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Play by Play - Manager's Fight Commentary

Event: Quick Fight Championship     
Date:   Apr 29, 2025
#R1#
Miyagi tries a switch kick but it misses it's target.
Teradur keeps the fight on the outside.
Miyagi lands with a kick to the ribs.
Miyagi ducks low and lands a nice hook to the body of his opponent.
Miyagi dances in quickly and lands a nice inside leg kick on Teradur. That did some damage!
Miyagi throws a quick inside leg kick.
We've had a slow start to the round here - hopefully the action picks up.
Miyagi tries to land a front kick but Teradur steps back. That was a bit too telegraphed.
Teradur counters with a body kick.
Teradur tries to check a leg kick but that clearly hurt him.#T1#
Miyagi connects with a hook to the side of his opponent's head.
Miyagi is looking to clinch but Teradur is avoiding it.
Teradur follows through with a counter body kick but it doesn't land.
Miyagi throws a combination but comes up with nothing but fresh air.
Teradur replies with a solid counter kick to the body but Miyagi blocks it well.
Miyagi connects with a high kick.
Miyagi throws a lazy head kick #TD2#
and Teradur decides to take the opportunity to score a takedown. He's landed in Miyagi's guard.
Teradur controlling from the guard. I say controlling but really, he's stalling. #T2##SU2#
Teradur stands up and waves to Miyagi to follow him.
Miyagi misses with a half-hearted attempt at a head kick.
Miyagi misses with a low kick.
Teradur avoids the head kick by Miyagi.
Teradur counters with a body kick.
Miyagi throws a leg kick #TD2#
and Teradur counters with a takedown into side control! That could mean trouble for Miyagi! #T3#
Teradur working away.
Teradur scoring with punches from side control.
Teradur content to control the pace. The referee will try and keep them active though.
Miyagi tries to buck Teradur off but Teradur is having none of it.
Miyagi is being controlled here. #T4#
Well. There's a bit of a lull in the action here and the crowd are starting to get restless.
Miyagi tries to bench press Teradur off him but Teradur keeps the position.
Miyagi seems a little lost for a moment, as Teradur dominates the positioning.
Miyagi can't do much from the bottom here.
Teradur is staying tight to Miyagi's torso, preventing him from escaping. #REF3#
The referee has decided to stand the fighters back up, so we'll restart on the feet.
The crowd thankful this round is nearly over.
Miyagi fails to land the takedown.
And that is the end of the round. The fighters go back to their corners.

Noriyoshi Miyagi dominated that round.
The corners get their ten second warning. Both fighters stand from their stools and stare each other down, ready to get back to the action.#R2##TD2#
Teradur drives through with a takedown into Miyagi's guard. Let's see what he can do from the top position.
Miyagi is looking to stand back up... there's a bit of a scramble and Teradur dives into side control. #REVR#
Miyagi being controlled for a moment.
Miyagi is looking for a sweep.
We've had a slow start to the round here - hopefully the action picks up.#T1#
Teradur controls the position.
Miyagi is looking to regain half guard here but Teradur keeps moving and retains side control.
Teradur happy to just control the position for now. #T2#
Neither fighter has done anything of merit for a good minute or two here and the crowd are not happy about it.
You can see the frustration on Miyagi's face, being in this tough position on the bottom.
Miyagi tries to get back to half guard but can't.
The referee asks Teradur politely if he wouldn't mind getting on with it and actually doing something. Teradur prefers to stall for the moment though.#T3#
Teradur lands a knee to the body and a forearm to the face.
Teradur in side control, just content to control the action for now.
Miyagi is looking to reverse the position.#REF3#
The referee has decided to stand the fighters back up, so we'll restart on the feet.
Teradur blocks a head kick by Miyagi.
Teradur looks like he wanted to counter with a high kick but didn't throw it.
Teradur showing good head movement there, avoiding the strikes from Miyagi. #T4#
The crowd are showing their displeasure at the lack of action as loud boos ring out around the arena.
Teradur checks a low kick. Bone on bone - not my idea of a good time.
And Teradur responds with a good body kick, but Miyagi manages to step out the way in time.
Teradur avoids the clinch attempt nicely.
Miyagi shoots in for a takedown but doesn't get it.#TD2#
Teradur shoots in with a lovely double leg takedown. Miyagi manages to land in full guard to minimise the damage.
Miyagi wants to get back to his feet but he's too absorbed in his own little project and Teradur manages to pass to side control.
And that is the end of the round. The fighters go back to their corners.

