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Play by Play - Fighter's Fight Commentary

Event: BANZAI COMBAT 61     
Date:   Jul 06, 2024
#R1#
Boyka scores with a jab to the jaw of his opponent.
Damage fails with a rather predictable takedown attempt.
Damage tries for a takedown but Boyka circles away easily
and Boyka counters with a crisp hook to the side of the head. #CL2#
Damage fakes with an overhand right and moves in to clinch with Boyka, pushing him back against the cage.
Boyka working on landing some head shots here - that one got through nicely.
Boyka struggles to land a body shot inside as Damage controls his hands.
Damage blocks the elbow strike.
Boyka gets an overhook and lands an elbow to the side of the head.
Boyka looks to throw an elbow but misses.
Boyka throws a head punch that misses.
Boyka tries to land knees in the clinch but Damage avoids the damage to the body. #TD2#
Damage is trying to trip Boyka. He has hold of a leg but Boyka is hopping around, keeping his balance for the moment. Damage persists though and gets the takedown into guard.
This is a great period of action - very entertaining stuff!
Damage trying to control the position from guard on top but Boyka is wriggling around, looking for whatever he can.
Boyka is trying to stand up but he's not managed so far. #T1##ES#
Boyka has scooted to the edge of the canvas and used the cage to get back to his feet. Damage has stuck on his opponent and is forcing him back against the cage.
Damage blocks a knee to the body. He'll have a nicely bruised forearm in the morning.
Boyka utilising his Muay Thai to score with a knee to the body.
Damage looks winded!
Boyka lands with a short head shot on the inside.
Damage tries for a takedown but Boyka manages to get underhooks.
Yuri Boyka has stuffed three takedown attempts in the round now. That's going to take a lot out of Danga Damage.
Boyka lands a hook that snaps the head of Damage backwards.
Boyka lands a body punch in the clinch.
Boyka throws a knee to the head but misses.
Boyka landing knees to the body.
Boyka scores with a shoulder strike.
Boyka could do with losing a few pounds - he looks very soft around the mid section, to put it politely.
Boyka gets an overhook and lands an elbow to the side of the head.
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!
A shot in the inside from Boyka.
Boyka scores with a nice hook to the head.
Boyka scores with an uppercut up the middle.#T2#
Boyka lands with a short shot to the head.
Boyka misses with a short punch on the inside.
Damage blocks an uppercut.
Boyka lands a hook to the side of the head.
Damage takes a knee right on the jaw! #CUT#It looks like Danga Damage has been cut.
Boyka scores with an uppercut up the middle.
Damage blocks an elbow strike.
Boyka working aggressively here.
Boyka scores with a shot to the side of Damage's head.
Damage blocks a knee to the body. He'll have a nicely bruised forearm in the morning.
A right hand to the body from Boyka.
Boyka lands a right hand.
Damage drops to a knee looking for a takedown but Boyka gets the underhooks and prevents it.
Damage blocking some punches. #T3#
Boyka tries to land knees in the clinch but Damage avoids the damage to the body.
Boyka lands an elbow inside.
Damage managing to block the knees to the body from Boyka.
Boyka works on Damage's body with a couple of short punches.
Boyka lands with a left to the head.
Boyka swings away with an uppercut that misses.
We've been informed that Damage has been working hard on his conditioning in the buildup to the fight.
Boyka tries to land a knee to the head but misses.
Boyka misses with a knee to the head.
A head punch on the inside from Boyka fails to land.
Boyka lands a knee to the head there! That was nasty!
A nice left hand lands by Boyka.
Boyka throws a punch but it's blocked by Damage.
Boyka comes over the top with an elbow. That landed flush.
Boyka tries to land a knee to the body but he is off balance and Damage avoids it.#T4#
Damage takes an elbow to the temple.
Boyka lands a right uppercut that snaps the head of Damage backwards.
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!
Boyka is looking to score with knees to the body. Maybe he'll change it up and go body then head. Damage is defending well for now.
Damage is looking to take this one to the mat.#TD2#
Damage manages to pull guard. Let's see whether he can land a sub off his back. #SU#
Damage is working an open guard so Boyka takes the opportunity to get back to his feet.
Boyka lands with a nice combination. Damage backs away looking to recover.
Danga Damage seems to be the more aggressive standup fighter in this bout.
Damage shoots in for a takedown. He's persisting with it as Boyka sprawls well. Boyka wins this battle and keeps the fight standing. Damage gets slowly back to his feet.
The crowd applaud the fighters' efforts here as the round comes to an end.
Damage doesn't succeed with the takedown
and Boyka counters with a slapping leg kick.
Yuri Boyka is looking to keep the fight on the feet at all costs.
Damage fails with a takedown attempt from distance.
Boyka looks to have improved his striking defense since last time we saw him fight.
Damage changes levels and looks for a double leg takedown. Boyka tries to avoid it but Damage manages to keep hold of a leg and drag Boyka to the ground. Boyka escapes though and pops straight back up to his feet.
And that is the end of the round. The fighters go back to their corners.

