking to force the takedown but it's defended by Tate after a bit of a struggle.
We've had a slow start to the round here - hopefully the action picks up.#TD#
Tate pulls Sleech into guard.
Sleech content to stall in guard here.
Sleech missing there with some ground and pound from the guard. #T1#
Sleech pressing down on his opponent's thigh, looking to pass guard. Tate is keeping the position for now.
Sleech lands a couple of digs.
Tate keeping full guard, as Sleech tries to pass. #SUB#
Tate looking for a guillotine here but Sleech defends easily.
Sleech wants to control from the top but Tate keeps moving. #T2#
Well. There's a bit of a lull in the action here and the crowd are starting to get restless.
Sleech postures up and scores with a shot to the body and a follow up elbow to the head.
Sleech trying to pass the guard but can't manage it just yet.
Sleech trying to control but Tate is working from the bottom.
Sleech passes easily into side control. Nice work.
Sleech landing a few strikes.
Tate tries to work a leg under to get back to half guard but Sleech wriggles his own leg back out and remains in side control. #T3#
Sleech is looking to take a break and control but Tate is keeping him honest, looking to work from the bottom.
Sleech tries to advance to mount but can't.
Tate misses with a strike from the bottom.
Sleech is maintaining the dominant position - no doubt Tate will start to get frustrated soon if he's not already.#T4#
A few boos can be heard. I'm sure they will multiply if the fighters don't pick up the pace.
Sleech tries to cartwheel into mount but he doesn't manage it.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Tate wants to get back to his feet but Sleech drags him back down.#REF3#
The referee has stepped in and called for a break in the action. We'll restart on the feet.#TD2#
Sleech closes the distance and scores a nice trip takedown into half guard. Tate did well to prevent Sleech getting side control.
Tate tries to kick Sleech off in order to stand up. Sleech Avoids the leg push though and dives into side control.
Tate is trying to improve his position.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Tate tries to slip a leg under to move to half guard but Sleech presses down on the leg and jumps into full mount!
And that is the end of the round. The fighters go back to their corners.

Lox Sleech dominated that round.
That's time! Tate's corner gives him a slap on the ass as he gets ready to fight.#R2#
Sleech missing with a left hand there. Tate was out of range so wasted energy throwing that one.
Tate moves into range and throws a lovely three punch combination.
Sleech has been the more effective fighter overall so far.
Tate changes levels and looks for a double leg takedown. Sleech tries to avoid it but Tate manages to keep hold of a leg and drag Sleech to the ground. Sleech escapes though and pops straight back up to his feet.
Tate fails with an attempt to clinch.
Sleech throws a leg kick but he was too far away and it doesn't land.
As Sleech tries to get set, Tate tries to push him back and clinch up but Sleech manages to avoid the attempt.#TD2#
Sleech closes the distance and gets a double leg, slamming Tate to the mat! Tate manages to get full guard.
Tate is looking to stand back up but Sleech counters by passing into half guard. Oops... bit sloppy there by Tate. #REVR##SUB2#
Sleech is working for submissions here but there's nothing on.
Sleech looking to pass the half guard. Not this time.
Tate wants to improve his position but Sleech is controlling well. #T1#
Tate taking some punishment here, with Sleech in his half guard.
Tate tries to kick Sleech off but Sleech keeps his base steady and stays in half guard.
Tate has hold of Sleech's hands but Sleech slips his arm to the side and lands an elbow.
Tate wants to improve his position but Sleech is controlling well.
Sleech trying to pass the guard but Tate defending well.
Sleech landing with strikes to the body and head, softening up his opponent.
Tate knows he needs to get back to his feet asap. He's simply no match for Sleech on the ground.#T2#
Sleech is taking a breather. Tate says something to him but it's hard to make out. Perhaps he's telling him to get on with it and actually do something.
Sleech frees up his trapped foot and advances to mount.
Tate takes a big shot to the head but keeps on trying to improve his position.
Sleech is in the full mount, landing strikes.
Tate manages to regain half guard. Good work.
Sleech is nestled in close to Tate, controlling him well. He's worked in a nice elbow to the side of the head as well, for good measure.
Sleech is looking to pass the guard... He's managed it - he's now in full mount! #T3#
Tate is in a horrible position here. Sleech smacks him with another shot as he tries to escape the position.
Sleech has his opponent pinned against the cage, landing some nasty ground and pound that is really making a bit of a mess out of Tate's face. #SUB2#
Tate has left one of his arms exposed and Sleech doesn't need a second invitation. He's isolated it and locked on a tight armbar. Tate screams and taps out, obviously in a lot of pain. Hopefully there isn't permanent damage to that arm.

Ladies and gentlemen, after 3:46 of round 2, we have a winner by way of Submission (Armbar). Lox Sleech!

 

 
 
 
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