Great Teradur showed his class in that round. I'd imagine he'll take it on all the scorecards.
That's the end of the round. The referee orders the cornermen out of the cage so we can get back down to business. This is the final round!#R3##TD2#
Teradur shoots in for a takedown and gets it.
The referee calls for the fighters to work.
We've had a slow start to the round here - hopefully the action picks up.
Miyagi is looking to get back to full guard here but Teradur has managed to pass to side control instead.
Teradur moving around in side mount but really he's just happy to control for now.
Great Teradur has got the better of the ground game so far.#T1#
Miyagi can't do much from the bottom here.
The referee asks Teradur politely if he wouldn't mind getting on with it and actually doing something. Teradur prefers to stall for the moment though.
Miyagi is looking to regain half guard here but Teradur keeps moving and retains side control.
Teradur is maintaining the dominant position - no doubt Miyagi will start to get frustrated soon if he's not already.
The ref warns both fighters not to hold the cage as they work up against the meshing.#T2#
The crowd are hurling abuse towards the fighters... You can hardly blame them though because there isn't a lot going on in the fight.
Teradur working the body and head with strikes.
Miyagi is positioning himself to get back to half guard.
Teradur cracks Miyagi with a big elbow.
Teradur is staying tight to Miyagi's torso, preventing him from escaping.
Teradur's corner are shouting for him to control the position and he seems happy to oblige.
We've had a lack of effective grappling in the last minute or so, which could well see a referee standup.#T3##REF3#
The ref stands the fighters back up due to a lack of activity.
Miyagi misses with a low kick.
Noriyoshi Miyagi seems to be the more aggressive standup fighter in this bout.
Miyagi lands with a two punch combination before moving back out of range.
Noriyoshi Miyagi is winning the standup battle so far.#TD2#
Teradur closes the distance and gets a double leg, slamming Miyagi to the mat! Miyagi manages to get full guard.
Miyagi is looking to stand back up... there's a bit of a scramble and Teradur dives into side control. #REVR#
Teradur takes a little break here. Miyagi wants to take advantage but he is being controlled well.#T4#
Teradur is continuing to stall.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!

And that's the end of the fight!
Great Teradur comfortably won the final round on my scorecard.
I think Teradur has won this one but let's see whether the judges agree with me. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Trevor Gratis scores the fight 28:29
Judge Ian Loll scores the fight 28:29
Judge Gregory Folan scores the fight 28:29

In favor of your winner, by unanimous decision... Great Teradur!

 

Event: Quick Fight Championship     
Date:   Apr 29, 2025
#R1#
Jar wants to land a leg kick but Knocks is out of range.
Jar shoots in for a takedown but doesn't get it.
Knocks with a poor takedown #TD2#
and Jar counters with a shoot takedown into half guard.
Jar with a momentary lay and pray from half guard.
Jar wants to lay and pray for a moment but Knocks keeps working.
Jar thows a wild elbow that connects with the canvas.
Jar has the superior BJJ but he's also working some ground strikes into his gameplan.
We've had a slow start to the round here - hopefully the action picks up.
Jar wants to take a breather but Knocks is having none of it.
Jar stalling.
Knocks is looking for a sweep. Jar is wise to his cunning plan and keeps the top position.#T1#
Jar thows a huge punch but Knocks dodges it nicely.
Jar not doing much here.
The ref warns both fighters not to hold the cage as they work up against the meshing.
We must be close to a standup if these guys don't pick up the pace.
Jar is trying to control the action in half guard but Knocks is working away on the bottom, looking perhaps to get back to full guard. #REF3#
The referee has decided to stand the fighters back up, so we'll restart on the feet.
Jar lands a two punch combo. #T2#
Jar dives in for a single leg takedown but Knocks sprawls and the fighters end up clinched against the cage.
A low kick from Jar misses #TD#
and Knocks counters with a nice double leg into half guard.