Yuri Boyka dominated that round.
The cut man is working on Danga Damage's cut.
That's the end of the interval. I'm sure that seemed a lot quicker than a minute for our two fighters! Back to the action.#R2#
Boyka scores with a jab to the head.
A punch lands to the side of Damage 's head but he takes it in his stride.
Damage tries for a takedown but Boyka circles away easily
and Boyka counters with a good right hand that lands right on the jaw.
The fighters are starting to get sweaty, which will make takedowns a bit more tricky.
Boyka is moving around nicely and scores here with a single head shot.#ROC#Damage is rocked!
Damage drops his hands for a split second and Boyka immediately capitalizes on the opportunity by smashing a powerful hook into Damage face, sending his mouthguard sailing through the air, much to the delight of the crowd. Boyka follows up with a right hand that knocks Damage into next week. He's out cold and this fight is over!

Ladies and gentlemen, after 0:28 of round 2, we have a winner by way of KO (Punches). Yuri Boyka!

 

Event: Quick Fight Championship     
Date:   Jun 06, 2024
#R1#
Damage shoots in for a takedown but doesn't get it.
Damage looks for a takedown here. Will he get it? Oneill is fending him off so far but Damage persists. Nope, Oneill circles away and we're back to standing.
Damage misses with a takedown attempt. He shot from a bit too far out.
Justus Oneill has stuffed three takedown attempts in the round now. That's going to take a lot out of Danga Damage.
Oneill lands a straight punch to the body, keeping Damage at a distance.
Damage with a poor takedown
and Oneill counters with a straight punch to the midsection.
Oneill changes levels and scores with a jab to the body.
Damage looks for a takedown here. Will he get it? Oneill is fending him off so far but Damage persists. Nope, Oneill circles away and we're back to standing.
We've had a slow start to the round here - hopefully the action picks up.
No luck with that takedown attempt from Damage.
The fighters circle momentarily. Oneill darts into range and connects with a nice straight punch.
Oneill scores with a decent looking hook.#T1#
Damage closes this distance looking for a takedown but Oneill circles away.
A really sloppy takedown attempt there from Damage.
Damage looks winded!
Oneill defends well against a solid takedown attempt from Damage.
Damage looks frustrated there after his takedown attempt is stuffed easily.
A little feinted left hand from Oneill on the counter but he doesn't commit to it.
Oneill jabs. That one connects to the head of his opponent.
Damage tries to score a power double leg takedown but Oneill sees that one coming and sprawls well. That will dishearten Damage somewhat.
Oneill stuffs the takedown.
Oneill swung with a counter punch to the body but it didn't connect.#T2#
Damage shoots for a double leg takedown but Oneill sprawls well. He's pushed Damage's face into the mat and manages to get back to his feet relatively easily.
Damage shoots in for a takedown. "Ole!" shouts Oneill as he jumps to the side.
It looked like Oneill wanted to counter with a hook but didn't fully commit.
Damage drops his hands and takes a jab to the jaw for his troubles.
Damage on the wrong end of an overhand right that came out of nowhere.
Oneill lands a nice hook to Damage's body. Damage takes it in his stride and looks to land his own strikes.
A really sloppy takedown attempt there from Damage.
Justus Oneill is looking to keep the fight on the feet at all costs.
Damage takes an uppercut right on the jaw but it doesn't phase him.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Oneill cracks Damage with a good jab.
Oneill with a hook.#T3##CL2#
Damage clinches up with Oneill and pushes him back against the cage.
Oneill misses with the head strike.
An uppercut on the inside fails to land for Oneill.
Oneill lands with a light punch inside.
Oneill scores with a nice hook to the head.
Oneill misses with the head strike. #BC2#
Damage breaks the clinch and we're back to striking at distance. #CL2#
Damage fakes with an overhand right and moves in to clinch with Oneill, pushing him back against the cage.
A hook to the body from Oneill.
Damage is trying to pull guard but Oneill turns him against the cage and we stay in the clinch.
Damage looks more muscular than last time we saw him. He must have been on the weights.#BC#
Oneill escapes the clinch and we're back to striking.
Damage tries to land with a swinging hook to the body but Oneill was well out of range. Poor timing from Damage.
Damage shoots in for a takedown but Oneill shows good takedown defense.
Danga Damage seems to be the more aggressive standup fighter in this bout.
Oneill stuffs the takedown attempt from Damage. Damage gets slowly back to his feet. #T4#
Oneill lands a nice shot that snaps Damage's head back.
A punch lands to the side of Damage 's head but he takes it in his stride.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Damage tries for a takedown but Oneill circles away easily
and Damage takes a counter punch right on the button for his troubles.
Damage has his takedown stuffed
and Oneill counters with a left to the body.
Oneill connects with a body shot that sends Damage's belly button to the back.
Damage shoots in for a double leg but Oneill sprawls well. That's going to sap some energy.
Oneill connects with a crisp jab.
Oneill wings a very wild body shot but it does the job and lands to the midsection.
Oneill is really peppering his opponent's head with punches.
Damage takes one on the chin but seems OK.
And that is the end of the round. The fighters go back to their corners.

