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PBP Commentary |
Coming up we have a welterweight MMA rules bout between Calypso Damione Deathclaw (ranked 0 p4p, 0 weight class) and Yamato Take (ranked 0 p4p, 0 weight class). Both these guys have really solid chins. Will we see a standup war or will they both decide that a knockout is unlikely and try to win the fight elsewhere?
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180 cm
35
183 lbs
23 - 14 - 0 |
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179 cm
28
182 lbs
5 - 0 - 0 |
Abu Dhabi Champ
Excellent boxer
Cardio machine |
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Olympic wrestler
World class MT
Good gas tank |
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Ladies and gentlemen. This fight is 3 rounds, in the welterweight division. Introducing the fighter to my left, fighting out of the red corner. With a record of
23 - 14 - 0, fighting out of Helsinki, Calypso Damione Deathclaw! And introducing the fighter to my right, fighting out of the blue corner. With a record of
5 - 0 - 0, fighting out of Las Vegas, Yamato Take! The judges for this bout are Wesley Smith, Alan Glass and Robert Twigg.
The bell rings for round one and we are underway! Take swings and misses with a hook to the body.
Take throws a sloppy head kick and Damione Deathclaw moves out of range easily. Damione Deathclaw gets his head snapped back by a nice shot there.
It looks like Calypso Damione Deathclaw has been cut. Take looks to land a right hand but Damione Deathclaw moved out of range. Take tries to score with a leg kick but it misses it's target. Take throws a leg kick but Damione Deathclaw checks it. Take throws a sloppy head kick and Damione Deathclaw moves out of range easily. Take looks more muscular than last time we saw him. He must have been on the weights. Damione Deathclaw looks to score with a jab to the body but Take is just out of range. Damione Deathclaw closes the distance and clinches up with Take, looking for a takedown. Damione Deathclaw pushes Take against the cage but Take circles to the side and manages to break the clinch. Damione Deathclaw slips a straight right by Take. Damione Deathclaw changes levels looking for a counter takedown but doesn't commit. We've had a slow start to the round here - hopefully the action picks up. A solid leg kick lands there for Take.
Take misses with a straight left. Damione Deathclaw drops down looking for a counter takedown but Take sprawls and moves away. Damione Deathclaw cracks Take with a good jab. Damione Deathclaw blocks a low kick nicely. A good leg kick by Take.
That's one minute gone in the round. Damione Deathclaw pushing out the jab but it's not landing. Damione Deathclaw fakes a head shot and lands one to the body. Damione Deathclaw thows a left - swing and a miss! Damione Deathclaw shoots in with a takedown attempt and he has Take pinned against the cage. Take gets the underhooks and manages to circle away. Damione Deathclaw misses with a body shot.
Take thinks about the counter body kick. Take lands a leg kick. The shin dug right into the meat of the thigh. Take pivots as if he's going to throw a leg kick but stops half way. Take swings away with a leg kick that misses. Take misses with a jab and misses with a cross straight after too.
Damione Deathclaw shoots in for a takedown but doesn't get it. That's three failed takedown attempts in the round for Calypso Damione Deathclaw. That's going to take a lot out of him. Take throws a lazy body kick and Damione Deathclaw decides to take the opportunity to score a takedown. He's landed in Take's guard. The ref warns both fighters not to hold the cage as they work up against the meshing. Take has Damione Deathclaw pulled in close to control his posture.
That's two minutes gone in the round. Damione Deathclaw pressing down on his opponent's thigh, looking to pass guard. Take is keeping the position for now. Take controlling the position. Damione Deathclaw slips effortlessly into side control - very nice. This is a great period of action - very entertaining stuff! Damione Deathclaw is looking to take a break and control but Take is keeping him honest, looking to work from the bottom. Take wants to control but Damione Deathclaw postures up.
That's three minutes gone in the round. Damione Deathclaw is trying to get an arm triangle but Take is defending well. Damione Deathclaw working the head with strikes. Damione Deathclaw working away. Take might have to switch it up a bit here because his efforts to control Damione Deathclaw haven't been going to plan, at least at the current moment in time. Damione Deathclaw throws an elbow but Take slips to the side and avoids it well.