Jar kicks Knocks off and gets back to his feet.
This is a great period of action - very entertaining stuff!
Jar throws a one two combo.
Jar shoots in looking for a takedown but Knocks manages to keep the fight standing, pushing Jar's face into the canvas for good measure before circling away.
Dalton Knocks has stuffed three takedown attempts in the round now. That's going to take a lot out of Jeff Jar.
Knocks tries to grapple but his opponent circles #TD2#
and Jar counters with a nice double leg into half guard.
Knocks is trying to get back to full guard.
Jar wants to lay and pray for a moment but Knocks keeps working. #T3##SUB2#
Jar is thinking about going for an arm triangle but he can't free his leg.
Jar with a momentary lay and pray from half guard.
Jar misses with a head shot. Knocks uses the momentum to regain guard.
Knocks not looking particularly offensive just at the moment. #T4#
The crowd are hurling abuse towards the fighters... You can hardly blame them though because there isn't a lot going on in the fight.
Jar looking to control the position here, rather than advance.
Jar sneaks a leg through and gets to half guard. That was like a knife through butter how easily he passed Knocks's guard.
Knocks is not content to let Jar control the position.
And that is the end of the round. The fighters go back to their corners.

Jeff Jar dominated that round.
Well, the break between rounds is over. Let's get back to the scrappin!#R2#
Knocks slaps away a takedown attempt from Jar, before circling back to the center of the mat.#TD#
Knocks is looking for a takedown here. He's shot in and has managed to get it, finishing up in Jar's half guard.#SUB#
Knocks is working for an americana but Jar has been sneaky and has managed to get back to half guard, whilst Knocks was thinking about the submission.
Knocks trying to control the position from guard on top but Jar is wriggling around, looking for whatever he can.
We've had a slow start to the round here - hopefully the action picks up.
Jar is doing well to control the posture of his opponent and prevent any damage.
Knocks has to be careful here, sitting in the guard of a superior BJJ player.#T1#
Jar is wriggling around but Knocks manages to pass to half guard.
Jar gets back to full guard. #SUB2#
Jar has managed to work for a loose triangle. I think Knocks should be able to defend this one pretty easily though. Oh, Jar has tightened it up now! Knocks should have reacted faster there - he's in big trouble and yes, he's tapped out! This one is all over!

Ladies and gentlemen, after 1:45 of round 2, we have a winner by way of Submission (Triangle). Jeff Jar!
After winning the bout, Jeff Jar thanked all his fans and promised he'd do even better in his next fight. The crowd seemed to love his humility.

 