Justus Oneill dominated that round.
That's the end of the round. The referee orders the cornermen out of the cage so we can get back down to business.#R2#
Oneill digs a good body shot into Damage's ribs.
Damage misses with a takedown attempt - Oneill sprawls well and throws a nice strike on the way out which just misses.
Damage misses with a two punch combination.
Oneill defends well against a solid takedown attempt from Damage.
Oneill dips to his left and cracks Damage with an uppercut!
Oneill cracks Damage with a good shot that sees him stumbling back into the cage.
Damage tries to clinch but Oneill is having none of it.
Oneill connects with a jab.
Damage is breathing heavily.
We've had a slow start to the round here - hopefully the action picks up.
Oneill fakes and then throws a beautiful body shot. Damage looks a bit winded and takes a step backwards to take a breath.
Damage has his takedown stuffed
and Oneill cracks him with a counter punch right on the button.
Justus Oneill has stuffed three takedown attempts in the round now. That's going to take a lot out of Danga Damage.
Nice jab there from Oneill. #T1#
Damage shoots in for a takedown. "I don't think so" says Oneill as he avoids it easily.
Damage looks for a takedown here. Will he get it? Oneill is fending him off so far but Damage persists. Nope, Oneill circles away and we're back to standing.
Oneill lands with a right hand.
Oneill catches Damage with a nice straight right. He seems pissed - ooooh, it's on now! On like donkey kong!
Damage has a takedown stuffed.
Jab, jab by Oneill - just one landing.
Damage tries to shoot in for a takedown. He's got hold of a leg but Oneill swivels and escapes.
Damage drops his hands and takes a jab to the jaw for his troubles.
Damage tries to clinch but is not successful on this occasion.
Damage walks straight into an uppercut. Luckily it didn't land flush.#T2#
Damage fails with the takedown
and Oneill cracks him with a counter punch right on the button.
Damage takes one to the chin there.
This is a great period of action - very entertaining stuff!
Oneill tests Damage's chin there with a solid looking shot.
A jab from Oneill does it's job there.
Oneill getting the better of the striking in that exchange.
Damage doesn't succeed with the takedown
and Oneill counters with a lovely straight right hand!
Nice body punch from Oneill.
The fighters circle momentarily. Oneill darts into range and connects with a nice straight punch.
Damage misses with a takedown
and Oneill counters with a nice uppercut. #T3#
Oneill's jab looks to have found its range, popping Damage under the eye.
Oneill scores with a sloppy right hand. Damage should have avoided that one.
Damage fails with a rather predictable takedown attempt.
Oneill comes forward and lands a shot to the body, then darts back out of range.
Oneill scores with the left hand. Damage knows he should have avoided that one.
Damage is trying desperately to land a takedown but Oneill is having absolutely none of it. This is turning into a bit of a nightmare for Damage.
Oneill lunges in with an uppercut that skims his opponent's chin.
Oneill connects with a crisp jab.
Oneill lands with an overhand left.#T4#
Oneill jabs. That one connects to the head of his opponent.
Oneill cracks a nice hook into Damage's ribs.
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!
Damage misses with a hook. Oneill ducked under it nicely.
Damage looks for a takedown but Oneill sprawls well.
It looked like Oneill wanted to counter with a hook but didn't fully commit.
Damage with a poor takedown
letting Oneill counter with a right hand.
Danga Damage is looking to throw some combinations by the looks of things.
Oneill cracks Damage with an open hand slap.
Damage shoots in for a takedown. "I don't think so" says Oneill as he avoids it easily.
Oneill scores with a hook to the body. Damage takes a step back and tries to catch his breath.
Damage shoots in for a takedown. "I don't think so" says Oneill as he avoids it easily.
Oneill connects with a right hand. Damage shakes it off.
Oneill works the jab nicely.
And that is the end of the round. The fighters go back to their corners.