That's four minutes gone in the round. The crowd are hurling abuse towards the fighters... You can hardly blame them though because there isn't a lot going on in the fight. Take manages to get back to half guard. Damione Deathclaw lands with an elbow from half guard - that looked like it hurt. Damione Deathclaw wants to lay and pray for a moment but Take keeps working. Damione Deathclaw is working for a kimura but Take is defending it quite comfortably.
Take is trying to maintain the position but Damione Deathclaw is very close to passing his half guard. The crowd thankful this round is nearly over. Take controlling the position for now. And that’s the end of the round – the fighters go back to their corners.
That was a close round but I would say that Calypso Damione Deathclaw will probably get the nod. The cut man is working on Calypso Damione Deathclaw's cut. The fighters get back to their feet, the hooter sounds and we're back to the action!
A big right from Take misses. Take throws a big shot that misses. Damione Deathclaw will have to do better than that with his takedown attempts. Take lunges at Damione Deathclaw with a hook that half lands and is half blocked by Damione Deathclaw's hand. Take misses with a body shot. Nice footwork from Damione Deathclaw.
Damione Deathclaw attempts a counter takedown but Take avoids it well and moves away. Take looking to land some kicks to the body here.
Yamato Take seems to be the more aggressive standup fighter in this bout. Take just misses with a punch to the body.
Damione Deathclaw drops down looking for a counter takedown but Take sprawls and moves away. Take scores with a slapping inside leg kick. Take misses with a kick to the body and Damione Deathclaw counters with a nice double leg into side control. Take won't be happy with that. Damione Deathclaw working hard here to secure a kimura but he's not really in the right position for it. Take is trying to control Damione Deathclaw's posture but Damione Deathclaw avoids it.
That's one minute gone in the round. Take tries to improve position but can't. Damione Deathclaw is trying to land an Americana. He has the arm isolated but Take is keeping cool and he's avoided the danger for now. Take prevents Damione Deathclaw from moving into mount. Damione Deathclaw tries for a kimura. Not really close to a finish though. Damione Deathclaw misses with a strike but at least he's keeping busy, looking to cause some damage - that will still help him when it comes to the judges scorecards.
That's two minutes gone in the round. Well. There's a bit of a lull in the action here and the crowd are starting to get restless. You can see the frustration on Take's face, being in this tough position on the bottom. Take has one of Damione Deathclaw's arms on lockdown, trying to prevent him from doing any damage. Damione Deathclaw is looking for a kimura. He might have it! No, Take has escaped the position, nice work there. Take wants to control but Damione Deathclaw postures up. Take is looking to regain half guard here but Damione Deathclaw keeps moving and retains side control. Damione Deathclaw trying to control the action but Take is working from the bottom.
That's three minutes gone in the round. Damione Deathclaw tries for a kimura but Take is defending well. Damione Deathclaw wants to work for a kimura but he's foiled early by Take, who protects the arm well. Damione Deathclaw trying to control the position but Take is working away. Damione Deathclaw working hard here to secure a kimura but he's not really in the right position for it.
That's four minutes gone in the round. Neither fighter has done anything of merit for a good minute or two here and the crowd are not happy about it. Damione Deathclaw thinks about going for a far side armbar but bails out and retains the dominant position instead. Take is trying to control Damione Deathclaw's posture but Damione Deathclaw avoids it. Take is looking for a sweep. Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out! Damione Deathclaw is looking to finish here, going for an Americana. Take knows the correct defense though, so he's OK. Calypso Damione Deathclaw overall seems to be getting the better of the ground position in the fight so far. Damione Deathclaw moving around in side mount but really he's just happy to control for now.
The ref stands the fighters back up due to a lack of activity. And that’s the end of the round – the fighters go back to their corners.
Calypso Damione Deathclaw dominated that second round. The cut man is working on Calypso Damione Deathclaw's cut. Well, the break between rounds is over. Let's get back to the scrappin! Ladies and gentlemen, this is the final round!
Take throws a looping overhand right but Damione Deathclaw ducks down to avoid it. Take throws a solid leg kick but Damione Deathclaw takes the impact on his shin and smiles at Take. Take dances in quickly and lands a nice inside leg kick on Damione Deathclaw. That did some damage! Damione Deathclaw avoids the body shot from Take.