Event: Quick Fight Championship     
Date:   Feb 27, 2025
#R1#
Yurchon Jr avoids a punch combination nicely.
Jar uses some good footwork to avoid the body shot by Yurchon Jr.
Yurchon Jr connects with a good right hand that stumbles Jar. Jar circles away out of range and recomposes himself.
Jar moves away from the strike by Yurchon Jr.
Jar drops down looking to force a counter takedown but Yurchon Jr defends it well.
Yurchon Jr lands a jab to the head.
Yurchon Jr thows a left - swing and a miss!
James Yurchon Jr seems to be the more aggressive standup fighter in this bout.
Yurchon Jr misses with a looping right.
Jar misses with a few strikes there.
Yurchon Jr throwing a counter right hand but Jar manages to avoid it.
Jar ducks under a wild hook from Yurchon Jr.
Yurchon Jr misses with a looping right.
Jar keeping his hands up high there, blocking the jab from Yurchon Jr.
We've had a slow start to the round here - hopefully the action picks up.
Yurchon Jr missing with a left hand there. Jar was out of range so wasted energy throwing that one.
Nice uppercut there from Yurchon Jr.
Jar shoots in for a double leg but Yurchon Jr sprawls well. That's going to sap some energy.
Jar rushes forward with a series of wild hooks but Yurchon Jr moves out of range and avoids them all easily.
Yurchon Jr throws a monster uppercut resembling something out of street fighter but it doesn't land.
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!
Jar moves out of range of the strikes.#T1#
Yurchon Jr connects with a slap. Keep your fist closed son.
Jar looks shocked there as he takes a right hand to the temple. #TD2#
Jar closes the distance and gets a double leg, slamming Yurchon Jr to the mat! Yurchon Jr manages to get full guard.
Yurchon Jr on his back here. We all know that wrestlers don't like being on their back so let's see if Yurchon Jr tries to get out of the position.
Jar stands up and looks to throw the legs aside to pass to side control. Yurchon Jr swivels though and keeps the full guard.
Jar controls the pace of the fight for a moment.
Yurchon Jr keeping moving, preventing Jar from controlling successfully.
Jar slips nicely into half guard.
Jar looks over to his corner - he wants some instructions but his corner are not responding. #T2#
Jar landing with strikes to the body and head, softening up his opponent. #SUB2#
Jar maintaining the dominant position here and is working for a kimura. He's locked it up! Yurchon Jr could be in real trouble here! He's trying to wriggle out but Jar has cracked it and Yurchon Jr is screaming in pain - he's tapped out! Great finish by Jar!

Ladies and gentlemen, after 2:32 of round 1, we have a winner by way of Submission (Kimura). Jeff Jar!

 

Event: Quick Fight Championship     
Date:   Feb 27, 2025
#R1##CL2#
Banoodles has closed the distance and engaged Topan in a clinch. #TD2#
Banoodles ties up his opponent against the cage and manages to drag the fight down to the ground. Banoodles no doubt will be looking to work submissions from his guard.
Topan wants to get up but he can't break Banoodles's closed guard. He needs to be careful trying to break the legs open, as he's open to submissions here.
Topan wants to control from the top but Banoodles keeps moving.
Topan not doing a lot at the moment. He'll have to show some more aggression or the fight will get stood up.
Banoodles is working from a closed guard but he's struggling to control his opponent.
We've had a slow start to the round here - hopefully the action picks up.
Topan tries to free his leg and advance position but Banoodles is retaining full guard.
Banoodles pulls Topan in to control the position. #T1#
Topan trying to control but Banoodles is working from the bottom. #REF3#
The referee has decided to stand the fighters back up, so we'll restart on the feet.
Topan tries to drive through with a takedown attempt but Banoodles defends well and Topan ends up having to push Banoodles into the cage where they will battle it out in the clinch.
Topan moves out of the way of the counter high kick fromBanoodles.#BC#
Topan pushes off and circles away, back to the middle of the mat.#CL#
Topan drives through and clinches with Banoodles against the cage. #TD#
Topan drags the fight down to the ground.
Topan wants to stand but Banoodles is controlling the position.
Banoodles controlling from the guard. I say controlling but really, he's stalling.
Banoodles really doesn't want to stay on the ground with Topan. If he can't get it back to his feet, it's only a matter of time before he'll be tapping out.
Banoodles postures up.
Topan wants to control here, rather than go for any submissions from the bottom. At least for now. #T2#
Topan manages to sweep nicely, so he's now on top. Banoodles manages to get himself to full guard. #REVR#
Topan trying to control but Banoodles is working from the bottom.
Banoodles looking to hit a scissor sweep but Topan is one step ahead there.
Topan controlling from the guard. I say controlling but really, he's stalling.
Topan pushing down on Banoodles's thigh, trying to pass to half guard. He's managed it... Nice work.
Topan will need to keep those long limbs tucked in whilst he's on the ground, to prevent any submissions.#T3#
Topan wants to get back to his feet.
Topan is figuring out what he wants to do next.
Topan uses his free foot to push down on Banoodles's thigh. Eventually he works his other foot free and he's advanced to mount - this is trouble for Banoodles.
Banoodles is trying desperately to improve position.
Topan raining down hammerfists from mount.#T4#
Topan lands with some strikes.
Banoodles regains half guard.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Banoodles wants to improve his position but Topan is controlling well.
Banoodles tries to kick Topan off but Topan keeps his base steady and stays in half guard.
Topan thows a wild elbow that connects with the canvas.
Topan wants to take a breather but Banoodles is having none of it.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Banoodles on the receiving end of some nice ground and pound.
Well, if Topan is going to just lie there, perhaps we should talk about what we're having for dinner tonight� I'm having a ham and pineapple pizza� Yum. Can't wait.
Topan trying to pass the guard but Banoodles defending well.
And that is the end of the round. The fighters go back to their corners.