Justus Oneill dominated that second round.
The corners get their ten second warning. Both fighters stand from their stools and stare each other down, ready to get back to the action. And we move into the final round!#R3#
Oneill throws a couple of head shots and lands with the final one - a decent hook, which struck Damage on the side of the head.
Oneill lands a jab to Damage's midsection.
Nice straight punches there by Oneill. You know Roy Jones Jr respects the hands of Oneill.
Oneill stuffs the takedown.
It looked like Oneill wanted to counter with a hook but didn't fully commit.
Damage shoots and misses
and Oneill counters with a lovely straight right hand!
A punch lands to the side of Damage 's head but he takes it in his stride.
Oneill is really dominating this fight. Is there anything that Damage can do to turn this around?
Damage closes this distance looking for a takedown but Oneill circles away.
Justus Oneill has stuffed three takedown attempts in the round now. That's going to take a lot out of Danga Damage.
Oneill connects with a single shot there.
We've had a slow start to the round here - hopefully the action picks up.
Oneill ducks down and throws a hook to the body.
Damage misses with a takedown attempt
and Oneill counters with a crisp hook to the side of the head.
The crowd are loving this. Great action here.
Oneill connects with a lovely jab that went straight through the gap between Damage's hands.
Damage takes a big intake of breath there - he's definitely tired.
A telegraphed takedown attempt from Damage is defended easily by Oneill.#T1#
Damage walks into a stiff left hand from Oneill.
Oneill bobbing and weaving, closes the distance and lands a hook to the side of Damage's head.#TD2#
Damage shoots in from a long way out. He's driving through with the takedown attempt and he eventually gets it, landing in Oneill's guard.
Oneill wants to get back to his feet but he's too absorbed in his own little project and Damage manages to pass to side control. #REVR#
Oneill trying to hold on to Damage's head to control him but Damage postures up.
Oneill is looking to regain full guard. Not this time though. #T2#
Damage not throwing his punches with enough precision this time.
Damage trying to control the action but Oneill is working from the bottom.
Oneill is trying to get back to full guard.
Damage tries to pass to full mount but Oneill defends it.
Justus Oneill is fighting for a decision here - he's started to take the cautious approach.
Oneill is controlling Damage's trapped leg to prevent Damage from advancing to side control.#T3#
Damage trying to control the action but Oneill is working from the bottom.
Oneill is trying to get back to full guard.
Damage trying to control from half guard but Oneill is working away.
Damage working Oneill over with strikes.
Damage thows a huge punch but Oneill dodges it nicely.
Oneill trying to hold on to Damage's head to control him but Damage postures up.
Oneill tries to get to full guard but Damage has control of the leg. #REF3#
The referee has decided to stand the fighters back up, so we'll restart on the feet.#T4#
A lull in the action here being met with boos from the crowd.
Damage takes one to the chin there.
Damage shoots in for a takedown but doesn't get it.
It looked like Oneill was trying to counter with a body shot coming off that last attack from Damage.
Oneill lands a jab to the nose.
Good exchange - Oneill coming out on top.
Damage dives in and grabs Oneill's left leg, looking for a takedown. Oneill pushes down on Damage's head and hops out.
Damage fails with a takedown attempt.
Danga Damage has stepped it up - he knows he needs a finish here!
Damage takes a hook to the side of the head. I wonder if that's got his ears ringing.