Damione Deathclaw changes levels looking for a counter takedown but doesn't commit. Take cracks Damione Deathclaw with an open hand slap. Take takes a shot to the eye socket. That's gotta hurt. Damione Deathclaw avoids the body shot from Take.
Damione Deathclaw is the aggressor but that punch slipped nicely by Take. Damione Deathclaw takes a solid shot to the body. That one hurt him but he's trying not to show it. We've had a slow start to the round here - hopefully the action picks up. Damione Deathclaw connects with a nice looking jab.
Damione Deathclaw takes a body punch but keeps moving. Damione Deathclaw gets his head snapped back by a nice shot there. Nice shot lands for Damione Deathclaw.
That's one minute gone in the round. Take goes for a spinning back kick but it misses. Take on the wrong end of a decent looking cross there.
Damione Deathclaw darts in looking for a takedown but Take gets double underhooks and turns Damione Deathclaw into the cage. Damione Deathclaw throws a looping overhand right but Take ducks down to avoid it. Take misses with a leg kick and Damione Deathclaw counters with a single leg into guard. Take didn't expect that. The fighters are pressed up against the cage, both looking to find a bit of space to work. Take has control of Damione Deathclaw's left arm, preventing Damione Deathclaw from doing any damage. Damione Deathclaw wants to pass the guard but Take is keeping the position. Damione Deathclaw postures up.
Damione Deathclaw trying to pass the guard but can't manage it just yet. Damione Deathclaw is working hard here to advance position.
That's two minutes gone in the round. Damione Deathclaw postures up.
Take wants to control here, rather than go for any submissions from the bottom. At least for now. Damione Deathclaw looking to pass the guard.
The referee decides to stand the fighters back up. Take missing with a left hand there. Damione Deathclaw was out of range so wasted energy throwing that one. Damione Deathclaw moves out of range of the leg kick from Take. Damione Deathclaw half commits to a counter takedown before pushing away, out of range. Yamato Take seems to be getting the better of the standup. Damione Deathclaw works the jab nicely. Damione Deathclaw sizes up Take with a pawing jab and scores with a straight right down the middle. Take throws a hook but Damione Deathclaw avoids it easily. This has been an exciting period of action! Damione Deathclaw on the wrong end of a nice jab. Take misses with an attempted mid kick.
That's three minutes gone in the round. Take scores with a shot to the body.
Take misses with a body shot.
Damione Deathclaw catches Take with a nice straight right. He seems pissed - ooooh, it's on now! On like donkey kong! A lazy left from Take finds it's target. Damione Deathclaw takes a body punch that cleary hurt but he's trying not to show any weakness. Take throws a leg kick and Damione Deathclaw counters with a single leg into guard. Take didn't expect that. Calypso Damione Deathclaw is fighting for a decision here - he's started to take the cautious approach. Take keeping full guard, as Damione Deathclaw tries to pass. Take is controlling Damione Deathclaw's posture. Take trying to control the position.
That's four minutes gone in the round. Damione Deathclaw stands and throws Take's legs to the side, diving into side control. Damione Deathclaw moving around in side mount but really he's just happy to control for now. Damione Deathclaw has controlled the position for a good 20 seconds, which will no doubt be starting to frustrate his opponent. Damione Deathclaw tries to cartwheel into mount but he doesn't manage it.
And that's the end of the fight! That was a close round. You could make an argument for either fighter but I would give it to Calypso Damione Deathclaw. Well I reckon that's a shut out for Damione Deathclaw, winning every round. Will the judges agree? They are the ones who matter, even if they are often depressingly incompetent. Over to the ring announcer for the scorecards.
Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision. Judge Wesley Smith scores the fight 30:27 Judge Alan Glass scores the fight 30:27 Judge Robert Twigg scores the fight 30:27
In favor of your winner, by unanimous decision... Calypso Damione Deathclaw! A relieved looking Calypso Damione Deathclaw thanked the fans for their support and gave the usual line about them being amazing. They seemed to believe that he actually meant it.
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S |
C
A |
G |
S |
C
B |
G |
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S |
C |
G |
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energy
A | B |
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hype
A | B |
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pop
A | B |
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mgr
A | B |
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FIGHT
RATING
35% |
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