Lord Topan dominated that round.
That's time! Back to the action!#R2#
Banoodles changes levels and looks for a double leg takedown. Topan tries to avoid it but Banoodles manages to keep hold of a leg and drag Topan to the ground. Topan escapes though and pops straight back up to his feet.
Topan shoots in for a takedown - he's clinched up with Banoodles but Banoodles pushes him off and we're back to square one.#TD#
Topan closes the distance and scores a nice trip takedown into half guard. Banoodles did well to prevent Topan getting side control.
Banoodles desperately trying to maintain half guard.
The referee calls for the fighters to work.
We've had a slow start to the round here - hopefully the action picks up.
Banoodles has no desire to be mounted, so is trying to control. Topan is working away from the top position though.
Topan tries to stand but can't do so whilst Banoodles controls his leg. #T1#
Topan passes into side control, despite Banoodles's attempt to control the position.
Topan lands an elbow.
Banoodles is looking to regain half guard here but Topan keeps moving and retains side control.
Topan is looking to take a break and control but Banoodles is keeping him honest, looking to work from the bottom.
Topan tries to get to his feet but he's trapped momentarily.
Topan creates a bit of distance and throws down some hard shots.#T2#
Topan creates a bit of distance and throws down some hard shots.
Topan is looking to take a break and control but Banoodles is keeping him honest, looking to work from the bottom.
A bit of a lull in the action. I'm sure it will pick up again soon... even if the ref has to physically pick them up and put them back on their feet.
Topan wants to control but Banoodles is keeping him busy.
Topan advances nicely into full mount.
The ref warns both fighters not to hold the cage as they work up against the meshing.#T3##SUB#
Topan working to secure an arm triangle but it's not happening for him just yet.
Banoodles is trying to get back to his feet but can't.
Banoodles is desperately trying to improve his position but Topan has a good base and remains in mount.
Lord Topan overall seems to be getting the better of the ground position in the fight so far.#SUB#
Topan looking to secure an arm triangle but Banoodles defends it well.
Banoodles wants to improve position but instead he's given up his back.
Banoodles covering up well under a barage of strikes. #T4#
So, who will make the next big move? In this position it could be crucial. #SUB#
Topan patiently working for the choke. Which fighter will keep their nerve here?#SUB#
Topan working for the choke.
Banoodles tries to break free.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Topan lands a shot to the body. #SUB#
Banoodles is squirming around looking to escape but he's just wriggling himself into more trouble. Topan sinks in the hooks and manages to tighten his grip on a rear naked choke. Banoodles has no choice but to tap and Topan jumps to his feet to celebrate and slick submission win!

Ladies and gentlemen, after 4:58 of round 2, we have a winner by way of Submission (RNC). Lord Topan!

 

 
 
 
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