And that's the end of the fight!
Justus Oneill showed his dominance in that final round.
Well I reckon that's a shut out for Oneill, winning every round. Will the judges agree? They are the ones who matter, even if they are often depressingly incompetent. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Timothy Bukovac scores the fight 30:25
Judge Don Winkell scores the fight 30:25
Judge Frank Antenori scores the fight 30:25

In favor of your winner, by unanimous decision... Justus Oneill!

 

Event: Quick Fight Championship     
Date:   Jun 02, 2024
#R1##TD2#
Damage fakes a strike and closes the distance, dragging One to the ground. Damage is now in One's guard.
One looking to control. #SUB#
One looking for a guillotine here but Damage defends easily. #SUB#
One is active off his back here, looking for submissions.
Damage is in close to One's body, working some short punches and elbows.
Damage stands and throws One's legs to the side, diving into side control. #SU2#
Damage decides to stand back up. Damage steps back and let's One get back to his feet.
We've had a slow start to the round here - hopefully the action picks up.#TD2#
Damage shoots in and bounces One off the cage to secure the takedown into guard.
Damage with a nice head shot there.
Damage has the superior BJJ but he's also working some ground strikes into his gameplan.
Damage stays in close to One's body and controls the position.
The fighters are pressed up against the cage, both looking to find a bit of space to work.#T1#
Damage slips effortlessly into side control - very nice.
One is working to avoid the ground and pound but Damage connects with a decent elbow.
Damage looks more muscular than last time we saw him. He must have been on the weights.
Damage working the head and body with strikes. #SUB2#
Damage is trying to get an arm triangle but One is defending well.
Damage scoring with punches and elbows.
One tries to improve position but can't.
The ref warns both fighters not to hold the cage as they work up against the meshing.
One trying to remain calm as Damage controls from the top position.
Damage working away diligently from side control. Landing strikes effectively there - that will score him some points on the judges scorecards.
One is trying to get back to half guard.#T2#
Damage lands a nice forearm strike.
Damage working the head with strikes.
Damage working away.
Damage slows the pace down.
You can see the frustration on One's face, being in this tough position on the bottom.
Damage is chipping away with strikes.
Damage working away diligently from side control. Landing strikes effectively there - that will score him some points on the judges scorecards.
Damage advances to full mount. #T3#
One tries to reverse the position but Damage maintains control.
Damage looking to ground and pound his opponent to a finish here.
Damage controlling the position easily from mount.
Damage punishing his opponent with strikes.
Damage pausing momentarily but resumes with a couple of decent strikes that do a bit of damage.
Damage looking to finish One with some ground and pound. This is bad for One!
Damage fakes a shot to the body and cracks his opponent in the head. Nice ground and pound there!
Damage drops a big elbow. That's hurt One! More shots from Damage and the ref steps in! The fight is over!

Ladies and gentlemen, after 4:57 of round 1, we have a winner by way of TKO (Strikes). Danga Damage!

 

Event: Quick Fight Championship     
Date:   May 03, 2024
#R1##TD2#
Damage closes the distance and gets a double leg, slamming Cooper to the mat! Cooper manages to get full guard.
Damage trying to control but Cooper is working from the bottom.
Damage in full guard, throwing the ground and pound. No damage this time.
Damage trying to control but Cooper is working from the bottom.
Damage loading up with the ground and pound but he's missing more than he's landing in this flurry.
Damage has the superior BJJ but he's also working some ground strikes into his gameplan.
Damage preventing the sweep.
We've had a slow start to the round here - hopefully the action picks up.
Damage with a nice head shot there.
Damage trying to control the position from guard on top but Cooper is wriggling around, looking for whatever he can.
Cooper has improved his flexibility recently so we will have to see if he can use that to his advantage.
Damage's corner is telling him to maintain position.#T1#
Damage trying to control the position from guard on top but Cooper is wriggling around, looking for whatever he can. #REF3#
The referee decides to stand the fighters back up.#TD2#
Damage closes the distance and gets a trip takedown into side control. Cooper quickly recovers to half guard.
Cooper is staying active underneath Damage, who seems content to just control the action from this position.
Cooper trying to hold on to Damage's head to control him but Damage postures up.
Damage trying to control the action but Cooper is working from the bottom.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Damage landing with strikes to the body and head, softening up his opponent.
Damage not landing any meaningful shots this time.
Damage is looking to stall here but Cooper recovers full guard.
Cooper working a defensive guard here. #T2#
Damage stopping the sweep attempt from Cooper.
Damage advances to half guard.
Nice strikes from Damage there.
Damage drops an elbow to the side of Cooper's head.
Damage missing with some ground and pound from the half guard.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Damage is keeping good posture, landing some ground and pound.
Damage looks more muscular than last time we saw him. He must have been on the weights.
Damage is looking to take a break and control but Cooper is keeping him honest, looking to work from the bottom.
Damage is looking to advance position but Cooper won't allow it. #T3#
Damage wants to take a breather but Cooper is having none of it.
Damage is looking to advance position but Cooper won't allow it.
Cooper is staying active underneath Damage, who seems content to just control the action from this position. #REF3#
The referee decides to stand the fighters back up.#TD2#
Damage throws the overhand right but ducks down into a quick takedown attempt. Cooper was covering up waiting for the punch and Damage finishes the takedown easily into guard.
Damage trying to control but Cooper is working from the bottom. #T4#
Damage tries to stand but Cooper is controlling from the bottom.
Damage postures up and lands some nice ground and pound.
Cooper keeping full guard, as Damage tries to pass.
Damage passes into half guard.
Damage drops an elbow to the side of Cooper's head.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Cooper keeping his head moving to avoid the ground and pound.
Damage is trying to control the action in half guard but Cooper is working away on the bottom, looking perhaps to get back to full guard.
Damage trying to mount his opponent but Cooper defends it.
And that is the end of the round. The fighters go back to their corners.

Danga Damage dominated that round.
The referee calls time. The cornermen exit stage left and we're back to business.#R2##TD2#
Damage fakes an overhand right and shoots for a takedown. Cooper sprawls well initially but Damage persists and gets the takedown into half guard.
Damage trying to control from half guard but Cooper is working away.
Cooper avoiding damage under a succession of punches from Damage.
Cooper avoiding damage under a succession of punches from Damage.
Damage is trying to control. Cooper wants to improve his position but can't escape this time.
We've had a slow start to the round here - hopefully the action picks up.
Cooper is looking for a sweep. Damage is wise to his cunning plan and keeps the top position.
Damage is keen to just control but Cooper is a slippery customer.
The referee is pacing around the two fighters, thinking about a standup.
Damage scores with a couple of good hammerfists.#T1#
Damage is pressing down on Cooper's thigh, looking to free his foot. Cooper is holding on for now.
Cooper is refusing to be controlled, as Damage sits in half guard. #REF3#
The ref stands the fighters back up due to a lack of activity.
Danga Damage seems to be the more aggressive standup fighter in this bout.#TD2#
Cooper gets caught on his heels momentarily as he allows Damage to score an easy takedown into full guard.
Damage forces his way into half guard.
Damage is keeping good posture, landing some ground and pound. #T2#
Cooper is looking to control Damage's leg but it's slowly edging free. Can Cooper avoid being mounted?
Cooper avoiding damage under a succession of punches from Damage.
Damage sitting in half guard, looking to land shots. Cooper defending well though.
Damage trying to mount his opponent but Cooper defends it.
Damage is trying to control the action in half guard but Cooper is working away on the bottom, looking perhaps to get back to full guard.
Cooper avoiding damage under a succession of punches from Damage.
Damage missing with some ground and pound from the half guard.
Damage seems to be taking a bit of a break to think of his next move. He lands a short punch in the meantime.
Cooper is in trouble now - Damage has advanced to mount! #T3#
Damage with a couple of short strikes.
Damage can't quite control the action as he would like just now, as Cooper is looking to escape.
Damage looking to finish with strikes here!
Damage has been the more effective fighter overall so far.
Damage looking to control but Cooper is working nicely, looking to advance position himself.
BOOM! Damage connects with a massive shot to the dome!
Cooper tries to get back to half guard but can't. #T4#
Cooper wriggling around on the bottom manages to avoid the strikes thrown by Damage.
Damage looking to ground and pound his opponent to a finish here.
Damage throwing sloppy strikes, which aren't doing any damage.
A nice elbow there by Damage.
Cooper blocking the ground and pound.
Damage tries to control but Cooper wriggling away.
Damage fakes a shot to the body and cracks his opponent in the head. Nice ground and pound there!
The crowd thankful this round is nearly over.
Cooper is squirming around, avoiding Damage's attempts to control the action.
Cooper blocking the ground and pound.
And that is the end of the round. The fighters go back to their corners.

Danga Damage showed his class in that round. I'd imagine he'll take it on all the scorecards.
That's the end of the round. The referee orders the cornermen out of the cage so we can get back down to business. Ladies and gentlemen, this is the final round!#R3#
Damage on the wrong end of a decent looking cross there.
Nice defenses there by Damage.
Damage gets his takedown attempt stuffed easily
and Cooper counters with a quick right hand to the jaw.
Damage looks frustrated there after his takedown attempt is stuffed easily.
Cooper throws an overhand right that lands on Damage's shoulder, as Damage tries to avoid the shot.
Cooper moves into range and connects with a jab. #TD2#
Damage bobs and weaves into range and then changes levels and scores with a nice takedown into side control.
Cooper on the wrong end of some ground and pound.
Damage creates a bit of distance and throws down some hard shots.
Damage throwing ground and pound but whilst doing so, he forgets to control position and Cooper works his way back to half guard. Good composure under pressure.
This has been an exciting period of action!
Damage missing with some ground and pound from the half guard. #T1#
Damage thumps the canvas. Not on purpose obviously - he just missed Cooper's head.
Damage throwing shots but Cooper is blocking nicely.
Damage scores with a couple of good hammerfists.#SUB2#
Damage is looking for a kimura but he's never going to get it from there.
Damage takes a big intake of breath there - he's definitely tired.
Cooper keeping his head moving to avoid the ground and pound.
Damage looks towards his corner to check for any instructions. The corner give him nothing to work with, so he cracks Cooper with a short hammerfist. I guess that's as good as any advice he could get in this position.
Cooper on the receiving end of some nice ground and pound. #T2#
Well. There's a bit of a lull in the action here and the crowd are starting to get restless.
Damage tries to pass the half guard into mount. Cooper knows what he's doing though and prevents the attempt.
Cooper tries to roll over but Damage keeps him under control.
Damage trying to control from half guard but Cooper is working away. #REF3#
The ref stands the fighters back up due to a lack of activity.
A telegraphed takedown attempt from Damage is defended easily by Cooper.
DB Cooper has stuffed three takedown attempts in the round now. That's going to take a lot out of Danga Damage.
Damage misses with a takedown attempt - Cooper sprawls well and throws a nice strike on the way out which just misses.#T3#
Damage doesn't succeed with the takedown
and Cooper counters with a good right hand that lands right on the jaw.
Cooper scores with a big left there. The judges will like that one.
Cooper will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.
Damage has a takedown stuffed.
Cooper appears to be looking for a counter punch to the body.
Good standup being displayed there by Cooper as he connects with a hook.
Damage shoots in but doesn't get the takedown #KD#
and Cooper counters with a nice right hand that sends Damage toppling to the canvas! Damage scrambles and gets back to his feet - can Cooper finish him?!#ROC#Damage is rocked!
DB Cooper is looking to keep the fight on the feet at all costs.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Damage leaves his chin hanging out and Cooper seizes the opportunity with an uppercut! Damage crumbles to the floor in a heap, and the referee steps in and tends to the downed fighter! What a knockout!

Ladies and gentlemen, after 3:53 of round 3, we have a winner by way of KO (Punch). DB Cooper!

 

Event: Quick Fight Championship     
Date:   May 01, 2024
#R1#
Hoo pulls out of a head kick attempt.
Damage is trying to close the distance and clinch up, after that failed offence from Hoo.
Damage looks frustrated there after his takedown attempt is stuffed easily.
Damage takes a step back and watches a body kick go sailing past his mid section.
Damage keeping at a good range here, avoiding a leg kick.
A quick step to the side and Damage tries to counter with a shot to the body but it doesn't connect.#TD#
Damage scores with a nice takedown into half guard. Let's see what he's got on the ground.
Damage trying to control the pace.
Damage wants to free his trapped foot but Hoo is holding on for dear life with his legs.
We've had a slow start to the round here - hopefully the action picks up.
Hoo blocking the ground and pound attempt from Damage.
Damage is scoring with some nice ground and pound from the dominant position.
Damage is just sitting in half guard, waiting for something to happen.#T1#
Damage working the head and body with strikes.
Hoo taking some punishment here, with Damage in his half guard.
Damage throwing shots but they're hitting the canvas more than the man.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Damage keeping composed on the top, looking to control the action.#SUB#
Damage is trying to work for a kimura. This could be trouble! No, Hoo has managed to free his arm - good work. #T2#
Damage sitting in half guard, looking to land shots. Hoo defending well though.
Damage is sitting in half guard. He's postured up and lands a nice elbow. Oh, Hoo is hurt! He's hurt bad - Damage fires away with more strikes and the referee jumps in to save Hoo from any more punishment! Congratulations to Damage! Great finish!

Ladies and gentlemen, after 2:37 of round 1, we have a winner by way of TKO (Strikes). Danga Damage!

 

Event: Quick Fight Championship     
Date:   Apr 29, 2024
#R1##TD#
Lobster gets caught on his heels momentarily as he allows Damage to score an easy takedown into full guard.
Damage keeps in close for a moment and lands a decent shot to the side of Lobster's head.
Damage slows down the pace of the fight for a moment. He'll need to remain active if he doesn't want to see the fight stood back up.
Damage working in close now, lands a nice elbow to the side of Lobster's head.#CUT#It looks like Shrimp Lobster has been cut.
Damage postures up and scores with a shot to the body and a follow up elbow to the head.
Damage working from the guard for now, landing some ground and pound. #CUT#That has opened up Shrimp Lobster's cut even more.
Lobster really doesn't want to stay on the ground with Damage. If he can't get it back to his feet, it's only a matter of time before he'll be tapping out.
Damage stands up over Lobster, holding his feet. He dives back in and lands a decent shot to the head. #SU#
Damage gets to his feet and steps away from his opponent.
We've had a slow start to the round here - hopefully the action picks up.
Lobster goes for a double leg but Damage avoids the attempt and the two fighters end up clinched against the cage as Damage continues to drive forward.#CL#
The fight moves into the clinch position.
Lobster tries to pull guard but can't drag his opponent to the mat. Damage just stands there and leans against the cage.
Lobster is trying to break the clinch but Damage is controlling him.#T1#
Lobster looks like he'd prefer to be striking at range right now.#TD#
Damage is trying to trip Lobster. He has hold of a leg but Lobster is hopping around, keeping his balance for the moment. Damage persists though and gets the takedown into guard.
Damage lands a couple of digs.#CUT#The cut above Shrimp Lobster's eye is starting to cause him problems now.
Damage content to stall in guard here. #SUB2#
Lobster throws his legs up looking for a submission but Damage uses it to pass to side control.
Lobster tries to buck Damage off but Damage is having none of it.
Damage in side control lands a decent elbow. #CUT#Shrimp Lobster's cut is absolute horrible now. This looks like something out of a horror film with blood covering both fighters.

The referee calls the doctor in to look at Shrimp Lobster's cut. Oh no, the doctor has called an end to the bout!

Ladies and gentlemen, after 2:19 of round 1, we have a winner by way of TKO (Cut). Danga Damage!

 

 
 
 
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